Player Matchup

Neith
Neith
DACEROX
Neith
Level 4
God Stats
1W - 3L
1,412 SR
Queue Stats
4W - 8L
1,539 Elo+
Solo
Ares
Ares
Embersparkie
Ares
Level 29
God Stats
10W - 17L
1,690 SR
Queue Stats
85W - 95L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Soncinezko
Kukulkan
Level 4
God Stats
0W - 3L
1,231 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo
Loki
Loki
Voyrra
Loki
Level 28
God Stats
10W - 9L
1,617 SR
Queue Stats
123W - 105L
1,578 Elo+
Party 2
Odin
Odin
ownNfools
Odin
Level 26
God Stats
3W - 4L
1,531 SR
Queue Stats
123W - 103L
1,579 Elo+
Party 2
Team Averages
Level 18
1,496 SR
1,480 Elo+

VS

Team Averages
Level 39
1,637 SR
1,679 Elo+
Chang'e
Chang'e
Darbyskull
Chang'e
Level 23
God Stats
26W - 24L
1,525 SR
Queue Stats
74W - 75L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
ImagineMeOnUrMum
Kumbhakarna
Level 15
God Stats
3W - 0L
1,706 SR
Queue Stats
120W - 33L
1,743 Elo+
Party 1
Gilgamesh
Gilgamesh
Kale2Go
Gilgamesh
Level 14
God Stats
6W - 2L
1,652 SR
Queue Stats
143W - 52L
1,807 Elo+
Party 1
Danzaburou
Danzaburou
LastMartyrX
Danzaburou
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 26L
1,958 Elo+
Party 1
Bastet
Bastet
sacj123
Bastet
Level 20
God Stats
2W - 1L
1,799 SR
Queue Stats
21W - 19L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DACEROX
Neith
17
0 / 4 / 4
10,287
857
10,138
11,817
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 7 / 8
12,201
1,017
13,755
24,546
36,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Soncinezko
Kukulkan
17
2 / 6 / 5
10,942
912
6,728
13,235
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
Voyrra
Loki
18
6 / 5 / 6
12,313
1,026
18,470
17,411
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
2 / 10 / 6
10,565
880
16,311
23,179
22,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

85

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darbyskull
Chang'e
19
2 / 4 / 19
11,546
962
13,195
16,378
8,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ImagineMeOnUrMum
Kumbhakarna
19
3 / 1 / 22
12,646
1,054
8,107
17,203
22,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Kale2Go
Gilgamesh
19
5 / 0 / 21
12,541
1,045
15,931
11,067
15,184
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
LastMartyrX
Danzaburou
20
16 / 2 / 12
14,992
1,249
31,357
12,692
6,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
sacj123
Bastet
18
5 / 5 / 15
11,656
971
15,787
14,410
7,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
12
Kills
31
32
Deaths
12
29
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
DACEROX
Neith
0
4
4
0.5
W
Chang'e
Darbyskull
Chang'e
2
4
19
2.88
L
2
7
8
0.86
W
Kumbhakarna
ImagineMeOnUrMum
Kumbhakarna
3
1
22
14
W
Gilgamesh
Kale2Go
Gilgamesh
5
0
21
15.5
W
Danzaburou
LastMartyrX
Danzaburou
16
2
12
11
L
Kukulkan
Soncinezko
Kukulkan
2
6
5
0.75
L
Loki
Voyrra
Loki
6
5
6
1.8
L
Odin
2
10
6
0.5
W
Bastet
sacj123
Bastet
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,402
Damage
84,377
90,188
Taken
71,750
78,555
Mitigated
60,947
6,349
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DACEROX
Neith
10,138
4,735
0
1,833
11,817
5,479
0
1,819
9,998
0
46,238
W
Chang'e
Darbyskull
Chang'e
13,195
1,923
5,396
5,532
16,378
8,759
0
5,271
10,634
35,615
0
L
13,755
561
0
1,334
24,546
36,519
0
7,140
17,406
23,214
0
W
Kumbhakarna
ImagineMeOnUrMum
Kumbhakarna
8,107
1,307
0
1,557
17,203
22,850
0
5,366
11,030
15,819
0
W
Gilgamesh
Kale2Go
Gilgamesh
15,931
3,034
0
146
11,067
15,184
0
4,534
6,060
8,945
27,679
W
Danzaburou
LastMartyrX
Danzaburou
31,357
18,436
0
2,915
12,692
6,379
0
4,898
7,698
0
67,607
L
Kukulkan
Soncinezko
Kukulkan
6,728
1,037
0
168
13,235
5,787
0
2,439
10,796
32,772
0
L
Loki
Voyrra
Loki
18,470
5,615
0
616
17,411
7,885
0
5,184
12,227
0
29,388
L
Odin
16,311
2,943
0
2,398
23,179
22,885
0
8,742
14,437
5,500
17,242
W
Bastet
sacj123
Bastet
15,787
4,070
0
285
14,410
7,775
0
3,982
10,236
0
19,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
63,381
183
Minions Killed
211
7
Camps Cleared
8
1,019,781
Distance Traveled
1,147,203
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,287
857
59
5
1
161,245
0
W
Chang'e
11,546
962
46
4
1
225,016
2
L
Ares
12,201
1,017
9
1
0
206,569
0
W
Kumbhakarna
12,646
1,054
22
2
1
242,424
0
W
Gilgamesh
12,541
1,045
35
3
1
250,762
0
W
Danzaburou
14,992
1,249
98
8
2
210,969
1
L
Kukulkan
10,942
912
71
6
2
187,432
2
L
Loki
12,313
1,026
22
2
3
246,244
0
L
Odin
10,565
880
22
2
1
218,291
1
W
Bastet
11,656
971
10
1
3
218,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role