Player Matchup

Tiamat
Tiamat
KungPowCriken
Tiamat
Level 156
God Stats
1W - 0L
1,650 SR
Queue Stats
9W - 23L
1,341 Elo+
Party 3
Fenrir
Fenrir
MissyMissile99
Fenrir
Level 156
God Stats
1W - 0L
1,537 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 3
Danzaburou
Danzaburou
Soushi-Sushii
Danzaburou
Level 28
God Stats
1W - 3L
1,627 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 3
Anubis
Anubis
antibioticsss
Anubis
Level 99
God Stats
2W - 0L
1,615 SR
Queue Stats
4W - 3L
1,438 Elo+
Party 3
Team Averages
Level 110
1,607 SR
1,364 Elo+

VS

Team Averages
Level 75
1,430 SR
1,491 Elo+
Janus
Janus
Archangel-_-1996
Janus
Level 140
God Stats
0W - 7L
1,204 SR
Queue Stats
30W - 45L
1,312 Elo+
Party 1
Ganesha
Ganesha
Grandmasta_Kaige
Ganesha
Level 84
God Stats
4W - 3L
1,576 SR
Queue Stats
13W - 24L
1,382 Elo+
Party 1
The Morrigan
The Morrigan
harith_cazador15
The Morrigan
Level 29
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Fafnir
Fafnir
thirdeyewbjj
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,615
962
9,440
7,086
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 4 / 3
9,620
962
6,478
8,087
5,117
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Soushi-Sushii
Danzaburou
13
0 / 0 / 6
8,450
845
2,846
3,239
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 1 / 5
9,253
925
5,223
6,212
2,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
7,804
780
5,095
9,229
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 5 / 4
7,045
705
2,422
9,283
8,135
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
harith_cazador15
The Morrigan
12
1 / 6 / 0
7,134
713
2,158
7,402
2,406
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
11
1 / 3 / 0
6,958
696
2,192
6,498
3,936
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
5
6
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
0
5
4
0.4
W
7
1
8
11
W
8
4
3
2.38
W
Danzaburou
Soushi-Sushii
Danzaburou
0
0
6
3
W
5
1
5
7.5
L
The Morrigan
harith_cazador15
The Morrigan
1
6
0
0.17
L
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
11,867
24,624
Taken
32,412
14,434
Mitigated
17,170
7,550
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,095
263
51
726
9,229
2,693
0
4,350
4,648
23,619
0
L
2,422
317
0
1,415
9,283
8,135
0
4,028
5,183
12,950
0
W
9,440
707
0
2,355
7,086
5,660
521
3,409
3,564
34,957
0
W
6,478
1,730
0
919
8,087
5,117
2,349
2,481
5,150
0
20,638
W
Danzaburou
Soushi-Sushii
Danzaburou
2,846
1,715
0
846
3,239
1,101
1,390
1,867
1,344
0
17,898
W
5,223
419
0
3,430
6,212
2,556
1,458
4,143
1,900
29,364
0
L
The Morrigan
harith_cazador15
The Morrigan
2,158
300
83
877
7,402
2,406
566
4,244
2,789
16,172
249
L
Fafnir
2,192
272
0
202
6,498
3,936
0
1,837
4,593
9,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
28,941
169
Minions Killed
104
5
Camps Cleared
9
724,510
Distance Traveled
544,867
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,804
780
41
4
4
135,097
1
L
Ganesha
7,045
705
6
1
0
148,595
0
W
Tiamat
9,615
962
51
5
1
188,442
1
W
Fenrir
9,620
962
32
3
2
192,098
1
W
Danzaburou
8,450
845
45
5
0
191,692
1
W
Anubis
9,253
925
41
4
2
152,278
0
L
The Morrigan
7,134
713
45
5
2
139,521
1
L
Fafnir
6,958
696
12
1
3
121,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role