Player Matchup

Bellona
Bellona
GoHaN777
Bellona
Level 17
God Stats
10W - 7L
1,512 SR
Queue Stats
12W - 14L
1,313 Elo+
Party 2
Olorun
Olorun
Maksa96
Olorun
Level 16
God Stats
3W - 1L
1,393 SR
Queue Stats
22W - 24L
1,372 Elo+
Party 2
Hercules
Hercules
ScarfaceBRE
Hercules
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 41L
1,500 Elo+
Party 2
Bakasura
Bakasura
bLeedeRx1
Bakasura
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
bogdans97
Hou Yi
Level 15
God Stats
3W - 3L
1,699 SR
Queue Stats
9W - 9L
1,454 Elo+
Party 2
Team Averages
Level 15
1,521 SR
1,428 Elo+

VS

Team Averages
Level 23
1,481 SR
973 Elo+
Hachiman
Hachiman
PH4NT0M55
Hachiman
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
973 Elo+
Party 1
Sun Wukong
Sun Wukong
Tatriandoch
Sun Wukong
Level 64
God Stats
1W - 2L
1,403 SR
Queue Stats
2W - 11L
973 Elo+
Party 1
Terra
Terra
UtkaVTapkak3h
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
973 Elo+
Party 1
Charybdis
Charybdis
Vatman995
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
973 Elo+
Party 1
Raijin
Raijin
anekco
Raijin
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 42L
973 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoHaN777
Bellona
16
13 / 2 / 2
11,394
633
11,533
12,521
9,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Maksa96
Olorun
17
18 / 0 / 10
11,798
655
22,500
18,096
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ScarfaceBRE
Hercules
14
4 / 1 / 24
9,962
553
7,871
16,965
13,061
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
bLeedeRx1
Bakasura
14
4 / 4 / 12
9,767
543
11,687
12,297
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
bogdans97
Hou Yi
17
19 / 2 / 6
12,050
669
21,084
13,621
5,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PH4NT0M55
Hachiman
10
1 / 17 / 1
6,887
383
9,554
19,541
6,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Tatriandoch
Sun Wukong
12
2 / 12 / 1
7,986
444
10,561
18,969
17,092
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 13 / 3
8,737
485
4,325
25,016
30,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Vatman995
Charybdis
8
0 / 5 / 1
6,394
355
2,315
8,384
2,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
anekco
Raijin
13
2 / 11 / 3
8,252
458
10,935
15,827
6,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
16
58
Kills
7
9
Deaths
58
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
GoHaN777
Bellona
13
2
2
7
W
Olorun
Maksa96
Olorun
18
0
10
23
L
Hachiman
PH4NT0M55
Hachiman
1
17
1
0.09
W
Hercules
ScarfaceBRE
Hercules
4
1
24
16
L
Sun Wukong
Tatriandoch
Sun Wukong
2
12
1
0.21
L
2
13
3
0.27
L
Charybdis
Vatman995
Charybdis
0
5
1
0.1
L
Raijin
anekco
Raijin
2
11
3
0.32
W
Bakasura
bLeedeRx1
Bakasura
4
4
12
2.5
W
Hou Yi
bogdans97
Hou Yi
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,675
Damage
37,690
73,500
Taken
87,737
41,414
Mitigated
62,864
36,667
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GoHaN777
Bellona
11,533
5,752
0
2,922
12,521
9,333
2,531
1,509
11,012
210
72,290
W
Olorun
Maksa96
Olorun
22,500
13,138
525
14,752
18,096
7,491
3,180
5,558
12,538
80,631
0
L
Hachiman
PH4NT0M55
Hachiman
9,554
6,776
0
1,701
19,541
6,637
100
5,906
13,253
0
26,654
W
Hercules
ScarfaceBRE
Hercules
7,871
2,219
637
7,764
16,965
13,061
395
2,866
14,099
0
20,233
L
Sun Wukong
Tatriandoch
Sun Wukong
10,561
2,575
0
354
18,969
17,092
760
3,401
14,875
997
31,118
L
4,325
1,265
695
3,207
25,016
30,779
0
4,331
19,441
13,893
0
L
Charybdis
Vatman995
Charybdis
2,315
815
36
717
8,384
2,064
291
1,818
6,566
0
23,187
L
Raijin
anekco
Raijin
10,935
2,187
147
1,218
15,827
6,292
335
7,116
8,439
38,768
0
W
Bakasura
bLeedeRx1
Bakasura
11,687
6,584
0
3,829
12,297
6,200
696
2,154
10,143
0
48,802
W
Hou Yi
bogdans97
Hou Yi
21,084
12,875
0
6,238
13,621
5,329
5,637
4,111
9,510
0
85,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,971
Gold Earned
38,256
492
Minions Killed
211
0
Camps Cleared
0
1,784,712
Distance Traveled
1,404,722
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,394
633
124
7
0
373,017
0
W
Olorun
11,798
655
116
6
0
327,016
3
L
Hachiman
6,887
383
34
2
0
271,547
0
W
Hercules
9,962
553
34
2
0
381,079
4
L
Sun Wukong
7,986
444
54
3
0
284,137
0
L
Terra
8,737
485
16
1
0
337,462
0
L
Charybdis
6,394
355
53
3
0
217,852
0
L
Raijin
8,252
458
54
3
0
293,724
0
W
Bakasura
9,767
543
90
5
0
381,956
1
W
Hou Yi
12,050
669
128
7
0
321,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role