Player Matchup

Ah Puch
Ah Puch
BIG_N_NASTII
Ah Puch
Level 63
God Stats
19W - 12L
1,574 SR
Queue Stats
162W - 203L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
BubbyLit1320
Aphrodite
Level 45
God Stats
65W - 47L
1,556 SR
Queue Stats
154W - 153L
1,468 Elo+
Party 1
Osiris
Osiris
IIl Karma
Osiris
Level 129
God Stats
3W - 14L
1,309 SR
Queue Stats
288W - 305L
1,483 Elo+
Solo
Team Averages
Level 79
1,479 SR
1,449 Elo+

VS

Team Averages
Level 74
1,585 SR
1,544 Elo+
Janus
Janus
Subtlebacchus47
Janus
Level 86
God Stats
18W - 7L
1,661 SR
Queue Stats
60W - 59L
1,463 Elo+
Party 2
Ymir
Ymir
Urayulii
Ymir
Level 67
God Stats
10W - 7L
1,578 SR
Queue Stats
49W - 54L
1,522 Elo+
Party 2
Hercules
Hercules
WeenieHutThe1st
Hercules
Level 68
God Stats
8W - 3L
1,517 SR
Queue Stats
8W - 3L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BIG_N_NASTII
Ah Puch
10
1 / 5 / 1
6,754
675
7,630
6,576
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
BubbyLit1320
Aphrodite
6
0 / 5 / 0
5,505
551
1,974
5,001
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
IIl Karma
Osiris
9
1 / 5 / 0
6,289
629
4,159
8,929
4,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
8,519
852
10,983
6,701
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
3 / 0 / 11
8,173
817
2,862
6,817
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
11
5 / 2 / 9
7,824
782
4,030
9,307
7,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
15
15
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BIG_N_NASTII
Ah Puch
1
5
1
0.3
L
Aphrodite
BubbyLit1320
Aphrodite
0
5
0
0
L
Osiris
IIl Karma
Osiris
1
5
0
0.2
W
7
0
8
11
W
Ymir
3
0
11
8.5
W
Hercules
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
17,875
20,506
Taken
22,825
8,671
Mitigated
14,849
3,017
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BIG_N_NASTII
Ah Puch
7,630
38
119
1,205
6,576
2,394
0
5,017
1,271
25,766
0
L
Aphrodite
BubbyLit1320
Aphrodite
1,974
235
363
1,197
5,001
2,200
0
2,644
2,253
7,698
0
L
Osiris
IIl Karma
Osiris
4,159
887
0
133
8,929
4,077
0
5,835
2,868
0
8,499
W
10,983
1,010
137
1,851
6,701
1,725
214
2,735
3,966
43,239
0
W
Ymir
2,862
726
832
2,266
6,817
6,097
123
3,590
3,227
6,420
0
W
Hercules
4,030
1,907
331
4,031
9,307
7,027
377
3,614
5,693
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,548
Gold Earned
24,516
73
Minions Killed
129
1
Camps Cleared
7
429,077
Distance Traveled
585,240
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,754
675
52
5
0
159,463
4
L
Aphrodite
5,505
551
13
1
0
81,560
0
L
Osiris
6,289
629
8
1
1
188,054
2
W
Janus
8,519
852
100
10
6
192,340
1
W
Ymir
8,173
817
10
1
0
198,816
0
W
Hercules
7,824
782
19
2
1
194,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role