Player Matchup

The Morrigan
The Morrigan
FPS_KraberQueen
The Morrigan
Level 101
God Stats
2W - 3L
1,713 SR
Queue Stats
211W - 234L
1,416 Elo+
Party 2
Set
Set
Kari_NoSari
Set
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 103L
1,455 Elo+
Party 2
Cerberus
Cerberus
Sarcastic_PsyCOO
Cerberus
Level 27
God Stats
8W - 12L
1,770 SR
Queue Stats
86W - 70L
1,452 Elo+
Party 2
Tiamat
Tiamat
destroyah_X87
Tiamat
Level 17
God Stats
51W - 36L
1,600 SR
Queue Stats
68W - 55L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gameboi2012
Tsukuyomi
Level 25
God Stats
21W - 4L
1,872 SR
Queue Stats
196W - 70L
1,756 Elo+
Solo
Team Averages
Level 39
1,691 SR
1,513 Elo+

VS

Team Averages
Level 41
1,752 SR
1,614 Elo+
Scylla
Scylla
Smurfman_1
Scylla
Level 29
God Stats
76W - 44L
1,668 SR
Queue Stats
205W - 119L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Stipulaterose12
Aphrodite
Level 153
God Stats
5W - 0L
1,974 SR
Queue Stats
108W - 47L
1,721 Elo+
Party 1
Ra
Ra
Vapingcrippled2
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,631 Elo+
Solo
Anhur
Anhur
Xoy N bypR
Anhur
Level 12
God Stats
1W - 0L
1,736 SR
Queue Stats
3W - 3L
1,377 Elo+
Solo
Bellona
Bellona
Ynolleb
Bellona
Level 5
God Stats
10W - 1L
1,883 SR
Queue Stats
10W - 1L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FPS_KraberQueen
The Morrigan
15
2 / 8 / 9
9,313
931
6,795
10,475
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 9 / 7
8,463
846
6,166
13,819
5,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 3 / 8
9,702
970
6,515
24,899
28,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 5 / 4
9,966
997
7,530
14,594
8,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
gameboi2012
Tsukuyomi
16
7 / 13 / 4
10,590
1,059
17,199
25,146
9,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

47

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Smurfman_1
Scylla
20
13 / 1 / 20
13,101
1,310
21,967
8,306
2,238
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Stipulaterose12
Aphrodite
18
1 / 2 / 28
11,737
1,174
6,799
10,410
9,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 7 / 9
8,989
899
3,155
8,577
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
17
2 / 5 / 15
10,167
1,017
9,144
10,176
2,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ynolleb
Bellona
19
22 / 1 / 12
15,021
1,502
42,387
13,085
9,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
122
16
Kills
38
38
Deaths
16
32
Assists
84
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
FPS_KraberQueen
The Morrigan
2
8
9
0.81
L
0
9
7
0.39
L
3
3
8
2.33
W
Scylla
Smurfman_1
Scylla
13
1
20
23
W
Aphrodite
Stipulaterose12
Aphrodite
1
2
28
7.5
W
0
7
9
0.64
W
Anhur
2
5
15
1.9
W
Bellona
Ynolleb
Bellona
22
1
12
28
L
4
5
4
1.2
L
Tsukuyomi
gameboi2012
Tsukuyomi
7
13
4
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
83,452
88,933
Taken
50,554
56,027
Mitigated
26,265
8,925
Healing
21,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
FPS_KraberQueen
The Morrigan
6,795
1,419
71
227
10,475
4,294
0
2,570
7,467
17,564
2,168
L
6,166
1,673
0
80
13,819
5,917
0
4,066
9,753
0
10,239
L
6,515
691
0
6,911
24,899
28,472
0
9,920
14,979
18,228
0
W
Scylla
Smurfman_1
Scylla
21,967
1,984
133
2,444
8,306
2,238
0
2,220
5,881
44,329
0
W
Aphrodite
Stipulaterose12
Aphrodite
6,799
2,350
4,820
5,932
10,410
9,168
0
5,385
4,392
18,000
0
W
3,155
930
460
345
8,577
2,464
0
2,879
5,442
19,271
0
W
Anhur
9,144
6,168
0
393
10,176
2,861
0
2,510
7,430
0
32,674
W
Bellona
Ynolleb
Bellona
42,387
18,574
0
6,475
13,085
9,534
0
4,466
8,158
0
65,694
L
7,530
683
0
1,301
14,594
8,056
0
4,967
9,627
16,695
0
L
Tsukuyomi
gameboi2012
Tsukuyomi
17,199
4,081
0
335
25,146
9,288
0
9,960
15,186
0
38,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
59,015
141
Minions Killed
200
4
Camps Cleared
9
824,537
Distance Traveled
921,829
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,313
931
42
4
0
139,175
0
L
Set
8,463
846
14
1
0
142,703
0
L
Cerberus
9,702
970
29
3
0
177,197
0
W
Scylla
13,101
1,310
54
5
0
203,368
0
W
Aphrodite
11,737
1,174
16
2
1
194,864
5
W
Ra
8,989
899
28
3
6
138,779
1
W
Anhur
10,167
1,017
52
5
0
157,551
0
W
Bellona
15,021
1,502
50
5
2
227,267
1
L
Tiamat
9,966
997
21
2
1
184,416
0
L
Tsukuyomi
10,590
1,059
35
4
3
181,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role