Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Arnorki
Nu Wa
Level 88
God Stats
27W - 24L
1,469 SR
Queue Stats
450W - 613L
1,302 Elo+
Solo
Hun Batz
Hun Batz
InforcerZero23
Hun Batz
Level 134
God Stats
3W - 3L
1,602 SR
Queue Stats
504W - 470L
1,467 Elo+
Solo
Cupid
Cupid
UbetShesWet
Cupid
Level 64
God Stats
2W - 5L
1,386 SR
Queue Stats
585W - 615L
1,488 Elo+
Solo
Bacchus
Bacchus
trashXbandicoot_
Bacchus
Level 160
God Stats
6W - 11L
1,148 SR
Queue Stats
361W - 352L
1,533 Elo+
Solo
Team Averages
Level 103
1,421 SR
1,458 Elo+

VS

Team Averages
Level 117
1,603 SR
1,459 Elo+
Izanami
Izanami
Chobits9000
Izanami
Level 126
God Stats
28W - 16L
1,649 SR
Queue Stats
578W - 523L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
DrasticHoney
Sylvanus
Level 127
God Stats
21W - 16L
1,529 SR
Queue Stats
154W - 137L
1,539 Elo+
Solo
Pele
Pele
GenocideJack076
Pele
Level 100
God Stats
27W - 19L
1,611 SR
Queue Stats
238W - 211L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
Hallowed_Blade76
Ah Puch
Level 101
God Stats
3W - 3L
1,511 SR
Queue Stats
314W - 287L
1,467 Elo+
Party 1
Bellona
Bellona
My Thicc Waifu
Bellona
Level 129
God Stats
2W - 0L
1,714 SR
Queue Stats
33W - 40L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 4 / 0
4,499
450
759
5,297
2,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Arnorki
Nu Wa
9
0 / 2 / 1
5,181
518
2,551
4,321
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
1 / 2 / 0
5,585
559
2,561
6,715
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,894
489
2,435
5,434
1,004
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 0
4,754
475
4,108
8,458
6,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chobits9000
Izanami
10
2 / 0 / 2
5,625
563
5,042
4,600
1,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DrasticHoney
Sylvanus
9
3 / 2 / 2
5,503
550
3,593
5,722
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
3 / 1 / 2
5,664
566
3,964
5,600
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
6,034
603
3,752
4,052
1,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 0
6,961
696
3,892
4,262
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
0
0
L
Nu Wa
Arnorki
Nu Wa
0
2
1
0.25
W
Izanami
Chobits9000
Izanami
2
0
2
3
W
Sylvanus
DrasticHoney
Sylvanus
3
2
2
2
W
3
1
2
4
W
0
0
3
1.5
L
Hun Batz
1
2
0
0.5
W
5
0
0
5
L
0
3
1
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,414
Damage
20,243
30,225
Taken
24,236
12,856
Mitigated
10,790
10,172
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
759
235
0
1,220
5,297
2,061
0
189
5,108
0
13,817
L
Nu Wa
Arnorki
Nu Wa
2,551
376
0
1,023
4,321
1,360
0
2,549
1,772
24,451
0
W
Izanami
Chobits9000
Izanami
5,042
3,638
0
1,610
4,600
1,145
221
1,603
2,949
0
37,277
W
Sylvanus
DrasticHoney
Sylvanus
3,593
1,145
1,249
2,212
5,722
3,375
321
1,967
3,696
15,984
4,399
W
3,964
1,223
0
2,771
5,600
1,524
0
934
4,564
0
21,152
W
3,752
161
0
1,814
4,052
1,378
0
1,515
2,427
40,635
0
L
Hun Batz
2,561
794
0
2,664
6,715
2,247
0
1,132
5,583
0
34,889
W
3,892
495
0
1,619
4,262
3,368
209
273
3,820
8,364
24,188
L
2,435
1,230
277
1,987
5,434
1,004
0
1,548
3,886
0
25,651
L
4,108
707
121
2,880
8,458
6,184
0
1,990
6,468
16,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
29,787
257
Minions Killed
312
0
Camps Cleared
0
912,016
Distance Traveled
929,481
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,499
450
38
4
0
178,977
3
L
Nu Wa
5,181
518
61
6
0
174,773
4
W
Izanami
5,625
563
77
8
0
181,731
4
W
Sylvanus
5,503
550
33
3
0
160,957
0
W
Pele
5,664
566
42
4
0
228,697
2
W
Ah Puch
6,034
603
80
8
0
189,688
3
L
Hun Batz
5,585
559
74
7
0
190,357
2
W
Bellona
6,961
696
80
8
0
168,408
3
L
Cupid
4,894
489
58
6
0
170,924
2
L
Bacchus
4,754
475
26
3
0
196,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role