Player Matchup

Olorun
Olorun
FrenchBouseux
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
Tidus-Sama_
Nu Wa
Level 82
God Stats
2W - 10L
1,301 SR
Queue Stats
41W - 87L
1,285 Elo+
Party 1
Osiris
Osiris
sharkandre2318
Osiris
Level 16
God Stats
9W - 16L
1,398 SR
Queue Stats
11W - 19L
1,251 Elo+
Party 1
Team Averages
Level 37
1,400 SR
1,298 Elo+

VS

Team Averages
Level 74
1,436 SR
1,364 Elo+
Cthulhu
Cthulhu
ISM_Lopez_L9
Cthulhu
Level 86
God Stats
6W - 6L
1,419 SR
Queue Stats
105W - 146L
1,402 Elo+
Solo
Loki
Loki
kleinemilan070
Loki
Level 29
God Stats
6W - 9L
1,329 SR
Queue Stats
60W - 75L
1,365 Elo+
Solo
Aphrodite
Aphrodite
tigre180mascro
Aphrodite
Level 107
God Stats
12W - 14L
1,560 SR
Queue Stats
198W - 247L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,441
590
11,457
17,920
7,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 4
9,428
589
11,856
12,846
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 5
9,081
568
7,123
18,736
10,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISM_Lopez_L9
Cthulhu
15
7 / 2 / 6
12,002
750
18,839
14,804
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 6
10,357
647
8,818
14,397
4,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
tigre180mascro
Aphrodite
15
3 / 1 / 8
10,436
652
13,563
18,821
17,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
7
Kills
14
14
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Cthulhu
ISM_Lopez_L9
Cthulhu
7
2
6
5
L
3
4
4
1.25
W
4
4
6
1.75
L
2
5
5
0.9
W
Aphrodite
tigre180mascro
Aphrodite
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
41,220
49,502
Taken
48,022
23,145
Mitigated
35,698
12,845
Healing
28,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,457
6,746
1,005
5,795
17,920
7,472
0
11,770
6,150
31,770
0
W
Cthulhu
ISM_Lopez_L9
Cthulhu
18,839
659
1,339
3,460
14,804
13,251
420
5,233
9,179
52,884
0
L
11,856
3,536
0
3,442
12,846
4,701
64
8,592
4,254
30,598
0
W
8,818
1,851
969
2,816
14,397
4,876
1,038
9,235
4,784
0
35,014
L
7,123
2,144
816
1,787
18,736
10,972
0
12,194
6,542
4,109
15,624
W
Aphrodite
tigre180mascro
Aphrodite
13,563
834
6,858
13,051
18,821
17,571
541
9,900
8,447
53,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
32,795
117
Minions Killed
203
3
Camps Cleared
9
783,552
Distance Traveled
893,393
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,441
590
51
3
2
249,739
2
W
Cthulhu
12,002
750
66
4
1
312,576
1
L
Nu Wa
9,428
589
48
3
1
255,106
1
W
Loki
10,357
647
58
4
6
283,136
4
L
Osiris
9,081
568
18
1
0
278,707
0
W
Aphrodite
10,436
652
79
5
2
297,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role