Player Matchup

Set
Set
Platinum V
LivingPogchamp
Set
Platinum V
Level 126
God Stats
2W - 2L
1,364 SR
Queue Stats
155W - 117L
1,559 MMR
Party 1
Hera
Hera
Platinum V
MLG_Savage08
Hera
Platinum V
Level 122
God Stats
11W - 3L
1,825 SR
Queue Stats
155W - 120L
1,623 MMR
Party 1
Odin
Odin
Platinum IV
Swagboss003
Odin
Platinum IV
Level 111
God Stats
7W - 2L
1,760 SR
Queue Stats
155W - 119L
1,659 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,650 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,543 SR
1,491 MMR
Hou Yi
Hou Yi
Platinum V
FrozenBoody
Hou Yi
Platinum V
Level 49
God Stats
11W - 10L
1,583 SR
Queue Stats
69W - 60L
1,667 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
Giggide
Morgan Le Fay
Silver I
Level 160
God Stats
5W - 8L
1,452 SR
Queue Stats
220W - 262L
1,302 MMR
Solo
Ganesha
Ganesha
Gold II
ViridPumaBr
Ganesha
Gold II
Level 160
God Stats
10W - 14L
1,593 SR
Queue Stats
302W - 309L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 6
12,359
687
16,622
16,417
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 2 / 10
11,914
662
22,905
8,378
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 9
11,250
625
9,129
13,967
15,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatGilgameshAthenaGebThoth

VS

Bans
PersephoneHelMedusaSolCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 7 / 2
10,334
574
9,220
16,318
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Giggide
Morgan Le Fay
14
4 / 4 / 3
11,507
639
12,899
16,595
6,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
ViridPumaBr
Ganesha
12
0 / 5 / 7
10,542
586
4,713
19,612
22,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
7
7
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
7
2
0.57
L
Morgan Le Fay
Giggide
Morgan Le Fay
4
4
3
1.38
W
7
4
6
2.5
W
6
2
10
5.5
W
3
1
9
7.5
L
Ganesha
ViridPumaBr
Ganesha
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,656
Damage
26,832
38,762
Taken
52,525
26,656
Mitigated
33,932
8,343
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,220
3,218
0
2,387
16,318
5,260
54
8,735
7,408
0
40,033
L
Morgan Le Fay
Giggide
Morgan Le Fay
12,899
724
228
3,146
16,595
6,558
0
6,993
9,238
43,998
0
W
16,622
6,603
0
3,210
16,417
8,510
520
9,099
7,318
0
64,441
W
22,905
4,770
0
2,250
8,378
2,848
1,024
3,375
5,003
63,137
0
W
9,129
1,863
0
2,883
13,967
15,298
1,062
5,921
8,046
0
31,605
L
Ganesha
ViridPumaBr
Ganesha
4,713
426
0
1,861
19,612
22,114
0
7,250
11,947
14,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
32,383
218
Minions Killed
157
14
Camps Cleared
2
937,398
Distance Traveled
886,060
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,334
574
77
4
2
269,956
3
L
Morgan Le Fay
11,507
639
80
4
0
319,567
5
W
Set
12,359
687
98
5
7
316,863
6
W
Hera
11,914
662
78
4
2
305,100
2
W
Odin
11,250
625
42
2
5
315,435
3
L
Ganesha
10,542
586
0
0
0
296,537
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role