Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Colbear101
Hachiman
Level 70
God Stats
15W - 14L
1,616 SR
Queue Stats
143W - 157L
1,563 Elo+
Solo
Fenrir
Fenrir
Virtual1y
Fenrir
Level 156
God Stats
7W - 3L
1,759 SR
Queue Stats
188W - 132L
1,685 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,583 Elo+

VS

Team Averages
Level 97
1,426 SR
1,524 Elo+
Kukulkan
Kukulkan
FreemanSlayer
Kukulkan
Level 34
God Stats
54W - 65L
1,481 SR
Queue Stats
151W - 233L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
ISugarI
Sun Wukong
Level 150
God Stats
3W - 3L
1,506 SR
Queue Stats
237W - 244L
1,554 Elo+
Solo
Janus
Janus
TylanTheTurtle
Janus
Level 107
God Stats
9W - 6L
1,291 SR
Queue Stats
560W - 422L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 1 / 7
8,349
835
8,841
4,198
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Colbear101
Hachiman
11
1 / 0 / 9
7,007
701
5,376
5,733
1,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Virtual1y
Fenrir
11
6 / 2 / 6
7,878
788
8,525
12,131
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FreemanSlayer
Kukulkan
7
0 / 7 / 2
5,779
578
2,312
7,063
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ISugarI
Sun Wukong
10
1 / 3 / 2
6,596
660
8,763
12,277
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 1
6,754
675
3,824
5,969
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
7
10.5
W
Hachiman
Colbear101
Hachiman
1
0
9
5.5
L
Kukulkan
FreemanSlayer
Kukulkan
0
7
2
0.14
L
Sun Wukong
ISugarI
Sun Wukong
1
3
2
0.67
L
2
4
1
0.63
W
Fenrir
Virtual1y
Fenrir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
14,899
22,062
Taken
25,309
9,610
Mitigated
15,337
4,392
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,841
371
0
0
4,198
1,198
261
1,081
2,754
32,522
0
W
Hachiman
Colbear101
Hachiman
5,376
3,057
0
806
5,733
1,720
1,000
2,053
3,281
0
19,256
L
Kukulkan
FreemanSlayer
Kukulkan
2,312
204
26
209
7,063
2,102
0
2,453
4,018
6,053
0
L
Sun Wukong
ISugarI
Sun Wukong
8,763
1,060
151
3,393
12,277
11,419
0
3,598
8,048
5,884
15,439
L
3,824
262
0
970
5,969
1,816
0
2,830
2,875
29,094
0
W
Fenrir
Virtual1y
Fenrir
8,525
1,688
0
3,586
12,131
6,692
70
5,077
6,333
1,642
13,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
19,129
116
Minions Killed
110
7
Camps Cleared
2
552,340
Distance Traveled
505,832
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,349
835
65
7
1
193,734
0
W
Hachiman
7,007
701
30
3
3
171,589
1
L
Kukulkan
5,779
578
12
1
0
132,762
0
L
Sun Wukong
6,596
660
28
3
0
192,153
4
L
Janus
6,754
675
70
7
2
180,917
3
W
Fenrir
7,878
788
21
2
3
187,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role