Player Matchup

Hou Yi
Hou Yi
BrunoDX1
Hou Yi
Level 126
God Stats
18W - 9L
1,572 SR
Queue Stats
553W - 570L
1,468 Elo+
Party 1
Mulan
Mulan
HakaiRyooku
Mulan
Level 116
God Stats
11W - 10L
1,523 SR
Queue Stats
326W - 338L
1,465 Elo+
Party 1
Loki
Loki
WeedViking
Loki
Level 59
God Stats
10W - 20L
1,418 SR
Queue Stats
230W - 253L
1,446 Elo+
Solo
Ah Puch
Ah Puch
tutecba92
Ah Puch
Level 126
God Stats
3W - 1L
1,712 SR
Queue Stats
152W - 163L
1,456 Elo+
Solo
Cthulhu
Cthulhu
ygorXplayer20
Cthulhu
Level 83
God Stats
18W - 15L
1,562 SR
Queue Stats
362W - 398L
1,475 Elo+
Party 1
Team Averages
Level 102
1,557 SR
1,462 Elo+

VS

Team Averages
Level 101
1,513 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HeitorHacker
Hou Yi
Level 99
God Stats
4W - 3L
1,658 SR
Queue Stats
99W - 95L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
Ruled_By_Dolly
Baron Samedi
Level 68
God Stats
3W - 4L
1,423 SR
Queue Stats
95W - 103L
1,515 Elo+
Party 2
Fenrir
Fenrir
Sr nice8997
Fenrir
Level 98
God Stats
7W - 11L
1,486 SR
Queue Stats
496W - 623L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrunoDX1
Hou Yi
16
6 / 3 / 2
9,578
563
8,681
10,094
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 2
9,506
559
12,319
13,379
11,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 1 / 5
10,836
637
10,363
12,281
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
tutecba92
Ah Puch
15
2 / 5 / 8
8,979
528
10,873
13,036
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
3 / 2 / 9
9,094
535
6,181
9,918
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 5 / 3
8,900
524
9,463
12,730
4,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
12
3 / 4 / 1
8,123
478
7,686
12,921
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
14
2 / 6 / 4
8,877
522
7,122
13,488
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Ruled_By_Dolly
Baron Samedi
12
0 / 7 / 1
7,240
426
3,470
12,866
11,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
14
6 / 5 / 2
8,938
526
5,550
12,361
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
27
Kills
13
13
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
3
0.7
L
Sylvanus
 
Sylvanus
3
4
1
0.88
W
Hou Yi
BrunoDX1
Hou Yi
6
3
2
2.33
W
7
2
2
4
L
Hou Yi
2
6
4
0.67
L
Baron Samedi
Ruled_By_Dolly
Baron Samedi
0
7
1
0.07
L
Fenrir
6
5
2
1.4
W
9
1
5
11.5
W
Ah Puch
tutecba92
Ah Puch
2
5
8
1.2
W
Cthulhu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,417
Damage
33,291
58,708
Taken
64,366
32,527
Mitigated
37,070
20,412
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,463
3,281
0
3,443
12,730
4,712
0
7,148
5,582
0
68,316
L
Sylvanus
 
Sylvanus
7,686
2,712
743
3,884
12,921
11,999
46
4,975
7,946
33,694
0
W
Hou Yi
BrunoDX1
Hou Yi
8,681
4,461
0
3,638
10,094
2,750
2,123
2,062
8,032
0
62,761
W
12,319
2,729
0
3,842
13,379
11,806
76
2,861
10,518
0
51,159
L
Hou Yi
7,122
4,198
0
3,481
13,488
4,272
2,076
1,464
12,024
0
60,574
L
Baron Samedi
Ruled_By_Dolly
Baron Samedi
3,470
563
0
3,403
12,866
11,665
0
554
12,312
28,465
0
L
Fenrir
5,550
1,524
0
3,857
12,361
4,422
0
3,078
9,283
0
40,636
W
10,363
4,182
0
6,550
12,281
4,543
32
1,765
10,516
0
91,321
W
Ah Puch
tutecba92
Ah Puch
10,873
365
0
4,600
13,036
4,666
0
1,930
11,106
57,544
0
W
Cthulhu
6,181
432
188
1,594
9,918
8,762
0
2,718
7,200
32,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
42,078
507
Minions Killed
434
0
Camps Cleared
0
1,718,409
Distance Traveled
1,558,354
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,900
524
130
8
0
317,094
7
L
Sylvanus
8,123
478
52
3
0
301,930
0
W
Hou Yi
9,578
563
112
7
0
321,823
1
W
Mulan
9,506
559
85
5
0
339,122
3
L
Hou Yi
8,877
522
117
7
0
283,842
5
L
Baron Samedi
7,240
426
62
4
0
276,135
3
L
Fenrir
8,938
526
73
4
0
379,353
3
W
Loki
10,836
637
137
8
0
390,573
6
W
Ah Puch
8,979
528
102
6
0
304,453
6
W
Cthulhu
9,094
535
71
4
0
362,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role