Player Matchup

Thanatos
Thanatos
GallowsHumuor
Thanatos
Level 73
God Stats
6W - 7L
1,294 SR
Queue Stats
361W - 426L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
Idaelia
Kumbhakarna
Level 137
God Stats
8W - 6L
1,312 SR
Queue Stats
381W - 348L
1,630 Elo+
Party 1
Tiamat
Tiamat
McBizzleClutch
Tiamat
Level 135
God Stats
89W - 49L
1,677 SR
Queue Stats
688W - 585L
1,665 Elo+
Party 1
Cupid
Cupid
PokenTheFierce
Cupid
Level 128
God Stats
12W - 7L
1,597 SR
Queue Stats
552W - 459L
1,664 Elo+
Party 1
Chaac
Chaac
sm0k3ybud
Chaac
Level 72
God Stats
4W - 0L
1,516 SR
Queue Stats
6W - 1L
1,793 Elo+
Party 1
Team Averages
Level 109
1,479 SR
1,634 Elo+

VS

Team Averages
Level 75
1,524 SR
1,448 Elo+
Zhong Kui
Zhong Kui
Kajink
Zhong Kui
Level 65
God Stats
3W - 2L
1,481 SR
Queue Stats
133W - 149L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
LuisEspejel10
Sun Wukong
Level 128
God Stats
3W - 3L
1,404 SR
Queue Stats
118W - 115L
1,418 Elo+
Solo
Neith
Neith
TheKillerOwl
Neith
Level 62
God Stats
0W - 1L
1,630 SR
Queue Stats
66W - 84L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSavvyGent
Gilgamesh
Level 54
God Stats
10W - 12L
1,348 SR
Queue Stats
216W - 217L
1,447 Elo+
Solo
Mercury
Mercury
TisBeScotPilgerm
Mercury
Level 64
God Stats
8W - 3L
1,758 SR
Queue Stats
36W - 34L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GallowsHumuor
Thanatos
16
4 / 3 / 6
10,357
518
5,359
13,205
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Idaelia
Kumbhakarna
14
1 / 1 / 12
10,109
505
8,033
17,226
15,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 0 / 12
11,984
599
28,028
14,751
12,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 1 / 2
11,965
598
14,482
13,871
5,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
sm0k3ybud
Chaac
18
2 / 2 / 0
10,889
544
8,078
13,956
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kajink
Zhong Kui
14
1 / 7 / 0
8,686
434
10,568
22,486
13,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LuisEspejel10
Sun Wukong
16
3 / 4 / 1
9,933
497
10,135
21,032
16,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 3
8,388
419
8,084
15,024
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheSavvyGent
Gilgamesh
14
3 / 3 / 2
9,452
473
5,356
15,641
11,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 4 / 2
9,272
464
4,934
13,916
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
24
Kills
7
7
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GallowsHumuor
Thanatos
4
3
6
2.33
W
Kumbhakarna
Idaelia
Kumbhakarna
1
1
12
7
L
Zhong Kui
Kajink
Zhong Kui
1
7
0
0.14
L
Sun Wukong
LuisEspejel10
Sun Wukong
3
4
1
0.88
W
6
0
12
12
W
11
1
2
12
L
0
6
3
0.25
L
Gilgamesh
TheSavvyGent
Gilgamesh
3
3
2
1.33
L
0
4
2
0.25
W
Chaac
sm0k3ybud
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,980
Damage
39,077
73,009
Taken
88,099
49,151
Mitigated
51,210
39,705
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GallowsHumuor
Thanatos
5,359
1,036
0
12,320
13,205
5,279
1,218
1,822
11,383
0
63,006
W
Kumbhakarna
Idaelia
Kumbhakarna
8,033
401
3,052
3,962
17,226
15,623
339
4,283
12,943
32,933
0
L
Zhong Kui
Kajink
Zhong Kui
10,568
1,677
0
6,530
22,486
13,773
0
12,409
9,421
57,387
0
L
Sun Wukong
LuisEspejel10
Sun Wukong
10,135
1,323
0
4,391
21,032
16,535
0
5,275
14,323
0
65,364
W
28,028
1,966
374
6,467
14,751
12,600
1,959
4,550
10,201
95,278
0
W
14,482
8,303
966
5,383
13,871
5,967
3,562
305
13,566
0
97,180
L
8,084
3,679
0
4,514
15,024
4,706
0
6,166
8,730
0
63,680
L
Gilgamesh
TheSavvyGent
Gilgamesh
5,356
984
1,546
2,210
15,641
11,365
208
5,856
9,547
0
28,060
L
4,934
894
0
3,790
13,916
4,831
0
5,107
8,571
0
65,818
W
Chaac
sm0k3ybud
Chaac
8,078
1,315
0
7,181
13,956
9,682
890
0
13,956
2,513
62,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,304
Gold Earned
45,731
555
Minions Killed
541
0
Camps Cleared
0
2,004,005
Distance Traveled
1,889,242
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,357
518
98
5
0
416,323
3
W
Kumbhakarna
10,109
505
36
2
0
417,287
5
L
Zhong Kui
8,686
434
136
7
0
338,397
9
L
Sun Wukong
9,933
497
133
7
0
387,358
2
W
Tiamat
11,984
599
150
8
0
414,056
0
W
Cupid
11,965
598
146
7
0
359,061
12
L
Neith
8,388
419
106
5
0
312,689
3
L
Gilgamesh
9,452
473
40
2
0
387,071
5
L
Mercury
9,272
464
126
6
0
463,727
0
W
Chaac
10,889
544
125
6
0
397,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role