Player Matchup

Mercury
Mercury
CallMeBurky
Mercury
Level 29
God Stats
0W - 4L
1,214 SR
Queue Stats
46W - 31L
1,625 Elo+
Solo
Khepri
Khepri
Jinguini
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,102 Elo+
Party 1
Neith
Neith
NEUROMANCER19
Neith
Level 8
God Stats
5W - 5L
1,495 SR
Queue Stats
51W - 62L
1,437 Elo+
Solo
Olorun
Olorun
Simp4Pele
Olorun
Level 8
God Stats
0W - 1L
1,257 SR
Queue Stats
7W - 9L
1,544 Elo+
Solo
Bellona
Bellona
kananii
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 1
Team Averages
Level 33
1,393 SR
1,362 Elo+

VS

Team Averages
Level 22
1,420 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JOEL2777
Yemoja
Level 9
God Stats
5W - 6L
1,118 SR
Queue Stats
27W - 32L
1,457 Elo+
Solo
Geb
Geb
SupDupWup
Geb
Level 28
God Stats
2W - 3L
1,418 SR
Queue Stats
151W - 150L
1,508 Elo+
Solo
Anhur
Anhur
Wicho2495
Anhur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,644 Elo+
Solo
Da Ji
Da Ji
deadlymonkey69
Da Ji
Level 28
God Stats
9W - 7L
1,564 SR
Queue Stats
28W - 17L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CallMeBurky
Mercury
12
1 / 2 / 2
6,595
507
2,418
8,433
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Jinguini
Khepri
10
2 / 2 / 1
6,262
482
3,847
4,712
3,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 1 / 1
5,229
402
3,038
3,156
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Simp4Pele
Olorun
10
1 / 5 / 0
5,927
456
2,405
8,966
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kananii
Bellona
8
0 / 2 / 0
5,104
393
721
5,476
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 2 / 1
7,821
602
3,118
4,600
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
JOEL2777
Yemoja
9
0 / 2 / 3
6,013
463
1,245
7,572
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 4
7,109
547
4,571
5,129
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Wicho2495
Anhur
12
3 / 1 / 1
6,982
537
3,816
6,101
1,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 0 / 2
8,027
617
8,430
8,294
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
1
0.75
L
Mercury
CallMeBurky
Mercury
1
2
2
1
W
Yemoja
JOEL2777
Yemoja
0
2
3
0.75
L
Khepri
Jinguini
Khepri
2
2
1
1.25
L
0
1
1
0.5
L
Olorun
Simp4Pele
Olorun
1
5
0
0.2
W
2
0
4
4
W
Anhur
Wicho2495
Anhur
3
1
1
3.5
W
6
0
2
7
L
Bellona
kananii
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,429
Damage
21,180
30,743
Taken
31,696
14,097
Mitigated
15,698
4,368
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,118
40
0
834
4,600
1,495
1,190
1,765
2,835
52,187
0
L
Mercury
CallMeBurky
Mercury
2,418
1,293
0
920
8,433
2,701
0
1,163
7,150
0
39,715
W
Yemoja
JOEL2777
Yemoja
1,245
478
609
2,837
7,572
4,811
255
2,097
5,475
13,663
0
L
Khepri
Jinguini
Khepri
3,847
707
45
225
4,712
3,756
0
857
3,855
16,874
0
L
3,038
1,436
0
1,337
3,156
950
0
811
2,345
0
23,606
L
Olorun
Simp4Pele
Olorun
2,405
990
91
1,517
8,966
2,541
0
3,589
5,094
31,239
0
W
4,571
583
0
1,325
5,129
4,544
16
417
4,564
29,316
0
W
Anhur
Wicho2495
Anhur
3,816
2,141
0
2,404
6,101
1,836
735
1,205
4,896
0
47,366
W
8,430
1,940
0
3,902
8,294
3,012
0
768
7,441
0
51,473
L
Bellona
kananii
Bellona
721
157
0
233
5,476
4,149
81
2,111
3,365
0
11,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
35,952
241
Minions Killed
352
0
Camps Cleared
0
1,045,907
Distance Traveled
1,207,604
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,821
602
107
8
0
250,975
5
L
Mercury
6,595
507
75
6
0
248,540
3
W
Yemoja
6,013
463
20
2
0
188,323
0
L
Khepri
6,262
482
20
2
0
243,241
0
L
Neith
5,229
402
52
4
0
154,208
2
L
Olorun
5,927
456
72
6
0
224,593
6
W
Geb
7,109
547
53
4
0
260,780
4
W
Anhur
6,982
537
87
7
0
223,309
3
W
Da Ji
8,027
617
85
7
0
284,217
5
L
Bellona
5,104
393
22
2
0
175,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role