Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Boonay
King Arthur
Level 122
God Stats
190W - 182L
1,570 SR
Queue Stats
407W - 413L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
DEKU DxD
Baron Samedi
Level 140
God Stats
5W - 1L
1,921 SR
Queue Stats
202W - 208L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
sadboyquint
Hou Yi
Level 84
God Stats
6W - 3L
1,824 SR
Queue Stats
50W - 52L
1,559 Elo+
Party 1
Ymir
Ymir
y0Carl
Ymir
Level 126
God Stats
3W - 5L
1,507 SR
Queue Stats
364W - 345L
1,546 Elo+
Party 1
Team Averages
Level 120
1,664 SR
1,543 Elo+

VS

Team Averages
Level 137
1,578 SR
1,554 Elo+
Kali
Kali
AlextheCuck916
Kali
Level 86
God Stats
3W - 2L
1,709 SR
Queue Stats
316W - 302L
1,515 Elo+
Solo
Hou Yi
Hou Yi
D4rked
Hou Yi
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 125L
1,546 Elo+
Solo
Skadi
Skadi
It Big Kenny
Skadi
Level 159
God Stats
3W - 8L
1,466 SR
Queue Stats
349W - 347L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
Its Big Winnie
Sylvanus
Level 146
God Stats
40W - 32L
1,600 SR
Queue Stats
154W - 142L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
KONTRYBT
Kuzenbo
Level 148
God Stats
23W - 16L
1,616 SR
Queue Stats
653W - 584L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 2 / 1
4,556
570
1,753
6,288
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Boonay
King Arthur
8
0 / 3 / 0
4,512
564
3,077
5,273
2,011
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
DEKU DxD
Baron Samedi
9
3 / 2 / 0
5,174
647
5,244
4,731
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
7
2 / 5 / 1
4,440
555
2,669
5,661
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
y0Carl
Ymir
6
0 / 1 / 3
4,198
525
1,416
3,604
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,545
568
1,538
4,477
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hou Yi
D4rked
Hou Yi
8
4 / 1 / 3
5,181
648
4,357
4,286
1,145
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 2 / 4
4,999
625
3,882
4,120
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
7
2 / 2 / 1
4,771
596
1,758
5,190
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
KONTRYBT
Kuzenbo
9
2 / 0 / 0
4,923
615
2,390
5,081
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
W
1
1
3
2.5
L
King Arthur
Boonay
King Arthur
0
3
0
0
W
Hou Yi
D4rked
Hou Yi
4
1
3
5.5
L
Baron Samedi
DEKU DxD
Baron Samedi
3
2
0
1.5
W
4
2
4
3
W
Sylvanus
2
2
1
1.25
W
Kuzenbo
KONTRYBT
Kuzenbo
2
0
0
2
L
Hou Yi
2
5
1
0.5
L
Ymir
y0Carl
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,159
Damage
13,925
25,557
Taken
23,154
7,885
Mitigated
11,960
7,025
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,753
664
0
1,712
6,288
2,053
0
185
6,103
0
12,345
W
1,538
682
0
2,005
4,477
1,615
0
1,507
2,970
0
18,432
L
King Arthur
Boonay
King Arthur
3,077
678
0
1,403
5,273
2,011
0
1,801
3,120
0
24,158
W
Hou Yi
D4rked
Hou Yi
4,357
2,746
0
1,555
4,286
1,145
0
687
3,599
0
22,285
L
Baron Samedi
DEKU DxD
Baron Samedi
5,244
521
220
1,973
4,731
1,596
90
750
3,981
29,318
0
W
3,882
1,744
0
556
4,120
1,030
0
45
4,075
0
22,137
W
Sylvanus
1,758
526
341
690
5,190
3,795
324
4,233
957
14,972
3,955
W
Kuzenbo
KONTRYBT
Kuzenbo
2,390
250
0
2,934
5,081
4,375
0
188
4,893
23,935
0
L
Hou Yi
2,669
990
0
635
5,661
1,045
0
152
5,509
0
15,769
L
Ymir
y0Carl
Ymir
1,416
645
0
1,082
3,604
1,180
0
677
2,891
11,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,880
Gold Earned
24,419
195
Minions Killed
184
0
Camps Cleared
0
706,614
Distance Traveled
754,635
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,556
570
21
3
0
160,998
2
W
Kali
4,545
568
29
4
0
188,173
0
L
King Arthur
4,512
564
53
7
0
150,411
2
W
Hou Yi
5,181
648
43
5
0
140,646
0
L
Baron Samedi
5,174
647
60
8
0
138,946
4
W
Skadi
4,999
625
35
4
0
148,595
1
W
Sylvanus
4,771
596
32
4
0
126,559
1
W
Kuzenbo
4,923
615
45
6
0
150,662
0
L
Hou Yi
4,440
555
25
3
0
141,490
2
L
Ymir
4,198
525
36
5
0
114,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role