Player Matchup

Nemesis
Nemesis
MYSTIC196
Nemesis
Level 28
God Stats
7W - 3L
1,446 SR
Queue Stats
116W - 81L
1,643 Elo+
Party 2
Izanami
Izanami
MarcusY213
Izanami
Level 29
God Stats
44W - 36L
1,621 SR
Queue Stats
91W - 95L
1,440 Elo+
Party 3
Hercules
Hercules
Nova003ToXiC
Hercules
Level 58
God Stats
3W - 4L
1,505 SR
Queue Stats
139W - 115L
1,566 Elo+
Party 3
Bellona
Bellona
SteelTxtan
Bellona
Level 42
God Stats
9W - 10L
1,387 SR
Queue Stats
147W - 148L
1,500 Elo+
Party 3
Persephone
Persephone
XenonCat
Persephone
Level 119
God Stats
18W - 12L
1,863 SR
Queue Stats
444W - 327L
1,603 Elo+
Party 2
Team Averages
Level 55
1,564 SR
1,550 Elo+

VS

Team Averages
Level 47
1,550 SR
1,499 Elo+
Yemoja
Yemoja
 
Yemoja
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Anomalyy999
Cerberus
Level 28
God Stats
1W - 3L
1,362 SR
Queue Stats
25W - 47L
1,372 Elo+
Party 1
Neith
Neith
maikbob
Neith
Level 12
God Stats
3W - 2L
1,486 SR
Queue Stats
20W - 12L
1,580 Elo+
Party 4
Cthulhu
Cthulhu
porblu
Cthulhu
Level 78
God Stats
8W - 3L
1,782 SR
Queue Stats
445W - 429L
1,529 Elo+
Party 1
Mercury
Mercury
x80proto
Mercury
Level 60
God Stats
8W - 9L
1,621 SR
Queue Stats
405W - 396L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MYSTIC196
Nemesis
16
3 / 1 / 5
8,928
595
9,935
11,554
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
MarcusY213
Izanami
13
3 / 1 / 1
7,371
491
5,199
7,177
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Nova003ToXiC
Hercules
12
3 / 0 / 2
7,532
502
5,224
10,539
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SteelTxtan
Bellona
12
2 / 2 / 3
7,690
513
6,403
8,882
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
XenonCat
Persephone
14
7 / 3 / 0
9,076
605
10,366
6,861
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 0 / 2
6,494
433
5,761
11,125
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Anomalyy999
Cerberus
12
5 / 1 / 1
7,610
507
4,522
8,677
4,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
maikbob
Neith
10
0 / 4 / 1
5,969
398
4,119
6,935
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
porblu
Cthulhu
10
1 / 8 / 4
6,440
429
6,434
14,751
5,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
x80proto
Mercury
11
0 / 5 / 3
6,502
433
4,481
10,872
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
18
Kills
7
7
Deaths
18
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
2
2
L
Cerberus
Anomalyy999
Cerberus
5
1
1
5.5
W
Nemesis
MYSTIC196
Nemesis
3
1
5
5.5
W
Izanami
MarcusY213
Izanami
3
1
1
3.5
W
Hercules
Nova003ToXiC
Hercules
3
0
2
4
W
Bellona
SteelTxtan
Bellona
2
2
3
1.75
W
Persephone
XenonCat
Persephone
7
3
0
2.33
L
Neith
maikbob
Neith
0
4
1
0.13
L
Cthulhu
porblu
Cthulhu
1
8
4
0.38
L
Mercury
x80proto
Mercury
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
25,317
45,013
Taken
52,360
23,211
Mitigated
24,261
16,879
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,761
744
394
3,820
11,125
7,134
0
2,472
8,485
23,686
0
L
Cerberus
Anomalyy999
Cerberus
4,522
302
0
3,841
8,677
4,567
0
2,798
5,731
26,324
0
W
Nemesis
MYSTIC196
Nemesis
9,935
5,597
0
5,617
11,554
4,546
0
4,762
6,792
0
73,688
W
Izanami
MarcusY213
Izanami
5,199
3,852
0
2,183
7,177
2,438
230
2,716
4,461
0
53,813
W
Hercules
Nova003ToXiC
Hercules
5,224
1,020
0
4,077
10,539
6,638
44
3,701
6,838
0
28,450
W
Bellona
SteelTxtan
Bellona
6,403
1,094
0
2,919
8,882
7,209
0
2,373
6,509
7,599
31,042
W
Persephone
XenonCat
Persephone
10,366
505
78
2,005
6,861
2,380
773
3,337
3,521
48,779
0
L
Neith
maikbob
Neith
4,119
1,881
0
1,678
6,935
1,771
104
0
6,935
0
31,153
L
Cthulhu
porblu
Cthulhu
6,434
373
486
2,141
14,751
5,363
0
4,059
10,425
24,214
0
L
Mercury
x80proto
Mercury
4,481
1,688
0
804
10,872
5,426
0
1,600
9,184
0
29,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
33,015
458
Minions Killed
243
0
Camps Cleared
0
1,562,440
Distance Traveled
1,379,177
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,494
433
30
2
0
267,259
2
L
Cerberus
7,610
507
71
5
0
249,220
2
W
Nemesis
8,928
595
128
9
0
352,256
3
W
Izanami
7,371
491
109
7
0
271,636
4
W
Hercules
7,532
502
42
3
0
334,977
1
W
Bellona
7,690
513
81
5
0
318,957
6
W
Persephone
9,076
605
98
7
0
284,614
3
L
Neith
5,969
398
57
4
0
272,261
2
L
Cthulhu
6,440
429
34
2
0
274,024
0
L
Mercury
6,502
433
51
3
0
316,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role