Player Matchup

Izanami
Izanami
Silver II
Kokrem
Izanami
Silver II
Level 117
God Stats
17W - 19L
1,503 SR
Queue Stats
57W - 77L
1,335 MMR
Party 2
Raijin
Raijin
Silver I
MarkseNseee
Raijin
Silver I
Level 143
God Stats
0W - 1L
1,286 SR
Queue Stats
82W - 112L
1,477 MMR
Party 2
Achilles
Achilles
Silver III
wirsu
Achilles
Silver III
Level 36
God Stats
10W - 22L
1,462 SR
Queue Stats
16W - 31L
1,258 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,417 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,571 SR
1,373 MMR
Olorun
Olorun
Gold V
 
Olorun
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Epickristian
Ah Muzen Cab
Silver IV
Level 86
God Stats
14W - 13L
1,671 SR
Queue Stats
75W - 70L
1,309 MMR
Party 1
Geb
Geb
Silver IV
Killengreen
Geb
Silver IV
Level 86
God Stats
33W - 33L
1,543 SR
Queue Stats
61W - 60L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kokrem
Izanami
10
0 / 4 / 1
6,884
574
2,160
8,687
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
10
1 / 6 / 0
7,030
586
5,566
9,845
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
wirsu
Achilles
10
0 / 3 / 0
6,578
548
3,764
12,660
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshThothCthulhuPersephoneAthena

VS

Bans
BacchusArtemisAresHou YiTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 6
8,598
717
8,393
7,461
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Epickristian
Ah Muzen Cab
14
8 / 0 / 5
9,718
810
15,029
4,804
2,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 9
9,040
753
3,638
6,499
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
6
7
W
Ah Muzen Cab
Epickristian
Ah Muzen Cab
8
0
5
10.5
W
1
0
9
5.5
L
Izanami
Kokrem
Izanami
0
4
1
0.13
L
Raijin
1
6
0
0.17
L
Achilles
wirsu
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,490
Damage
27,060
31,192
Taken
18,764
15,381
Mitigated
11,811
2,684
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,393
4,645
583
2,956
7,461
2,709
1,646
2,027
4,925
32,726
0
W
Ah Muzen Cab
Epickristian
Ah Muzen Cab
15,029
6,913
0
3,461
4,804
2,020
1,278
1,104
3,459
0
61,639
W
3,638
72
0
2,479
6,499
7,082
138
2,139
3,871
10,489
0
L
Izanami
Kokrem
Izanami
2,160
659
0
985
8,687
3,176
0
3,294
5,393
0
23,111
L
Raijin
5,566
418
102
904
9,845
2,817
70
3,970
5,875
24,484
0
L
Achilles
wirsu
Achilles
3,764
518
0
693
12,660
9,388
0
4,951
7,709
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,492
Gold Earned
27,356
142
Minions Killed
158
3
Camps Cleared
8
618,205
Distance Traveled
708,347
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,598
717
46
4
3
210,255
4
W
Ah Muzen Cab
9,718
810
102
9
4
245,695
5
W
Geb
9,040
753
10
1
1
252,397
3
L
Izanami
6,884
574
65
5
3
207,219
4
L
Raijin
7,030
586
48
4
0
185,832
5
L
Achilles
6,578
548
29
2
0
225,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role