Player Matchup

Chernobog
Chernobog
Reaper2215416
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,151 Elo+
Party 1
Bakasura
Bakasura
SaltyBunny64508
Bakasura
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 23L
1,371 Elo+
Solo
Khepri
Khepri
TheDerpySn0wMan
Khepri
Level 86
God Stats
4W - 1L
1,643 SR
Queue Stats
86W - 103L
1,376 Elo+
Party 1
Team Averages
Level 43
1,548 SR
1,299 Elo+

VS

Team Averages
Level 77
1,596 SR
1,396 Elo+
Fenrir
Fenrir
MomSeckser420
Fenrir
Level 115
God Stats
13W - 11L
1,608 SR
Queue Stats
270W - 291L
1,423 Elo+
Party 2
Hercules
Hercules
frumdahude
Hercules
Level 22
God Stats
12W - 18L
1,500 SR
Queue Stats
119W - 161L
1,365 Elo+
Party 2
Yemoja
Yemoja
pharaohxXxAzeil
Yemoja
Level 94
God Stats
1W - 1L
1,682 SR
Queue Stats
46W - 55L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Reaper2215416
Chernobog
9
0 / 0 / 7
6,286
629
2,983
3,273
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
13
12 / 1 / 2
8,633
863
12,611
8,326
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 0 / 9
8,078
808
6,469
8,187
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,844
584
2,607
9,608
4,076
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hercules
frumdahude
Hercules
8
1 / 7 / 0
6,321
632
5,425
11,590
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
5,816
582
2,463
7,841
3,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
1
1
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chernobog
Reaper2215416
Chernobog
0
0
7
3.5
W
Bakasura
12
1
2
13
W
2
0
9
6.5
L
Hercules
frumdahude
Hercules
1
7
0
0.14
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
10,495
19,786
Taken
29,039
16,587
Mitigated
15,371
3,980
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,607
830
0
719
9,608
4,076
0
2,485
6,766
0
8,953
W
Chernobog
Reaper2215416
Chernobog
2,983
2,031
106
94
3,273
1,375
716
378
2,895
0
9,064
W
Bakasura
12,611
8,602
0
2,669
8,326
5,578
177
1,380
6,946
0
31,573
W
6,469
1,842
0
1,111
8,187
9,634
66
1,231
6,956
18,215
0
L
Hercules
frumdahude
Hercules
5,425
1,718
0
1,758
11,590
7,499
0
2,931
7,322
0
11,388
L
2,463
801
1,310
442
7,841
3,796
0
1,139
6,076
12,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,997
Gold Earned
17,981
99
Minions Killed
44
9
Camps Cleared
0
570,986
Distance Traveled
492,183
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,844
584
12
1
0
186,005
1
W
Chernobog
6,286
629
13
1
0
156,184
0
W
Bakasura
8,633
863
66
7
9
216,812
0
W
Khepri
8,078
808
20
2
0
197,990
1
L
Hercules
6,321
632
16
2
0
154,486
0
L
Yemoja
5,816
582
16
2
0
151,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role