Player Matchup

Nike
Nike
Keddelele
Nike
Level 28
God Stats
6W - 1L
1,766 SR
Queue Stats
71W - 52L
1,622 Elo+
Party 2
Aphrodite
Aphrodite
Nolatari95
Aphrodite
Level 21
God Stats
8W - 14L
1,712 SR
Queue Stats
16W - 32L
1,210 Elo+
Party 1
Bellona
Bellona
Robillian
Bellona
Level 18
God Stats
8W - 11L
1,241 SR
Queue Stats
20W - 37L
1,225 Elo+
Party 1
Bastet
Bastet
Telemnar29
Bastet
Level 29
God Stats
13W - 6L
1,748 SR
Queue Stats
100W - 120L
1,429 Elo+
Party 1
Ra
Ra
crytoooox1
Ra
Level 18
God Stats
1W - 2L
1,749 SR
Queue Stats
6W - 9L
1,535 Elo+
Party 2
Team Averages
Level 23
1,643 SR
1,404 Elo+

VS

Team Averages
Level 21
1,535 SR
1,417 Elo+
Bakasura
Bakasura
Esceanor
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 148L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lomitelj
Morgan Le Fay
Level 29
God Stats
3W - 7L
1,513 SR
Queue Stats
92W - 92L
1,457 Elo+
Solo
Yemoja
Yemoja
NNekoSaNN
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Solo
Izanami
Izanami
SCDLR
Izanami
Level 10
God Stats
3W - 4L
1,530 SR
Queue Stats
5W - 9L
1,367 Elo+
Solo
Chaac
Chaac
afromcdonogh
Chaac
Level 29
God Stats
4W - 2L
1,634 SR
Queue Stats
21W - 19L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
9 / 0 / 11
10,690
535
18,884
19,710
20,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Nolatari95
Aphrodite
15
2 / 4 / 6
9,052
453
4,411
10,848
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Robillian
Bellona
15
2 / 3 / 6
9,420
471
7,427
18,330
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
Telemnar29
Bastet
17
10 / 2 / 2
11,004
550
10,655
12,366
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 8
10,202
510
10,499
7,892
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Esceanor
Bakasura
16
1 / 8 / 1
9,479
474
7,569
16,633
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Lomitelj
Morgan Le Fay
16
5 / 4 / 5
10,404
520
13,393
13,294
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
NNekoSaNN
Yemoja
11
2 / 6 / 3
7,826
391
3,805
11,923
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SCDLR
Izanami
14
2 / 8 / 4
8,472
424
9,247
14,694
4,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 5
8,763
438
12,246
14,875
13,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
30
Kills
12
12
Deaths
30
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Esceanor
Bakasura
1
8
1
0.19
W
Nike
9
0
11
14.5
L
Morgan Le Fay
Lomitelj
Morgan Le Fay
5
4
5
1.88
L
Yemoja
NNekoSaNN
Yemoja
2
6
3
0.58
W
Aphrodite
Nolatari95
Aphrodite
2
4
6
1.25
W
Bellona
Robillian
Bellona
2
3
6
1.67
L
Izanami
SCDLR
Izanami
2
8
4
0.5
W
Bastet
Telemnar29
Bastet
10
2
2
5.5
L
2
4
5
1.13
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,876
Damage
46,260
69,146
Taken
71,419
44,233
Mitigated
39,501
28,653
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Esceanor
Bakasura
7,569
5,020
0
2,519
16,633
6,399
0
4,127
12,294
0
62,083
W
Nike
18,884
1,969
0
4,841
19,710
20,207
902
4,792
14,328
0
54,350
L
Morgan Le Fay
Lomitelj
Morgan Le Fay
13,393
1,637
0
2,683
13,294
5,435
301
1,763
11,517
80,253
0
L
Yemoja
NNekoSaNN
Yemoja
3,805
1,225
1,935
1,712
11,923
9,720
304
4,044
7,629
12,336
0
W
Aphrodite
Nolatari95
Aphrodite
4,411
1,564
2,387
5,179
10,848
4,927
826
5,234
5,533
39,198
0
W
Bellona
Robillian
Bellona
7,427
3,220
0
7,240
18,330
11,433
268
4,122
13,015
364
43,269
L
Izanami
SCDLR
Izanami
9,247
6,367
0
4,706
14,694
4,069
1,662
2,108
12,378
0
52,649
W
Bastet
Telemnar29
Bastet
10,655
3,635
0
4,260
12,366
4,732
1,069
2,385
9,780
0
68,846
L
12,246
1,182
0
4,217
14,875
13,878
998
2,398
12,337
5,017
37,447
W
10,499
1,953
2,446
2,300
7,892
2,934
1,495
2,925
4,651
63,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
44,944
460
Minions Killed
451
0
Camps Cleared
0
1,844,684
Distance Traveled
1,743,387
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,479
474
131
7
0
380,302
1
W
Nike
10,690
535
50
3
0
407,370
2
L
Morgan Le Fay
10,404
520
144
7
0
351,731
5
L
Yemoja
7,826
391
20
1
0
283,811
0
W
Aphrodite
9,052
453
82
4
0
333,680
1
W
Bellona
9,420
471
92
5
0
334,563
2
L
Izanami
8,472
424
100
5
0
333,779
1
W
Bastet
11,004
550
109
5
0
402,367
16
L
Chaac
8,763
438
56
3
0
393,764
3
W
Ra
10,202
510
127
6
0
366,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role