Player Matchup

Danzaburou
Danzaburou
Silver III
BigvfromNC
Danzaburou
Silver III
Level 148
God Stats
17W - 32L
1,414 SR
Queue Stats
272W - 291L
983 MMR
Party 1
Chaac
Chaac
Silver IV
GAMERGOLFYT
Chaac
Silver IV
Level 79
God Stats
8W - 12L
1,484 SR
Queue Stats
143W - 157L
860 MMR
Solo
Ah Puch
Ah Puch
Silver III
LokiJoestar
Ah Puch
Silver III
Level 141
God Stats
4W - 7L
1,368 SR
Queue Stats
753W - 785L
786 MMR
Solo
Chang'e
Chang'e
Silver II
stacisbak21
Chang'e
Silver II
Level 156
God Stats
8W - 7L
1,497 SR
Queue Stats
302W - 325L
780 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
thirstgfc
Tsukuyomi
Silver IV
Level 87
God Stats
1W - 6L
1,466 SR
Queue Stats
515W - 536L
746 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,446 SR
831 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,503 SR
945 MMR
Agni
Agni
Silver III
 
Agni
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Drunk_Skunk54
Cu Chulainn
Silver III
Level 128
God Stats
2W - 5L
1,347 SR
Queue Stats
61W - 80L
923 MMR
Solo
Fafnir
Fafnir
Silver IV
barcoloko20
Fafnir
Silver IV
Level 122
God Stats
108W - 116L
1,530 SR
Queue Stats
227W - 251L
651 MMR
Solo
Arachne
Arachne
Silver III
kango890
Arachne
Silver III
Level 127
God Stats
25W - 20L
1,504 SR
Queue Stats
348W - 375L
865 MMR
Solo
Izanami
Izanami
Silver IV
įßackştaß
Izanami
Silver IV
Level 140
God Stats
3W - 1L
1,632 SR
Queue Stats
17W - 32L
788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigvfromNC
Danzaburou
20
8 / 12 / 9
27,493
519
42,129
53,586
25,427
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 10 / 13
26,222
495
47,502
72,849
110,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
LokiJoestar
Ah Puch
20
10 / 10 / 12
28,363
535
42,882
43,705
22,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
stacisbak21
Chang'e
20
4 / 4 / 17
24,865
469
25,654
56,006
74,429
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
thirstgfc
Tsukuyomi
20
17 / 14 / 7
27,139
512
42,290
52,565
38,882
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatPersephoneMorgan Le FayGilgamesh

VS

Bans
CthulhuAthenaSetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
12 / 4 / 17
29,897
564
73,707
37,617
23,088
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Drunk_Skunk54
Cu Chulainn
20
6 / 11 / 21
24,247
457
36,396
62,187
97,736
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
20
5 / 3 / 17
23,406
442
15,933
50,932
111,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
kango890
Arachne
20
18 / 14 / 12
28,883
545
50,596
69,732
61,734
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
20
9 / 14 / 11
27,802
525
42,270
54,721
26,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
128
46
Kills
50
50
Deaths
46
58
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
4
17
5.13
L
Danzaburou
BigvfromNC
Danzaburou
8
12
9
1.04
W
Cu Chulainn
Drunk_Skunk54
Cu Chulainn
6
11
21
1.5
L
7
10
13
1.35
L
Ah Puch
LokiJoestar
Ah Puch
10
10
12
1.6
W
Fafnir
5
3
17
4.5
W
Arachne
kango890
Arachne
18
14
12
1.71
L
Chang'e
stacisbak21
Chang'e
4
4
17
3.13
L
Tsukuyomi
thirstgfc
Tsukuyomi
17
14
7
1.46
W
Izanami
9
14
11
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,457
Damage
218,902
278,711
Taken
275,189
271,031
Mitigated
320,634
120,804
Healing
66,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
73,707
3,468
1,923
12,864
37,617
23,088
4,020
11,105
26,512
287,886
0
L
Danzaburou
BigvfromNC
Danzaburou
42,129
28,548
0
17,455
53,586
25,427
4,629
15,251
38,225
0
301,712
W
Cu Chulainn
Drunk_Skunk54
Cu Chulainn
36,396
13,916
0
3,182
62,187
97,736
2,896
15,193
46,994
0
146,227
L
47,502
11,271
262
30,017
72,849
110,007
3,007
22,534
50,088
0
214,528
L
Ah Puch
LokiJoestar
Ah Puch
42,882
523
1,289
19,670
43,705
22,286
3,174
24,982
18,359
221,896
0
W
Fafnir
15,933
3,853
0
9,899
50,932
111,763
371
17,299
33,633
68,370
0
W
Arachne
kango890
Arachne
50,596
28,343
0
19,000
69,732
61,734
1,696
20,345
49,387
0
262,113
L
Chang'e
stacisbak21
Chang'e
25,654
1,789
14,417
25,708
56,006
74,429
554
16,350
39,558
88,112
0
L
Tsukuyomi
thirstgfc
Tsukuyomi
42,290
15,305
0
11,986
52,565
38,882
2,756
11,679
40,816
0
236,107
W
Izanami
42,270
30,122
0
19,617
54,721
26,313
8,243
12,774
41,947
0
318,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

134,082
Gold Earned
134,235
1,294
Minions Killed
1,296
0
Camps Cleared
0
4,429,901
Distance Traveled
4,682,850
40
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
29,897
564
396
7
0
1,002,675
8
L
Danzaburou
27,493
519
296
6
0
802,191
8
W
Cu Chulainn
24,247
457
213
4
0
1,003,441
0
L
Chaac
26,222
495
305
6
0
859,781
4
L
Ah Puch
28,363
535
327
6
0
925,436
7
W
Fafnir
23,406
442
66
1
0
878,966
10
W
Arachne
28,883
545
253
5
0
985,436
7
L
Chang'e
24,865
469
94
2
0
968,289
13
L
Tsukuyomi
27,139
512
272
5
0
874,204
8
W
Izanami
27,802
525
368
7
0
812,332
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role