Player Matchup

Da Ji
Da Ji
Camkubrick
Da Ji
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 39L
1,593 Elo+
Solo
Merlin
Merlin
JoeBillDinosaur
Merlin
Level 124
God Stats
1W - 5L
1,420 SR
Queue Stats
79W - 88L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
xWolfxSpiritx
Danzaburou
Level 95
God Stats
4W - 7L
1,570 SR
Queue Stats
41W - 44L
1,488 Elo+
Party 1
Team Averages
Level 98
1,497 SR
1,516 Elo+

VS

Team Averages
Level 103
1,533 SR
1,541 Elo+
Chronos
Chronos
DarkEclipseMagic
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,607 Elo+
Solo
Chaac
Chaac
TheBlxckOut
Chaac
Level 69
God Stats
7W - 7L
1,647 SR
Queue Stats
75W - 100L
1,469 Elo+
Solo
Medusa
Medusa
xxCRIIXUSxx
Medusa
Level 156
God Stats
2W - 1L
1,452 SR
Queue Stats
105W - 117L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 9 / 7
8,897
636
10,196
14,146
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 5 / 8
8,915
637
15,051
9,338
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
xWolfxSpiritx
Danzaburou
14
9 / 2 / 1
10,369
741
15,376
11,755
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
11,323
809
9,914
12,414
3,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 4 / 7
11,389
814
14,576
23,560
20,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
2 / 6 / 4
8,951
639
8,161
14,063
4,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
16
16
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
9
7
0.72
W
7
3
9
3.83
L
1
5
8
1
W
7
4
7
2.63
L
Danzaburou
xWolfxSpiritx
Danzaburou
9
2
1
4.75
W
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
32,651
35,239
Taken
50,037
14,074
Mitigated
28,542
5,671
Healing
17,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,196
1,922
0
1,379
14,146
6,523
0
4,969
9,177
0
18,504
W
9,914
3,292
0
2,791
12,414
3,720
2,014
4,584
7,573
34,391
0
L
15,051
1,047
0
1,265
9,338
2,992
132
3,479
5,859
35,276
0
W
14,576
4,993
731
12,561
23,560
20,316
399
6,611
16,608
0
40,584
L
Danzaburou
xWolfxSpiritx
Danzaburou
15,376
8,425
0
3,027
11,755
4,559
0
1,808
9,947
0
41,489
W
Medusa
8,161
3,605
0
1,841
14,063
4,506
354
4,345
9,390
0
31,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
31,663
153
Minions Killed
164
5
Camps Cleared
8
712,184
Distance Traveled
780,641
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,897
636
23
2
2
228,572
1
W
Chronos
11,323
809
76
5
3
255,723
5
L
Merlin
8,915
637
43
3
1
233,488
2
W
Chaac
11,389
814
39
3
2
276,756
2
L
Danzaburou
10,369
741
87
6
2
250,124
5
W
Medusa
8,951
639
49
4
3
248,162
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role