Player Matchup

Chiron
Chiron
Bazey
Chiron
Level 124
God Stats
149W - 82L
1,725 SR
Queue Stats
623W - 502L
1,658 Elo+
Party 2
Ah Puch
Ah Puch
Tupacalypse97
Ah Puch
Level 81
God Stats
6W - 5L
1,823 SR
Queue Stats
83W - 78L
1,565 Elo+
Party 2
Khepri
Khepri
YoungGuac
Khepri
Level 65
God Stats
2W - 3L
1,764 SR
Queue Stats
54W - 56L
1,485 Elo+
Party 2
Team Averages
Level 90
1,770 SR
1,569 Elo+

VS

Team Averages
Level 129
1,542 SR
1,527 Elo+
Discordia
Discordia
Jimaco
Discordia
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 193L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
That-boi_nat-erz
Sun Wukong
Level 111
God Stats
6W - 3L
1,590 SR
Queue Stats
281W - 232L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Vanitasx_x
Danzaburou
Level 159
God Stats
3W - 4L
1,535 SR
Queue Stats
482W - 411L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bazey
Chiron
9
2 / 7 / 1
6,877
625
7,130
10,811
2,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
11
2 / 8 / 2
7,263
660
6,000
10,509
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
YoungGuac
Khepri
10
1 / 3 / 4
7,509
683
2,669
9,842
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jimaco
Discordia
12
4 / 2 / 9
8,157
742
7,011
6,000
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
That-boi_nat-erz
Sun Wukong
12
2 / 2 / 11
7,987
726
5,764
8,916
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Vanitasx_x
Danzaburou
14
12 / 1 / 4
9,909
901
14,560
9,524
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
18
18
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bazey
Chiron
2
7
1
0.36
W
Discordia
Jimaco
Discordia
4
2
9
4.25
W
Sun Wukong
That-boi_nat-erz
Sun Wukong
2
2
11
3.75
L
Ah Puch
2
8
2
0.38
W
Danzaburou
Vanitasx_x
Danzaburou
12
1
4
14
L
Khepri
YoungGuac
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
27,335
31,162
Taken
24,440
15,330
Mitigated
16,360
2,738
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bazey
Chiron
7,130
2,936
311
1,103
10,811
2,873
64
2,199
7,680
0
22,673
W
Discordia
Jimaco
Discordia
7,011
358
0
736
6,000
1,757
420
2,411
3,589
17,253
0
W
Sun Wukong
That-boi_nat-erz
Sun Wukong
5,764
1,252
0
2,028
8,916
7,614
222
2,943
5,973
0
14,206
L
Ah Puch
6,000
195
0
724
10,509
3,364
0
2,871
6,873
24,946
0
W
Danzaburou
Vanitasx_x
Danzaburou
14,560
6,205
0
4,130
9,524
6,989
900
3,854
5,670
0
31,427
L
Khepri
YoungGuac
Khepri
2,669
153
0
600
9,842
9,093
0
2,154
7,150
9,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,649
Gold Earned
26,053
107
Minions Killed
98
5
Camps Cleared
3
498,072
Distance Traveled
580,117
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,877
625
32
3
2
173,048
2
W
Discordia
8,157
742
19
2
0
194,014
1
W
Sun Wukong
7,987
726
23
2
1
200,473
4
L
Ah Puch
7,263
660
52
5
3
152,282
0
W
Danzaburou
9,909
901
56
5
2
185,630
1
L
Khepri
7,509
683
23
2
0
172,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role