Player Matchup

Vamana
Vamana
Creeming
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hurunuyu
Tsukuyomi
Level 18
God Stats
7W - 9L
1,516 SR
Queue Stats
39W - 69L
1,195 Elo+
Solo
Anhur
Anhur
Jack_titus
Anhur
Level 23
God Stats
1W - 2L
1,528 SR
Queue Stats
45W - 38L
1,381 Elo+
Solo
Merlin
Merlin
NiksurFam
Merlin
Level 26
God Stats
4W - 6L
1,517 SR
Queue Stats
109W - 123L
1,340 Elo+
Solo
Yemoja
Yemoja
OBG_RAMBO
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,267 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,337 Elo+

VS

Team Averages
Level 25
1,422 SR
1,227 Elo+
Neith
Neith
DAXTER-666
Neith
Level 16
God Stats
11W - 10L
1,459 SR
Queue Stats
13W - 19L
1,249 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
Level 28
God Stats
8W - 10L
1,282 SR
Queue Stats
201W - 246L
1,274 Elo+
Solo
Da Ji
Da Ji
NAP10RSK1
Da Ji
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 45L
958 Elo+
Solo
Ymir
Ymir
RedRhino780
Ymir
Level 28
God Stats
21W - 21L
1,410 SR
Queue Stats
84W - 105L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
TRINDAMERE3
Baron Samedi
Level 42
God Stats
5W - 3L
1,457 SR
Queue Stats
54W - 66L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Creeming
Vamana
4
0 / 6 / 0
5,294
294
1,743
5,328
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Hurunuyu
Tsukuyomi
10
2 / 5 / 1
7,099
394
2,623
13,763
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
12
5 / 7 / 1
7,806
434
7,566
13,010
3,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
NiksurFam
Merlin
10
0 / 4 / 4
7,006
389
6,266
6,909
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
OBG_RAMBO
Yemoja
13
2 / 6 / 4
8,104
450
5,098
10,177
6,595
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 1 / 7
8,515
473
5,629
9,097
2,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
16
7 / 1 / 2
10,285
571
6,450
6,875
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
NAP10RSK1
Da Ji
14
5 / 3 / 4
9,388
522
4,531
11,635
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 10
7,695
428
2,624
12,141
9,291
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TRINDAMERE3
Baron Samedi
16
12 / 2 / 3
10,689
594
14,767
12,794
5,091
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
28
28
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
Creeming
Vamana
0
6
0
0
W
Neith
3
1
7
6.5
L
Tsukuyomi
Hurunuyu
Tsukuyomi
2
5
1
0.5
W
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
7
1
2
8
L
Anhur
5
7
1
0.79
W
Da Ji
NAP10RSK1
Da Ji
5
3
4
2.33
L
Merlin
NiksurFam
Merlin
0
4
4
0.5
L
Yemoja
OBG_RAMBO
Yemoja
2
6
4
0.67
W
1
3
10
2
W
Baron Samedi
TRINDAMERE3
Baron Samedi
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
34,001
49,187
Taken
52,542
18,697
Mitigated
23,723
7,106
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Creeming
Vamana
1,743
642
0
348
5,328
2,161
0
2,836
2,492
0
8,445
W
Neith
5,629
3,231
0
2,158
9,097
2,408
2,609
3,017
6,080
0
47,207
L
Tsukuyomi
Hurunuyu
Tsukuyomi
2,623
922
0
4,177
13,763
3,951
0
5,456
8,307
0
27,466
W
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
6,450
1,408
0
1,163
6,875
2,802
3,227
500
6,153
62,973
0
L
Anhur
7,566
4,213
0
1,975
13,010
3,813
192
6,203
6,807
0
29,889
W
Da Ji
NAP10RSK1
Da Ji
4,531
1,191
0
1,042
11,635
4,131
0
1,495
10,140
0
45,238
L
Merlin
NiksurFam
Merlin
6,266
212
0
150
6,909
2,177
1,526
4,745
2,164
35,627
0
L
Yemoja
OBG_RAMBO
Yemoja
5,098
1,015
435
21
10,177
6,595
836
4,601
5,576
27,194
0
W
2,624
731
0
2,271
12,141
9,291
818
2,841
9,300
16,144
0
W
Baron Samedi
TRINDAMERE3
Baron Samedi
14,767
1,193
632
6,401
12,794
5,091
3,212
3,694
8,987
61,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
46,572
213
Minions Killed
392
0
Camps Cleared
0
1,257,617
Distance Traveled
1,592,358
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,294
294
14
1
0
158,401
1
W
Neith
8,515
473
77
4
0
299,104
0
L
Tsukuyomi
7,099
394
55
3
0
257,945
0
W
Morgan Le Fay
10,285
571
117
7
0
315,572
4
L
Anhur
7,806
434
50
3
0
281,567
2
W
Da Ji
9,388
522
77
4
0
372,009
0
L
Merlin
7,006
389
57
3
0
271,037
0
L
Yemoja
8,104
450
37
2
0
288,667
0
W
Ymir
7,695
428
21
1
0
304,513
2
W
Baron Samedi
10,689
594
100
6
0
301,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role