Player Matchup

Ares
Ares
AnreteaXul
Ares
Level 127
God Stats
6W - 2L
1,879 SR
Queue Stats
134W - 136L
1,558 Elo+
Solo
Hachiman
Hachiman
God_Grease
Hachiman
Level 67
God Stats
4W - 10L
1,354 SR
Queue Stats
304W - 258L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Ylissea
Nu Wa
Level 130
God Stats
1W - 3L
1,283 SR
Queue Stats
92W - 75L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
qapiks2
Jormungandr
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
419W - 348L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
rainbownuts-
Hun Batz
Level 123
God Stats
0W - 2L
1,356 SR
Queue Stats
375W - 328L
1,621 Elo+
Party 1
Team Averages
Level 115
1,431 SR
1,587 Elo+

VS

Team Averages
Level 132
1,669 SR
1,593 Elo+
Bacchus
Bacchus
Archurius
Bacchus
Level 68
God Stats
2W - 0L
1,620 SR
Queue Stats
3W - 0L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
Eve0fTheEnd
Sylvanus
Level 147
God Stats
18W - 17L
1,664 SR
Queue Stats
117W - 116L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
Fearthegrim137
Jing Wei
Level 145
God Stats
11W - 8L
1,661 SR
Queue Stats
109W - 104L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
Mardelic
Aphrodite
Level 156
God Stats
1W - 1L
1,517 SR
Queue Stats
116W - 112L
1,636 Elo+
Party 2
Nike
Nike
veteranninja2
Nike
Level 143
God Stats
3W - 2L
1,882 SR
Queue Stats
407W - 409L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
7,241
453
9,241
15,364
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
God_Grease
Hachiman
14
0 / 1 / 0
7,942
496
3,122
5,538
1,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ylissea
Nu Wa
10
1 / 3 / 4
6,895
431
5,977
6,677
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
qapiks2
Jormungandr
13
3 / 6 / 2
8,391
524
9,065
13,459
10,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
rainbownuts-
Hun Batz
14
3 / 4 / 2
7,906
494
7,903
12,994
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Archurius
Bacchus
12
1 / 1 / 15
8,063
504
5,808
11,231
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Eve0fTheEnd
Sylvanus
14
4 / 2 / 9
9,229
577
11,832
13,171
13,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
5 / 0 / 3
9,744
609
5,459
6,516
2,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Mardelic
Aphrodite
13
0 / 3 / 5
7,784
487
3,109
10,757
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 3 / 5
9,860
616
12,778
12,289
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
22
22
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Bacchus
Archurius
Bacchus
1
1
15
8.5
W
Sylvanus
Eve0fTheEnd
Sylvanus
4
2
9
4.25
W
Jing Wei
5
0
3
6.5
L
Hachiman
God_Grease
Hachiman
0
1
0
0
W
Aphrodite
Mardelic
Aphrodite
0
3
5
0.83
L
Nu Wa
Ylissea
Nu Wa
1
3
4
1
L
Jormungandr
qapiks2
Jormungandr
3
6
2
0.67
L
Hun Batz
rainbownuts-
Hun Batz
3
4
2
1
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
38,986
54,032
Taken
53,964
30,630
Mitigated
42,292
8,007
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,241
570
0
2,213
15,364
12,552
0
7,173
8,191
39,302
0
W
Bacchus
Archurius
Bacchus
5,808
545
431
3,101
11,231
13,709
0
5,021
6,210
20,576
0
W
Sylvanus
Eve0fTheEnd
Sylvanus
11,832
2,925
1,408
4,351
13,171
13,584
682
8,264
4,907
46,124
8,743
W
Jing Wei
5,459
3,428
0
4,151
6,516
2,539
0
835
5,681
0
75,461
L
Hachiman
God_Grease
Hachiman
3,122
944
0
1,888
5,538
1,581
0
432
5,106
0
59,241
W
Aphrodite
Mardelic
Aphrodite
3,109
586
1,840
5,303
10,757
4,853
0
5,302
5,455
45,429
0
L
Nu Wa
Ylissea
Nu Wa
5,977
1,198
0
956
6,677
1,633
0
2,388
4,289
31,291
0
L
Jormungandr
qapiks2
Jormungandr
9,065
2,688
0
2,220
13,459
10,657
0
6,071
7,388
48,821
0
L
Hun Batz
rainbownuts-
Hun Batz
7,903
1,802
0
730
12,994
4,207
0
4,556
8,438
0
57,478
W
12,778
2,709
0
2,448
12,289
7,607
0
4,861
7,428
6,709
61,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
44,680
451
Minions Killed
465
0
Camps Cleared
0
1,439,460
Distance Traveled
1,542,023
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,241
453
53
3
0
261,721
3
W
Bacchus
8,063
504
11
1
0
334,572
0
W
Sylvanus
9,229
577
105
7
0
241,848
5
W
Jing Wei
9,744
609
153
10
0
318,882
9
L
Hachiman
7,942
496
134
8
0
289,129
1
W
Aphrodite
7,784
487
91
6
0
287,983
7
L
Nu Wa
6,895
431
70
4
0
291,689
8
L
Jormungandr
8,391
524
107
7
0
260,593
1
L
Hun Batz
7,906
494
87
5
0
336,328
1
W
Nike
9,860
616
105
7
0
358,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role