Player Matchup

Chang'e
Chang'e
Biie
Chang'e
Level 10
God Stats
7W - 5L
1,593 SR
Queue Stats
9W - 8L
1,548 Elo+
Solo
Arachne
Arachne
Th3ProbleM1994
Arachne
Level 29
God Stats
16W - 8L
1,826 SR
Queue Stats
128W - 120L
1,569 Elo+
Solo
Ra
Ra
The1Upper5167
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 75L
1,786 Elo+
Party 1
Tyr
Tyr
mommyida
Tyr
Level 7
God Stats
4W - 4L
1,669 SR
Queue Stats
9W - 7L
1,663 Elo+
Solo
Xbalanque
Xbalanque
x Maianis
Xbalanque
Level 149
God Stats
2W - 0L
1,499 SR
Queue Stats
46W - 48L
1,491 Elo+
Party 1
Team Averages
Level 40
1,617 SR
1,611 Elo+

VS

Team Averages
Level 6
1,464 SR
1,630 Elo+
Set
Set
BLCKSH33P_OG
Set
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 31L
1,504 Elo+
Solo
Chiron
Chiron
DanTheMan9297
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,903 Elo+
Solo
Hel
Hel
Exias_Saber
Hel
Level 11
God Stats
0W - 3L
1,289 SR
Queue Stats
16W - 15L
1,618 Elo+
Solo
Olorun
Olorun
Kaciemacaulay
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,631 Elo+
Solo
Ares
Ares
nico_crake27
Ares
Level 5
God Stats
3W - 7L
1,533 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Biie
Chang'e
10
2 / 1 / 5
6,327
703
2,861
5,716
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 1
6,749
750
2,346
3,882
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
5 / 0 / 3
6,535
726
3,492
3,292
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
5 / 0 / 2
6,207
690
2,254
5,368
1,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
x Maianis
Xbalanque
10
4 / 0 / 2
6,477
720
2,287
4,058
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,324
480
1,826
5,867
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 1 / 0
3,405
378
0
833
120
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 1
4,145
461
1,623
3,440
816
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 4 / 0
3,301
367
390
2,616
645
5
1 / 6 / 0
3,848
428
1,277
7,130
3,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
19
Kills
2
2
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Chang'e
Biie
Chang'e
2
1
5
4.5
L
0
1
0
0
L
0
2
1
0.25
L
0
4
0
0
W
3
1
1
3.5
W
5
0
3
6.5
W
5
0
2
6
L
1
6
0
0.17
W
Xbalanque
x Maianis
Xbalanque
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,240
Damage
5,116
22,316
Taken
19,886
6,664
Mitigated
7,336
12,352
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,826
746
0
0
5,867
2,193
0
1,830
4,009
0
12,705
W
Chang'e
Biie
Chang'e
2,861
705
1,088
2,544
5,716
1,563
1,155
585
5,131
34,694
0
L
0
0
0
191
833
120
0
0
833
0
2,111
L
1,623
117
136
1,724
3,440
816
0
299
3,129
14,612
0
L
390
265
67
79
2,616
645
0
1,380
1,134
1,212
0
W
2,346
1,694
0
2,386
3,882
1,111
830
672
3,210
0
28,559
W
3,492
522
278
1,490
3,292
971
0
707
2,585
31,291
0
W
2,254
276
0
2,713
5,368
1,913
182
1,179
4,189
0
21,831
L
1,277
104
0
0
7,130
3,562
0
2,542
4,428
4,207
0
W
Xbalanque
x Maianis
Xbalanque
2,287
1,966
0
1,853
4,058
1,106
2,826
147
3,911
0
29,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
19,023
305
Minions Killed
65
0
Camps Cleared
0
820,855
Distance Traveled
475,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,324
480
21
2
0
153,405
0
W
Chang'e
6,327
703
72
8
0
157,286
1
L
Chiron
3,405
378
5
1
0
20,752
0
L
Hel
4,145
461
35
4
0
77,466
0
L
Olorun
3,301
367
1
0
0
76,335
2
W
Arachne
6,749
750
72
8
0
188,216
1
W
Ra
6,535
726
55
6
0
157,720
1
W
Tyr
6,207
690
39
4
0
190,479
0
L
Ares
3,848
428
3
0
0
147,706
1
W
Xbalanque
6,477
720
67
7
0
127,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role