Player Matchup

Medusa
Medusa
Platinum V
FrozenBoody
Medusa
Platinum V
Level 49
God Stats
7W - 1L
1,867 SR
Queue Stats
69W - 60L
1,571 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
ViridPumaBr
Kumbhakarna
Gold III
Level 160
God Stats
8W - 9L
1,447 SR
Queue Stats
302W - 309L
1,407 MMR
Party 1
Discordia
Discordia
Silver V
anSTd92
Discordia
Silver V
Level 100
God Stats
34W - 42L
1,462 SR
Queue Stats
630W - 959L
733 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,592 SR
1,237 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,573 SR
1,568 MMR
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum V
Heavy_Paw
Olorun
Platinum V
Level 144
God Stats
49W - 70L
1,604 SR
Queue Stats
355W - 440L
1,358 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
RaZerSHade_2112
Tsukuyomi
Platinum V
Level 128
God Stats
2W - 3L
1,615 SR
Queue Stats
100W - 115L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 3 / 4
8,003
728
10,996
9,356
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
ViridPumaBr
Kumbhakarna
11
3 / 2 / 2
8,485
771
2,628
12,710
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
anSTd92
Discordia
12
2 / 1 / 5
8,083
735
7,062
5,910
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshOdinGebKuzenboAthena

VS

Bans
CabrakanHou YiBaron SamediSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 3 / 6
6,936
631
4,790
6,780
2,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Heavy_Paw
Olorun
11
2 / 3 / 3
7,331
666
7,743
7,688
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
RaZerSHade_2112
Tsukuyomi
10
4 / 1 / 2
7,916
720
8,041
11,613
7,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
6
6
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
6
1
W
Medusa
2
3
4
1.33
L
Olorun
Heavy_Paw
Olorun
2
3
3
1.17
L
Tsukuyomi
RaZerSHade_2112
Tsukuyomi
4
1
2
5
W
Kumbhakarna
ViridPumaBr
Kumbhakarna
3
2
2
2
W
Discordia
anSTd92
Discordia
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
20,574
27,976
Taken
26,081
15,161
Mitigated
13,247
8,144
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,790
1,146
0
0
6,780
2,183
31
2,962
3,818
0
13,617
W
Medusa
10,996
3,481
0
2,570
9,356
3,128
2,615
1,743
7,118
0
44,363
L
Olorun
Heavy_Paw
Olorun
7,743
3,192
257
2,333
7,688
3,202
252
3,123
4,565
22,820
2,476
L
Tsukuyomi
RaZerSHade_2112
Tsukuyomi
8,041
1,107
0
4,733
11,613
7,862
0
3,731
7,882
0
16,829
W
Kumbhakarna
ViridPumaBr
Kumbhakarna
2,628
21
0
3,156
12,710
10,302
114
4,037
8,261
8,937
0
W
Discordia
anSTd92
Discordia
7,062
151
0
2,418
5,910
1,731
380
1,876
3,696
26,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
22,183
127
Minions Killed
93
5
Camps Cleared
4
647,118
Distance Traveled
534,933
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,936
631
25
2
0
170,649
1
W
Medusa
8,003
728
73
7
4
205,713
3
L
Olorun
7,331
666
45
4
4
160,437
3
L
Tsukuyomi
7,916
720
23
2
0
203,847
0
W
Kumbhakarna
8,485
771
6
1
0
213,961
5
W
Discordia
8,083
735
48
4
1
227,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role