Player Matchup

Medusa
Medusa
IkevorkianI
Medusa
Level 104
God Stats
4W - 1L
1,720 SR
Queue Stats
226W - 268L
1,521 Elo+
Solo
Ares
Ares
Krazed Pwner
Ares
Level 99
God Stats
5W - 12L
1,609 SR
Queue Stats
40W - 56L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Nastyryan10
Nu Wa
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 46L
1,527 Elo+
Party 1
Team Averages
Level 89
1,610 SR
1,528 Elo+

VS

Team Averages
Level 97
1,542 SR
1,473 Elo+
Thoth
Thoth
LesGrosseman
Thoth
Level 129
God Stats
4W - 17L
1,366 SR
Queue Stats
152W - 168L
1,448 Elo+
Party 2
Artemis
Artemis
combatflamingo
Artemis
Level 18
God Stats
12W - 7L
1,690 SR
Queue Stats
15W - 13L
1,555 Elo+
Solo
Yemoja
Yemoja
mildread
Yemoja
Level 143
God Stats
24W - 24L
1,569 SR
Queue Stats
381W - 413L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
4 / 1 / 2
5,106
1,021
4,679
4,038
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 0 / 4
4,872
974
1,718
5,285
2,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 6
4,286
857
2,878
3,148
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,269
854
5,766
3,344
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 3 / 1
3,600
720
1,044
2,972
657
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mildread
Yemoja
8
1 / 3 / 1
4,381
876
2,585
5,013
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
2
5
W
3
0
4
5
L
1
1
1
1.5
W
0
1
6
3
L
0
3
1
0.17
L
Yemoja
mildread
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,275
Damage
9,395
12,471
Taken
11,329
5,338
Mitigated
3,338
1,765
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,679
1,479
0
321
4,038
1,340
112
2,578
1,246
0
15,420
W
1,718
39
154
311
5,285
2,987
60
3,055
2,008
4,319
0
L
5,766
302
0
920
3,344
809
0
1,231
2,113
14,946
0
W
2,878
992
0
979
3,148
1,011
0
2,114
884
10,346
0
L
1,044
516
142
337
2,972
657
0
1,103
1,869
0
2,703
L
Yemoja
mildread
Yemoja
2,585
674
545
1,377
5,013
1,872
66
2,528
2,485
12,012
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,264
Gold Earned
12,250
45
Minions Killed
57
3
Camps Cleared
3
307,910
Distance Traveled
247,699
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,106
1,021
24
5
2
99,457
1
W
Ares
4,872
974
11
2
1
114,585
1
L
Thoth
4,269
854
23
5
1
104,905
3
W
Nu Wa
4,286
857
10
2
0
93,868
0
L
Artemis
3,600
720
2
0
0
58,428
1
L
Yemoja
4,381
876
32
6
2
84,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role