Player Matchup

Xbalanque
Xbalanque
Andooosamaaa
Xbalanque
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
21W - 16L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
GodChobits
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,532 Elo+
Party 1
Thor
Thor
HiItsLogical
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Geb
Geb
KNEEG0RE
Geb
Level 13
God Stats
6W - 5L
1,577 SR
Queue Stats
10W - 14L
1,372 Elo+
Party 1
Ares
Ares
Kitones
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,559 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,533 Elo+

VS

Team Averages
Level 14
1,667 SR
1,463 Elo+
Merlin
Merlin
Esceanor
Merlin
Level 28
God Stats
2W - 0L
1,750 SR
Queue Stats
128W - 148L
1,436 Elo+
Solo
Loki
Loki
MamkinaOpleyxa
Loki
Level 17
God Stats
2W - 2L
1,627 SR
Queue Stats
48W - 22L
1,736 Elo+
Solo
Izanami
Izanami
SCDLR
Izanami
Level 9
God Stats
3W - 4L
1,493 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo
Ymir
Ymir
ZBFI
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,159 Elo+
Solo
Ullr
Ullr
ЖДУБАН
Ullr
Level 8
God Stats
6W - 1L
1,964 SR
Queue Stats
28W - 15L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Andooosamaaa
Xbalanque
15
6 / 6 / 3
9,722
512
10,787
12,783
3,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
GodChobits
Sun Wukong
14
3 / 6 / 0
8,819
464
3,921
15,804
9,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 10 / 2
7,161
377
2,842
12,878
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 6
8,502
447
6,634
19,510
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
Kitones
Ares
12
2 / 11 / 1
7,455
392
2,511
17,857
8,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Esceanor
Merlin
15
2 / 4 / 4
10,435
549
6,514
9,289
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 2 / 7
12,981
683
20,204
14,081
6,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
SCDLR
Izanami
13
0 / 3 / 11
9,262
487
9,197
12,856
3,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
ZBFI
Ymir
13
2 / 6 / 8
9,908
521
3,148
15,396
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 0 / 7
14,028
738
23,313
11,049
5,091
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
14
Kills
37
37
Deaths
15
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Andooosamaaa
Xbalanque
6
6
3
1.25
W
Merlin
Esceanor
Merlin
2
4
4
1
L
Sun Wukong
GodChobits
Sun Wukong
3
6
0
0.5
L
0
10
2
0.1
L
3
4
6
1.5
L
Ares
Kitones
Ares
2
11
1
0.23
W
12
2
7
7.75
W
Izanami
SCDLR
Izanami
0
3
11
1.83
W
Ymir
ZBFI
Ymir
2
6
8
1
W
21
0
7
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
62,376
78,832
Taken
62,671
43,398
Mitigated
29,968
5,893
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Andooosamaaa
Xbalanque
10,787
5,973
0
1,749
12,783
3,930
4,504
1,582
11,137
0
60,351
W
Merlin
Esceanor
Merlin
6,514
694
108
923
9,289
3,486
2,091
1,899
7,390
52,314
0
L
Sun Wukong
GodChobits
Sun Wukong
3,921
317
0
2,338
15,804
9,883
0
1,127
14,441
0
33,529
L
2,842
1,097
0
933
12,878
5,345
0
875
11,969
0
31,533
L
6,634
882
0
873
19,510
15,818
0
3,093
16,117
18,305
0
L
Ares
Kitones
Ares
2,511
410
0
0
17,857
8,422
0
2,381
15,106
15,486
0
W
20,204
8,478
0
5,583
14,081
6,153
990
1,072
13,009
0
110,104
W
Izanami
SCDLR
Izanami
9,197
6,032
0
4,376
12,856
3,811
2,769
3,289
9,567
0
55,627
W
Ymir
ZBFI
Ymir
3,148
552
0
4,361
15,396
11,427
1,161
3,783
11,613
29,555
0
W
23,313
8,440
0
6,871
11,049
5,091
2,686
1,953
9,096
0
121,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
56,614
287
Minions Killed
584
0
Camps Cleared
0
1,377,477
Distance Traveled
1,794,848
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,722
512
122
6
0
277,427
3
W
Merlin
10,435
549
119
6
0
275,625
2
L
Sun Wukong
8,819
464
70
4
0
242,708
0
L
Thor
7,161
377
47
2
0
257,058
0
L
Geb
8,502
447
19
1
0
325,047
0
L
Ares
7,455
392
29
2
0
275,237
2
W
Loki
12,981
683
163
9
0
417,695
4
W
Izanami
9,262
487
87
5
0
359,541
4
W
Ymir
9,908
521
42
2
0
326,849
1
W
Ullr
14,028
738
173
9
0
415,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role