Player Matchup

Aphrodite
Aphrodite
HarleyW18
Aphrodite
Level 29
God Stats
33W - 48L
1,469 SR
Queue Stats
103W - 139L
1,329 Elo+
Party 1
Loki
Loki
Pokeymcspottt
Loki
Level 21
God Stats
10W - 11L
1,490 SR
Queue Stats
22W - 34L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
SYNVoodoo
Gilgamesh
Level 17
God Stats
5W - 7L
1,419 SR
Queue Stats
17W - 33L
1,184 Elo+
Solo
Danzaburou
Danzaburou
ZendM
Danzaburou
Level 116
God Stats
11W - 13L
1,660 SR
Queue Stats
33W - 26L
1,554 Elo+
Party 1
Artio
Artio
dizzily_
Artio
Level 22
God Stats
3W - 6L
1,143 SR
Queue Stats
50W - 58L
1,358 Elo+
Party 1
Team Averages
Level 41
1,436 SR
1,364 Elo+

VS

Team Averages
Level 22
1,610 SR
1,417 Elo+
Neith
Neith
Chilly Willy117
Neith
Level 23
God Stats
11W - 12L
1,450 SR
Queue Stats
40W - 59L
1,450 Elo+
Solo
Thoth
Thoth
Kotekei
Thoth
Level 16
God Stats
8W - 1L
1,952 SR
Queue Stats
27W - 27L
1,476 Elo+
Solo
Olorun
Olorun
TrashBanPolicies
Olorun
Level 15
God Stats
16W - 4L
1,651 SR
Queue Stats
70W - 63L
1,488 Elo+
Solo
Sobek
Sobek
WrekingFotball
Sobek
Level 29
God Stats
3W - 2L
1,401 SR
Queue Stats
47W - 63L
1,219 Elo+
Solo
Thanatos
Thanatos
thom-y-
Thanatos
Level 26
God Stats
35W - 35L
1,597 SR
Queue Stats
117W - 116L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HarleyW18
Aphrodite
14
0 / 14 / 4
9,030
393
9,179
21,283
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 1
10,795
469
10,560
18,904
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SYNVoodoo
Gilgamesh
15
0 / 8 / 3
9,501
413
7,966
18,477
8,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ZendM
Danzaburou
18
10 / 7 / 5
12,864
559
26,272
22,256
7,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
dizzily_
Artio
15
3 / 4 / 6
10,540
458
6,392
26,682
25,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
11,227
488
18,173
17,503
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Kotekei
Thoth
16
6 / 5 / 8
11,273
490
18,744
14,310
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 1 / 9
13,490
587
23,709
19,722
20,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 3 / 10
10,801
470
6,255
18,471
23,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
thom-y-
Thanatos
20
16 / 3 / 5
13,919
605
16,229
20,756
11,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
16
Kills
42
42
Deaths
16
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Aphrodite
HarleyW18
Aphrodite
0
14
4
0.14
W
Thoth
Kotekei
Thoth
6
5
8
2
L
3
9
1
0.39
L
Gilgamesh
SYNVoodoo
Gilgamesh
0
8
3
0.19
W
12
1
9
16.5
W
3
3
10
2.67
L
Danzaburou
ZendM
Danzaburou
10
7
5
1.79
L
Artio
dizzily_
Artio
3
4
6
1.5
W
Thanatos
thom-y-
Thanatos
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,369
Damage
83,110
107,602
Taken
90,762
55,900
Mitigated
67,012
24,926
Healing
52,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,173
11,225
0
10,058
17,503
6,819
1,067
2,900
14,517
0
62,813
L
Aphrodite
HarleyW18
Aphrodite
9,179
425
1,041
6,170
21,283
6,606
796
10,718
9,727
48,518
0
W
Thoth
Kotekei
Thoth
18,744
1,444
0
2,206
14,310
4,840
1,413
3,702
10,336
51,347
0
L
10,560
2,890
0
4,582
18,904
7,164
0
10,962
7,730
0
70,799
L
Gilgamesh
SYNVoodoo
Gilgamesh
7,966
2,059
0
3,503
18,477
8,828
0
9,231
8,936
308
49,425
W
23,709
12,619
1,807
13,716
19,722
20,418
3,899
1,875
17,677
101,520
0
W
6,255
311
0
7,214
18,471
23,313
93
3,746
14,579
25,401
0
L
Danzaburou
ZendM
Danzaburou
26,272
12,198
0
2,584
22,256
7,720
0
9,295
12,617
0
70,067
L
Artio
dizzily_
Artio
6,392
1,051
2,604
4,442
26,682
25,582
0
6,504
19,884
32,548
0
W
Thanatos
thom-y-
Thanatos
16,229
3,532
0
17,040
20,756
11,622
3,179
2,813
17,825
0
110,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,730
Gold Earned
60,710
435
Minions Killed
550
0
Camps Cleared
0
2,067,722
Distance Traveled
2,119,303
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,227
488
96
4
0
371,945
2
L
Aphrodite
9,030
393
89
4
0
376,427
0
W
Thoth
11,273
490
93
4
0
375,273
0
L
Loki
10,795
469
114
5
0
378,580
4
L
Gilgamesh
9,501
413
88
4
0
419,978
1
W
Olorun
13,490
587
172
7
0
421,838
2
W
Sobek
10,801
470
27
1
0
453,537
5
L
Danzaburou
12,864
559
93
4
0
419,536
2
L
Artio
10,540
458
51
2
0
473,201
0
W
Thanatos
13,919
605
162
7
0
496,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role