Player Matchup

Fafnir
Fafnir
Bronze III
 
Fafnir
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
Floridian305
Loki
Silver III
Level 48
God Stats
2W - 2L
1,550 SR
Queue Stats
80W - 95L
752 MMR
Solo
Jormungandr
Jormungandr
Silver III
HairyEGGSs
Jormungandr
Silver III
Level 104
God Stats
11W - 10L
1,511 SR
Queue Stats
672W - 712L
852 MMR
Party 1
Izanami
Izanami
Bronze I
bulldozzzzr
Izanami
Bronze I
Level 66
God Stats
6W - 11L
1,357 SR
Queue Stats
124W - 160L
388 MMR
Party 1
Rama
Rama
Silver V
dodysmoQ
Rama
Silver V
Level 105
God Stats
17W - 11L
1,548 SR
Queue Stats
126W - 152L
548 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,493 SR
808 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,540 SR
625 MMR
Hachiman
Hachiman
Silver IV
GAMERGOLFYT
Hachiman
Silver IV
Level 79
God Stats
2W - 0L
1,669 SR
Queue Stats
143W - 157L
793 MMR
Solo
Cthulhu
Cthulhu
Bronze II
MaskedKane316
Cthulhu
Bronze II
Level 142
God Stats
8W - 15L
1,361 SR
Queue Stats
267W - 305L
142 MMR
Solo
Ymir
Ymir
Silver IV
Moff Thrawn
Ymir
Silver IV
Level 127
God Stats
28W - 26L
1,593 SR
Queue Stats
285W - 288L
632 MMR
Solo
Susano
Susano
Silver IV
VANLUEX1
Susano
Silver IV
Level 118
God Stats
1W - 1L
1,608 SR
Queue Stats
119W - 114L
738 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
kango890
Zhong Kui
Silver III
Level 127
God Stats
4W - 4L
1,469 SR
Queue Stats
348W - 375L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 4 / 0
4,968
452
2,384
9,550
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 0
5,585
508
1,695
5,557
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HairyEGGSs
Jormungandr
9
0 / 4 / 1
5,406
491
5,201
7,034
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
bulldozzzzr
Izanami
9
0 / 4 / 1
4,788
435
2,933
6,180
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
8
0 / 3 / 0
4,960
451
3,176
6,275
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneAthenaCu ChulainnMorgan Le Fay

VS

Bans
CharybdisChaacHadesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GAMERGOLFYT
Hachiman
10
5 / 1 / 2
6,516
592
6,203
6,462
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
4 / 1 / 0
6,811
619
5,595
8,951
4,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 0 / 6
6,198
563
3,732
7,933
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
VANLUEX1
Susano
10
1 / 0 / 3
6,020
547
1,744
5,530
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
kango890
Zhong Kui
12
4 / 0 / 1
6,841
622
6,883
7,442
5,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
16
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
0
0
L
2
1
0
2
W
Hachiman
GAMERGOLFYT
Hachiman
5
1
2
6
L
Jormungandr
HairyEGGSs
Jormungandr
0
4
1
0.13
W
Cthulhu
4
1
0
4
W
1
0
6
4
W
Susano
VANLUEX1
Susano
1
0
3
2.5
L
Izanami
bulldozzzzr
Izanami
0
4
1
0.13
L
Rama
0
3
0
0
W
Zhong Kui
kango890
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
24,157
34,596
Taken
36,318
15,590
Mitigated
19,135
8,740
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,384
771
0
2,723
9,550
7,789
0
4,253
5,297
9,568
0
L
1,695
243
0
2,476
5,557
1,540
0
1,488
4,069
0
29,290
W
Hachiman
GAMERGOLFYT
Hachiman
6,203
3,259
60
2,811
6,462
2,078
523
714
5,748
0
33,735
L
Jormungandr
HairyEGGSs
Jormungandr
5,201
2,024
0
715
7,034
2,660
0
5,595
1,439
25,403
0
W
Cthulhu
5,595
1,211
0
3,974
8,951
4,621
0
5,076
3,875
29,111
0
W
3,732
1,456
0
3,357
7,933
5,490
240
1,297
6,636
15,496
0
W
Susano
VANLUEX1
Susano
1,744
442
0
3,962
5,530
1,669
0
142
5,388
0
30,903
L
Izanami
bulldozzzzr
Izanami
2,933
1,911
0
1,408
6,180
1,369
0
611
5,569
0
24,128
L
Rama
3,176
1,583
0
1,418
6,275
2,232
0
4,263
2,012
130
21,112
W
Zhong Kui
kango890
Zhong Kui
6,883
858
0
4,195
7,442
5,277
784
565
6,877
39,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
32,386
226
Minions Killed
313
0
Camps Cleared
0
914,241
Distance Traveled
1,030,501
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,968
452
9
1
0
200,281
0
L
Loki
5,585
508
56
5
0
202,021
2
W
Hachiman
6,516
592
63
6
0
196,849
3
L
Jormungandr
5,406
491
57
5
0
170,034
3
W
Cthulhu
6,811
619
79
7
0
171,723
0
W
Ymir
6,198
563
19
2
0
214,448
5
W
Susano
6,020
547
68
6
0
249,354
0
L
Izanami
4,788
435
51
5
0
183,922
4
L
Rama
4,960
451
53
5
0
157,983
2
W
Zhong Kui
6,841
622
84
8
0
198,127
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role