Player Matchup

Thor
Thor
Bergold619
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 2
He Bo
He Bo
GYuvani
He Bo
Level 149
God Stats
1W - 2L
1,637 SR
Queue Stats
350W - 331L
1,462 Elo+
Party 2
Yemoja
Yemoja
Vullier
Yemoja
Level 25
God Stats
0W - 2L
1,204 SR
Queue Stats
53W - 47L
1,505 Elo+
Solo
Heimdallr
Heimdallr
bran2003
Heimdallr
Level 24
God Stats
2W - 1L
1,694 SR
Queue Stats
149W - 166L
1,490 Elo+
Solo
Mercury
Mercury
horftorn
Mercury
Level 24
God Stats
5W - 3L
1,777 SR
Queue Stats
22W - 12L
1,576 Elo+
Solo
Team Averages
Level 46
1,563 SR
1,478 Elo+

VS

Team Averages
Level 46
1,539 SR
1,525 Elo+
Chaac
Chaac
ElMiguelocote13
Chaac
Level 26
God Stats
9W - 3L
1,599 SR
Queue Stats
69W - 96L
1,354 Elo+
Solo
Nemesis
Nemesis
Itsjustcruz
Nemesis
Level 138
God Stats
1W - 1L
1,565 SR
Queue Stats
78W - 50L
1,725 Elo+
Party 1
Cerberus
Cerberus
SophieBadd
Cerberus
Level 18
God Stats
10W - 3L
1,755 SR
Queue Stats
12W - 6L
1,663 Elo+
Party 1
Izanami
Izanami
magicalpixiedus
Izanami
Level 25
God Stats
4W - 3L
1,457 SR
Queue Stats
9W - 6L
1,514 Elo+
Party 1
Merlin
Merlin
samueldax2890
Merlin
Level 24
God Stats
1W - 3L
1,319 SR
Queue Stats
42W - 52L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
5,552
397
2,258
9,478
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
GYuvani
He Bo
12
3 / 5 / 1
7,194
514
7,218
9,305
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Vullier
Yemoja
10
1 / 4 / 3
5,958
426
4,180
9,771
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
bran2003
Heimdallr
13
0 / 1 / 0
7,391
528
2,917
7,100
2,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
horftorn
Mercury
10
3 / 4 / 3
6,722
480
5,709
8,729
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,530
538
4,785
5,935
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Itsjustcruz
Nemesis
15
16 / 1 / 1
9,727
695
12,733
12,101
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
SophieBadd
Cerberus
10
2 / 1 / 7
6,580
470
2,537
9,603
6,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 8
7,995
571
8,942
8,270
2,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 3
7,034
502
2,479
8,185
2,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
23
23
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
0
0
1
0.5
L
He Bo
GYuvani
He Bo
3
5
1
0.7
W
Nemesis
Itsjustcruz
Nemesis
16
1
1
16.5
W
Cerberus
SophieBadd
Cerberus
2
1
7
5.5
L
Yemoja
Vullier
Yemoja
1
4
3
0.63
L
Heimdallr
bran2003
Heimdallr
0
1
0
0
L
Mercury
horftorn
Mercury
3
4
3
1.13
W
5
1
8
9
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
31,476
44,383
Taken
44,094
15,357
Mitigated
23,486
10,630
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,258
308
0
103
9,478
2,965
0
660
8,818
0
17,813
W
4,785
246
0
2,279
5,935
5,845
484
0
5,935
3,169
36,037
L
He Bo
GYuvani
He Bo
7,218
330
0
3,209
9,305
2,296
111
1,687
7,618
42,158
0
W
Nemesis
Itsjustcruz
Nemesis
12,733
7,090
0
2,594
12,101
5,395
0
3,840
8,071
0
62,952
W
Cerberus
SophieBadd
Cerberus
2,537
257
105
1,665
9,603
6,820
165
2,011
7,552
15,423
0
L
Yemoja
Vullier
Yemoja
4,180
1,172
500
2,487
9,771
5,193
0
1,182
8,589
19,948
0
L
Heimdallr
bran2003
Heimdallr
2,917
1,593
0
2,348
7,100
2,616
184
240
6,069
0
41,540
L
Mercury
horftorn
Mercury
5,709
2,739
0
1,983
8,729
2,287
371
1,487
7,242
0
30,200
W
8,942
7,435
0
3,434
8,270
2,673
1,530
2,098
6,172
0
58,238
W
2,479
49
66
1,238
8,185
2,753
927
3,252
4,685
31,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
38,866
304
Minions Killed
371
0
Camps Cleared
0
1,343,141
Distance Traveled
1,340,412
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,552
397
29
2
0
247,764
0
W
Chaac
7,530
538
81
6
0
261,219
3
L
He Bo
7,194
514
89
6
0
262,863
4
W
Nemesis
9,727
695
100
7
0
338,405
0
W
Cerberus
6,580
470
28
2
0
263,345
7
L
Yemoja
5,958
426
37
3
0
244,977
3
L
Heimdallr
7,391
528
98
7
0
257,550
5
L
Mercury
6,722
480
51
4
0
329,987
0
W
Izanami
7,995
571
103
7
0
240,279
1
W
Merlin
7,034
502
59
4
0
237,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role