Player Matchup

Cupid
Cupid
NeymxrJR10-
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Neith
Neith
VxExNxDxExTTTxA
Neith
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 7L
1,146 Elo+
Party 2
Vulcan
Vulcan
YouAreJustAJoke
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,347 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,213 Elo+

VS

Team Averages
Level 136
1,701 SR
1,729 Elo+
Janus
Janus
BAAKURA
Janus
Level 126
God Stats
2W - 2L
1,228 SR
Queue Stats
105W - 105L
1,527 Elo+
Solo
Arachne
Arachne
Hydracy
Arachne
Level 157
God Stats
10W - 0L
2,093 SR
Queue Stats
259W - 106L
1,765 Elo+
Party 1
Odin
Odin
Peanuts Hurt
Odin
Level 126
God Stats
8W - 1L
1,781 SR
Queue Stats
489W - 176L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,981
598
1,278
6,119
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 1
7,315
732
3,921
11,652
3,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 1
6,519
652
2,672
8,646
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BAAKURA
Janus
12
4 / 1 / 11
8,322
832
9,604
3,776
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Hydracy
Arachne
12
5 / 1 / 12
8,891
889
6,282
8,338
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
9 / 2 / 8
8,914
891
8,518
8,414
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
18
18
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
BAAKURA
Janus
4
1
11
9.5
W
Arachne
Hydracy
Arachne
5
1
12
11
L
0
4
1
0.13
W
9
2
8
6.5
L
3
5
1
0.7
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,871
Damage
24,404
26,417
Taken
20,528
8,511
Mitigated
11,370
2,074
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BAAKURA
Janus
9,604
133
0
1,061
3,776
1,226
624
830
2,946
37,514
0
W
Arachne
Hydracy
Arachne
6,282
4,491
0
2,895
8,338
5,377
0
1,888
6,450
0
12,430
L
1,278
773
59
437
6,119
1,969
0
2,687
3,432
0
8,395
W
8,518
1,574
356
3,754
8,414
4,767
1,253
393
8,021
0
25,802
L
3,921
1,039
0
1,374
11,652
3,895
0
4,750
6,514
0
18,551
L
2,672
671
26
178
8,646
2,647
0
2,298
6,027
14,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,815
Gold Earned
26,127
93
Minions Killed
105
3
Camps Cleared
6
462,201
Distance Traveled
575,948
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,322
832
58
6
4
197,069
3
W
Arachne
8,891
889
14
1
1
191,215
1
L
Cupid
5,981
598
24
2
1
129,309
0
W
Odin
8,914
891
33
3
1
187,664
5
L
Neith
7,315
732
47
5
2
175,065
4
L
Vulcan
6,519
652
22
2
0
157,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role