Player Matchup

Cerberus
Cerberus
Linette1550
Cerberus
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
Sixth Astraeus
Baba Yaga
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
51W - 55L
1,442 Elo+
Party 1
Neith
Neith
cmack704
Neith
Level 127
God Stats
8W - 1L
1,811 SR
Queue Stats
412W - 410L
1,414 Elo+
Solo
Hou Yi
Hou Yi
iiNutrients
Hou Yi
Level 128
God Stats
2W - 4L
1,250 SR
Queue Stats
288W - 240L
1,575 Elo+
Party 1
Olorun
Olorun
xGoOfeE mKayy
Olorun
Level 128
God Stats
9W - 7L
1,631 SR
Queue Stats
353W - 307L
1,540 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,493 Elo+

VS

Team Averages
Level 63
1,355 SR
1,573 Elo+
Izanami
Izanami
BUSTOP14
Izanami
Level 28
God Stats
1W - 3L
1,406 SR
Queue Stats
31W - 21L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
HugeMilkers
Baron Samedi
Level 105
God Stats
0W - 1L
1,124 SR
Queue Stats
153W - 113L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
PappaHarper
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 2
Ganesha
Ganesha
Turbjorn
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,651 Elo+
Party 2
Discordia
Discordia
kirahdez
Discordia
Level 143
God Stats
1W - 2L
1,245 SR
Queue Stats
262W - 265L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Linette1550
Cerberus
15
3 / 1 / 15
8,751
875
6,310
14,265
13,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Sixth Astraeus
Baba Yaga
16
5 / 0 / 14
8,924
892
11,771
8,106
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
cmack704
Neith
15
3 / 0 / 13
8,443
844
13,290
6,641
3,583
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
14
6 / 2 / 9
8,599
860
14,015
8,654
4,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
2 / 1 / 11
8,194
819
9,379
8,157
3,614
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BUSTOP14
Izanami
10
1 / 6 / 0
6,430
643
7,010
10,102
3,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
HugeMilkers
Baron Samedi
15
1 / 3 / 2
7,259
726
11,052
13,090
5,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PappaHarper
Cthulhu
11
0 / 6 / 1
6,672
667
3,522
15,355
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Turbjorn
Ganesha
12
0 / 4 / 1
6,528
653
6,117
12,701
5,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
kirahdez
Discordia
16
2 / 0 / 1
7,655
766
11,708
8,490
3,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
19
Kills
4
4
Deaths
19
62
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BUSTOP14
Izanami
1
6
0
0.17
L
Baron Samedi
HugeMilkers
Baron Samedi
1
3
2
0.67
W
Cerberus
Linette1550
Cerberus
3
1
15
10.5
L
Cthulhu
PappaHarper
Cthulhu
0
6
1
0.08
W
Baba Yaga
Sixth Astraeus
Baba Yaga
5
0
14
12
L
Ganesha
Turbjorn
Ganesha
0
4
1
0.13
W
Neith
cmack704
Neith
3
0
13
9.5
W
Hou Yi
6
2
9
5.25
L
Discordia
kirahdez
Discordia
2
0
1
2.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,765
Damage
39,409
45,823
Taken
59,738
28,242
Mitigated
33,366
32,815
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BUSTOP14
Izanami
7,010
3,536
774
1,660
10,102
3,537
0
5,499
4,603
0
8,880
L
Baron Samedi
HugeMilkers
Baron Samedi
11,052
234
4,155
5,330
13,090
5,792
0
5,452
7,638
22,242
0
W
Cerberus
Linette1550
Cerberus
6,310
56
2,876
7,292
14,265
13,522
108
8,705
5,560
12,007
0
L
Cthulhu
PappaHarper
Cthulhu
3,522
352
1,117
1,218
15,355
15,434
0
7,102
8,253
10,039
0
W
Baba Yaga
Sixth Astraeus
Baba Yaga
11,771
279
1,699
2,461
8,106
3,474
36
5,423
2,683
26,051
0
L
Ganesha
Turbjorn
Ganesha
6,117
581
1,245
1,994
12,701
5,600
0
5,484
7,217
11,280
0
W
Neith
cmack704
Neith
13,290
2,875
580
2,965
6,641
3,583
416
5,885
756
0
27,762
W
Hou Yi
14,015
5,221
2,111
1,819
8,654
4,049
666
6,466
2,188
0
23,139
L
Discordia
kirahdez
Discordia
11,708
422
1,967
3,507
8,490
3,003
0
3,923
4,567
26,973
0
W
9,379
4,600
6,001
5,011
8,157
3,614
515
5,920
2,237
15,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
34,544
123
Minions Killed
78
0
Camps Cleared
0
1,087,139
Distance Traveled
983,832
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,430
643
6
1
0
188,064
0
L
Baron Samedi
7,259
726
31
3
0
209,738
2
W
Cerberus
8,751
875
17
2
0
219,391
0
L
Cthulhu
6,672
667
6
1
0
174,346
1
W
Baba Yaga
8,924
892
34
3
0
241,746
0
L
Ganesha
6,528
653
1
0
0
177,134
1
W
Neith
8,443
844
35
4
0
222,941
0
W
Hou Yi
8,599
860
16
2
0
197,485
1
L
Discordia
7,655
766
34
3
0
234,550
3
W
Olorun
8,194
819
21
2
0
205,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role