Player Matchup

Da Ji
Da Ji
Addydwi
Da Ji
Level 23
God Stats
1W - 1L
1,716 SR
Queue Stats
271W - 76L
1,867 Elo+
Party 1
Jormungandr
Jormungandr
JormungandOrbit
Jormungandr
Level 24
God Stats
2W - 4L
1,398 SR
Queue Stats
40W - 45L
1,390 Elo+
Solo
Ullr
Ullr
MasonJL
Ullr
Level 104
God Stats
3W - 2L
1,716 SR
Queue Stats
256W - 74L
1,888 Elo+
Party 1
Team Averages
Level 50
1,610 SR
1,715 Elo+

VS

Team Averages
Level 100
1,676 SR
1,593 Elo+
Medusa
Medusa
DeflatorMouse
Medusa
Level 94
God Stats
24W - 17L
1,690 SR
Queue Stats
194W - 194L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
Oddball2295
Gilgamesh
Level 102
God Stats
25W - 13L
1,740 SR
Queue Stats
81W - 89L
1,651 Elo+
Solo
Eset
Eset
kierain23
Eset
Level 103
God Stats
16W - 9L
1,598 SR
Queue Stats
185W - 183L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Addydwi
Da Ji
13
3 / 7 / 4
9,429
629
9,121
12,649
4,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JormungandOrbit
Jormungandr
11
1 / 10 / 2
8,629
575
5,684
22,375
22,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
MasonJL
Ullr
13
5 / 9 / 4
10,095
673
11,717
16,698
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 8
12,387
826
14,787
15,226
6,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Oddball2295
Gilgamesh
17
14 / 1 / 9
13,685
912
23,249
17,283
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
13
1 / 4 / 17
10,541
703
7,502
8,921
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
26
26
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Addydwi
Da Ji
3
7
4
0.71
W
11
4
8
3.75
L
Jormungandr
JormungandOrbit
Jormungandr
1
10
2
0.2
L
Ullr
MasonJL
Ullr
5
9
4
0.78
W
Gilgamesh
Oddball2295
Gilgamesh
14
1
9
18.5
W
Eset
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,522
Damage
45,538
51,722
Taken
41,430
33,511
Mitigated
22,927
2,608
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Addydwi
Da Ji
9,121
1,061
0
250
12,649
4,882
0
1,527
10,592
0
25,769
W
14,787
6,940
0
4,117
15,226
6,298
1,227
1,848
13,085
0
58,569
L
Jormungandr
JormungandOrbit
Jormungandr
5,684
1,729
0
2,023
22,375
22,620
0
2,781
18,516
20,377
0
L
Ullr
MasonJL
Ullr
11,717
5,466
0
335
16,698
6,009
0
3,129
12,881
0
39,896
W
Gilgamesh
Oddball2295
Gilgamesh
23,249
10,201
0
3,129
17,283
13,939
849
2,534
14,198
0
48,911
W
Eset
7,502
744
1,098
897
8,921
2,690
508
954
7,712
21,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
36,613
139
Minions Killed
155
4
Camps Cleared
10
702,193
Distance Traveled
885,481
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,429
629
41
3
3
263,463
2
W
Medusa
12,387
826
84
6
8
306,151
3
L
Jormungandr
8,629
575
25
2
0
214,441
1
L
Ullr
10,095
673
73
5
1
224,289
2
W
Gilgamesh
13,685
912
38
3
1
323,892
2
W
Eset
10,541
703
33
2
1
255,438
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role