Player Matchup

Anhur
Anhur
AllHailCale8
Anhur
Level 28
God Stats
1W - 4L
1,290 SR
Queue Stats
85W - 65L
1,596 Elo+
Party 1
The Morrigan
The Morrigan
HowDidThisH4ppen
The Morrigan
Level 27
God Stats
10W - 12L
1,484 SR
Queue Stats
206W - 204L
1,569 Elo+
Solo
Olorun
Olorun
ScaseLee
Olorun
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
27W - 22L
1,690 Elo+
Solo
Osiris
Osiris
WheresMakar8
Osiris
Level 29
God Stats
5W - 2L
1,506 SR
Queue Stats
104W - 81L
1,580 Elo+
Party 1
Nemesis
Nemesis
skyyywalkerrr
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 93L
1,599 Elo+
Solo
Team Averages
Level 23
1,456 SR
1,607 Elo+

VS

Team Averages
Level 15
1,489 SR
1,632 Elo+
Thor
Thor
AKVoid
Thor
Level 6
God Stats
3W - 3L
1,762 SR
Queue Stats
20W - 15L
1,754 Elo+
Solo
Chaac
Chaac
Brillxbrxzii
Chaac
Level 6
God Stats
0W - 3L
1,302 SR
Queue Stats
4W - 7L
1,529 Elo+
Solo
Ullr
Ullr
Jaicub
Ullr
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
63W - 65L
1,535 Elo+
Solo
Hera
Hera
noobish102
Hera
Level 4
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 4L
1,681 Elo+
Solo
Ra
Ra
thethirdgrain
Ra
Level 28
God Stats
2W - 4L
1,397 SR
Queue Stats
20W - 20L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 8
11,331
630
12,491
12,068
4,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
HowDidThisH4ppen
The Morrigan
16
7 / 4 / 10
10,989
611
7,932
7,658
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ScaseLee
Olorun
16
17 / 4 / 11
11,474
637
18,335
19,763
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
9 / 2 / 13
10,072
560
8,264
11,042
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
15
5 / 0 / 4
9,835
546
5,845
8,053
6,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AKVoid
Thor
6
0 / 3 / 3
5,706
317
882
3,610
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
3 / 10 / 5
9,776
543
7,397
19,941
10,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Jaicub
Ullr
13
2 / 8 / 3
8,106
450
5,555
14,137
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 14 / 1
8,867
493
4,615
11,559
3,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 13 / 4
7,044
391
6,612
14,794
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
48
Kills
9
11
Deaths
48
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
AKVoid
Thor
0
3
3
0.5
W
10
1
8
14
L
3
10
5
0.55
W
The Morrigan
HowDidThisH4ppen
The Morrigan
7
4
10
3
L
Ullr
Jaicub
Ullr
2
8
3
0.44
W
Olorun
ScaseLee
Olorun
17
4
11
5.63
W
Osiris
9
2
13
7.75
L
3
14
1
0.25
W
Nemesis
5
0
4
7
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
25,061
58,584
Taken
64,041
32,850
Mitigated
21,862
23,216
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AKVoid
Thor
882
279
0
331
3,610
926
0
2,473
1,137
0
2,716
W
12,491
5,449
0
4,648
12,068
4,553
3,802
259
11,769
0
88,022
L
7,397
1,435
0
4,378
19,941
10,284
0
5,707
14,234
0
45,413
W
The Morrigan
HowDidThisH4ppen
The Morrigan
7,932
2,062
0
1,201
7,658
3,356
1,389
895
6,588
57,074
8,267
L
Ullr
Jaicub
Ullr
5,555
1,882
0
710
14,137
3,280
0
2,056
12,081
0
35,807
W
Olorun
ScaseLee
Olorun
18,335
10,783
1,363
11,024
19,763
7,802
3,833
6,308
13,191
67,891
0
W
Osiris
8,264
3,192
0
1,855
11,042
10,679
210
1,549
9,288
0
51,552
L
4,615
1,550
0
0
11,559
3,013
0
5,055
6,504
25,379
0
W
Nemesis
5,845
1,637
0
3,125
8,053
6,460
1,870
1,608
6,297
0
43,557
L
6,612
496
1,121
1,959
14,794
4,359
0
8,149
6,645
35,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,701
Gold Earned
39,499
516
Minions Killed
224
0
Camps Cleared
0
1,588,661
Distance Traveled
1,180,732
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,706
317
6
0
0
22,220
1
W
Anhur
11,331
630
133
7
0
303,914
4
L
Chaac
9,776
543
69
4
0
320,232
0
W
The Morrigan
10,989
611
114
6
0
288,828
0
L
Ullr
8,106
450
52
3
0
322,176
4
W
Olorun
11,474
637
103
6
0
302,740
1
W
Osiris
10,072
560
72
4
0
365,753
2
L
Hera
8,867
493
50
3
0
253,340
0
W
Nemesis
9,835
546
94
5
0
327,426
2
L
Ra
7,044
391
47
3
0
262,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role