Player Matchup

Scylla
Scylla
MrFire7627
Scylla
Level 16
God Stats
9W - 12L
1,500 SR
Queue Stats
201W - 223L
1,297 Elo+
Solo
Olorun
Olorun
Poseidon221
Olorun
Level 7
God Stats
1W - 0L
1,540 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TheGolden_Arch
Ravana
Level 29
God Stats
2W - 1L
1,413 SR
Queue Stats
110W - 211L
1,160 Elo+
Solo
Fafnir
Fafnir
julianmejia1
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,359 Elo+
Solo
Charybdis
Charybdis
lofidillon
Charybdis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,363 Elo+

VS

Team Averages
Level 20
1,463 SR
1,180 Elo+
Loki
Loki
FEEL_MY_GRUNT92
Loki
Level 25
God Stats
3W - 5L
1,169 SR
Queue Stats
4W - 8L
996 Elo+
Solo
Da Ji
Da Ji
NAP10RSK1
Da Ji
Level 11
God Stats
2W - 1L
1,730 SR
Queue Stats
37W - 45L
1,064 Elo+
Solo
Khepri
Khepri
RedRhino780
Khepri
Level 28
God Stats
12W - 11L
1,643 SR
Queue Stats
84W - 105L
1,272 Elo+
Solo
Mercury
Mercury
elunico200010
Mercury
Level 8
God Stats
3W - 7L
1,212 SR
Queue Stats
39W - 68L
1,267 Elo+
Solo
Izanami
Izanami
pakunoduh4008
Izanami
Level 28
God Stats
98W - 89L
1,562 SR
Queue Stats
128W - 144L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrFire7627
Scylla
15
8 / 3 / 6
9,521
560
8,908
9,915
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
12
1 / 2 / 13
8,534
502
4,666
9,420
3,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 3
6,474
381
2,251
4,044
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
11
4 / 3 / 4
8,395
494
6,191
8,798
11,199
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
lofidillon
Charybdis
18
32 / 3 / 7
12,855
756
30,438
12,044
4,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 5
6,293
370
2,785
9,073
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
NAP10RSK1
Da Ji
11
7 / 14 / 3
8,192
482
7,228
17,035
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
9
2 / 8 / 5
6,459
380
2,849
13,268
9,359
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
11
1 / 9 / 3
7,231
425
1,786
13,030
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
13
5 / 8 / 3
8,041
473
10,727
16,291
5,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
46
Kills
15
15
Deaths
46
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Scylla
MrFire7627
Scylla
8
3
6
3.67
L
Da Ji
NAP10RSK1
Da Ji
7
14
3
0.61
W
Olorun
1
2
13
3.75
L
Khepri
2
8
5
0.56
W
1
4
3
0.63
L
Mercury
1
9
3
0.28
W
Fafnir
4
3
4
2
W
Charybdis
lofidillon
Charybdis
32
3
7
11.83
L
Izanami
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,454
Damage
25,375
44,221
Taken
68,697
23,931
Mitigated
27,848
14,212
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,785
839
0
1,712
9,073
2,556
0
2,832
6,205
0
15,037
W
Scylla
MrFire7627
Scylla
8,908
899
97
2,203
9,915
3,466
1,456
222
9,693
46,322
0
L
Da Ji
NAP10RSK1
Da Ji
7,228
2,273
0
0
17,035
5,648
0
4,295
12,692
0
27,875
W
Olorun
4,666
2,640
1,571
5,324
9,420
3,432
1,733
1,011
8,409
30,563
0
L
Khepri
2,849
163
0
998
13,268
9,359
0
2,660
10,522
12,139
0
W
2,251
214
0
130
4,044
1,134
0
258
3,786
0
11,913
L
Mercury
1,786
485
0
434
13,030
5,236
0
3,449
9,471
0
26,532
W
Fafnir
6,191
2,566
0
2,016
8,798
11,199
889
210
8,588
24,385
0
W
Charybdis
lofidillon
Charybdis
30,438
17,909
0
2,871
12,044
4,700
4,996
1,213
10,831
0
93,746
L
Izanami
10,727
7,624
0
2,226
16,291
5,049
662
6,057
10,042
0
43,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
36,216
329
Minions Killed
197
0
Camps Cleared
0
1,308,937
Distance Traveled
1,323,635
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,293
370
26
2
0
222,896
0
W
Scylla
9,521
560
76
4
0
305,180
3
L
Da Ji
8,192
482
43
3
0
282,776
1
W
Olorun
8,534
502
61
4
0
324,801
1
L
Khepri
6,459
380
14
1
0
242,424
1
W
Ravana
6,474
381
18
1
0
154,285
0
L
Mercury
7,231
425
46
3
0
293,288
1
W
Fafnir
8,395
494
38
2
0
225,996
0
W
Charybdis
12,855
756
136
8
0
298,675
0
L
Izanami
8,041
473
68
4
0
282,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role