Player Matchup

Khepri
Khepri
KakiiSevilla
Khepri
Level 156
God Stats
9W - 1L
1,888 SR
Queue Stats
1,672W - 171L
1,938 Elo+
Party 1
Ah Puch
Ah Puch
MitxuvichiPajero
Ah Puch
Level 16
God Stats
2W - 1L
1,527 SR
Queue Stats
38W - 8L
1,829 Elo+
Party 1
Anhur
Anhur
magallanes-27
Anhur
Level 126
God Stats
21W - 3L
1,861 SR
Queue Stats
259W - 55L
1,764 Elo+
Party 1
Team Averages
Level 99
1,759 SR
1,844 Elo+

VS

Team Averages
Level 46
1,470 SR
1,348 Elo+
Thor
Thor
Akita_Ozuno
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
jammy264dodger
Cabrakan
Level 21
God Stats
2W - 2L
1,411 SR
Queue Stats
9W - 26L
1,187 Elo+
Party 2
Baron Samedi
Baron Samedi
mainframe94
Baron Samedi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
12 / 2 / 6
12,153
760
18,426
13,801
7,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 13
11,808
738
12,033
18,467
23,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 13
11,036
690
10,397
11,568
5,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 4
10,377
649
7,349
15,825
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
13
1 / 5 / 7
9,996
625
3,600
15,184
10,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
mainframe94
Baron Samedi
14
4 / 5 / 2
10,372
648
15,603
17,618
14,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
8
8
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
Khepri
12
2
6
7.5
W
4
4
13
2.63
L
Cabrakan
1
5
7
0.9
W
3
2
13
4.75
L
Baron Samedi
mainframe94
Baron Samedi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
26,552
43,836
Taken
48,627
35,795
Mitigated
30,383
13,992
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,349
2,092
0
250
15,825
5,281
0
9,304
6,203
0
23,258
W
Khepri
18,426
1,667
186
1,690
13,801
7,366
288
6,135
7,666
42,067
0
W
12,033
1,676
0
7,321
18,467
23,422
323
8,648
9,819
31,121
0
L
Cabrakan
3,600
250
0
0
15,184
10,946
0
9,785
4,949
18,109
0
W
10,397
5,068
0
4,795
11,568
5,007
1,448
4,916
6,652
0
53,370
L
Baron Samedi
mainframe94
Baron Samedi
15,603
1,789
1,250
5,989
17,618
14,156
0
10,561
6,570
46,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
30,745
182
Minions Killed
132
10
Camps Cleared
3
847,294
Distance Traveled
690,457
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,377
649
37
2
2
217,637
2
W
Khepri
12,153
760
67
4
3
305,765
1
W
Ah Puch
11,808
738
26
2
1
259,012
1
L
Cabrakan
9,996
625
31
2
0
239,203
1
W
Anhur
11,036
690
89
6
6
282,517
0
L
Baron Samedi
10,372
648
64
4
1
233,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role