Player Matchup

Discordia
Discordia
Necroticlol
Discordia
Level 127
God Stats
27W - 44L
1,415 SR
Queue Stats
210W - 319L
1,415 Elo+
Solo
Ares
Ares
ThePixelPoptart
Ares
Level 114
God Stats
4W - 5L
1,643 SR
Queue Stats
31W - 32L
1,518 Elo+
Solo
Charybdis
Charybdis
mistamose
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 89L
1,440 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,457 Elo+

VS

Team Averages
Level 90
1,563 SR
1,450 Elo+
Neith
Neith
KingKrabb
Neith
Level 108
God Stats
1W - 0L
1,690 SR
Queue Stats
11W - 13L
1,457 Elo+
Party 1
Hercules
Hercules
Tai0201
Hercules
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 25L
1,366 Elo+
Solo
Nox
Nox
judbud123
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Necroticlol
Discordia
12
2 / 2 / 5
8,012
668
11,315
7,543
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 3
8,651
721
6,835
14,697
16,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
mistamose
Charybdis
10
0 / 8 / 5
7,011
584
3,847
11,546
4,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KingKrabb
Neith
14
9 / 3 / 0
9,613
801
13,714
8,943
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Tai0201
Hercules
12
0 / 2 / 9
8,482
707
4,975
12,612
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 2 / 8
8,376
698
7,552
7,634
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
6
Kills
11
11
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
KingKrabb
Neith
9
3
0
3
L
Discordia
Necroticlol
Discordia
2
2
5
2.25
W
Hercules
Tai0201
Hercules
0
2
9
2.25
L
4
1
3
5.5
W
2
2
8
3
L
Charybdis
mistamose
Charybdis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
26,241
33,786
Taken
29,189
23,261
Mitigated
14,942
5,752
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
KingKrabb
Neith
13,714
6,238
0
1,871
8,943
3,647
1,138
6,790
2,153
0
39,895
L
Discordia
Necroticlol
Discordia
11,315
294
0
1,308
7,543
2,797
344
2,064
5,479
36,415
0
W
Hercules
Tai0201
Hercules
4,975
1,743
0
4,436
12,612
8,537
0
6,630
5,982
0
22,342
L
6,835
648
0
4,019
14,697
16,228
0
3,221
11,476
14,660
0
W
7,552
1,030
0
1,333
7,634
2,758
505
5,371
2,263
27,626
0
L
Charybdis
mistamose
Charybdis
3,847
1,937
0
425
11,546
4,236
0
2,866
8,680
0
14,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,674
Gold Earned
26,471
112
Minions Killed
140
4
Camps Cleared
8
596,665
Distance Traveled
666,520
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,613
801
60
5
2
219,168
2
L
Discordia
8,012
668
60
5
3
203,895
3
W
Hercules
8,482
707
34
3
2
214,783
4
L
Ares
8,651
721
27
2
0
205,861
4
W
Nox
8,376
698
46
4
4
232,569
4
L
Charybdis
7,011
584
25
2
1
186,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role