Player Matchup

Fafnir
Fafnir
Netgen
Fafnir
Level 126
God Stats
0W - 5L
1,318 SR
Queue Stats
78W - 107L
1,439 Elo+
Party 2
Scylla
Scylla
applestore123
Scylla
Level 28
God Stats
1W - 4L
1,264 SR
Queue Stats
10W - 12L
1,419 Elo+
Solo
Hachiman
Hachiman
tako_of_oblivion
Hachiman
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
25W - 48L
1,236 Elo+
Party 2
Team Averages
Level 61
1,294 SR
1,365 Elo+

VS

Team Averages
Level 77
1,578 SR
1,435 Elo+
Discordia
Discordia
JVT528
Discordia
Level 26
God Stats
3W - 1L
1,636 SR
Queue Stats
9W - 8L
1,442 Elo+
Party 1
Da Ji
Da Ji
RektheNubi
Da Ji
Level 155
God Stats
4W - 3L
1,599 SR
Queue Stats
232W - 246L
1,589 Elo+
Solo
Guan Yu
Guan Yu
amatersue
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 48L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Netgen
Fafnir
10
4 / 4 / 0
7,360
736
5,269
9,878
5,380
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 6 / 2
5,819
582
2,884
6,161
1,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
5,842
584
3,669
6,892
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JVT528
Discordia
11
6 / 0 / 8
8,083
808
7,782
3,614
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
12
9 / 2 / 5
8,546
855
9,276
5,652
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
amatersue
Guan Yu
10
0 / 2 / 15
7,104
710
3,838
7,860
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
15
15
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
JVT528
Discordia
6
0
8
10
L
Fafnir
Netgen
Fafnir
4
4
0
1
W
Da Ji
9
2
5
5.75
W
Guan Yu
amatersue
Guan Yu
0
2
15
3.75
L
0
6
2
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,822
Damage
20,896
22,931
Taken
17,126
9,133
Mitigated
9,824
1,490
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JVT528
Discordia
7,782
736
0
250
3,614
1,128
566
2,161
1,453
27,035
0
L
Fafnir
Netgen
Fafnir
5,269
1,153
0
1,344
9,878
5,380
0
4,049
5,405
9,342
0
W
Da Ji
9,276
2,907
0
169
5,652
2,769
1,159
2,076
3,576
0
25,205
W
Guan Yu
amatersue
Guan Yu
3,838
715
1,907
3,349
7,860
5,927
107
4,351
3,509
0
8,616
L
2,884
165
0
0
6,161
1,836
0
2,119
4,002
15,976
0
L
3,669
2,275
8
138
6,892
1,917
0
2,034
4,731
0
12,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,021
Gold Earned
23,733
65
Minions Killed
96
2
Camps Cleared
6
457,169
Distance Traveled
570,829
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,083
808
40
4
1
190,584
4
L
Fafnir
7,360
736
7
1
0
169,530
3
W
Da Ji
8,546
855
40
4
5
184,738
2
W
Guan Yu
7,104
710
16
2
0
195,507
1
L
Scylla
5,819
582
38
4
2
141,191
0
L
Hachiman
5,842
584
20
2
0
146,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role