Player Matchup

Chronos
Chronos
Platinum III
MostDarken
Chronos
Platinum III
Level 51
God Stats
30W - 25L
1,670 SR
Queue Stats
55W - 63L
1,956 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 51
1,670 SR
1,956 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,790 SR
1,810 MMR
Thanatos
Thanatos
Gold I
KyIIeII
Thanatos
Gold I
Level 127
God Stats
7W - 6L
1,790 SR
Queue Stats
8W - 6L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MostDarken
Chronos
9
0 / 5 / 0
4,851
809
2,258
5,168
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Bans
AnubisSetHadesUllrAh Muzen Cab

VS

Bans
IzanamiBakasuraChaacKaliOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KyIIeII
Thanatos
13
5 / 0 / 0
6,824
1,137
4,582
6,711
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
KyIIeII
Thanatos
5
0
0
5
L
Chronos
MostDarken
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,258
Damage
4,582
5,168
Taken
6,711
1,672
Mitigated
3,584
195
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
KyIIeII
Thanatos
4,582
1,618
0
7,294
6,711
3,584
197
2,360
4,351
0
35,464
L
Chronos
MostDarken
Chronos
2,258
827
0
195
5,168
1,672
0
0
5,168
17,659
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,851
Gold Earned
6,824
42
Minions Killed
81
0
Camps Cleared
6
130,893
Distance Traveled
131,816
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,824
1,137
81
14
6
131,816
2
L
Chronos
4,851
809
42
7
0
130,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role