Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LuckyCharly258
Loki
Level 118
God Stats
9W - 6L
1,576 SR
Queue Stats
243W - 219L
1,534 Elo+
Solo
Kukulkan
Kukulkan
RentalBrute9
Kukulkan
Level 87
God Stats
1W - 2L
1,367 SR
Queue Stats
101W - 103L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Wilwo-Baggins
Baron Samedi
Level 108
God Stats
61W - 60L
1,503 SR
Queue Stats
312W - 324L
1,396 Elo+
Solo
Danzaburou
Danzaburou
kraftiness
Danzaburou
Level 102
God Stats
2W - 6L
1,339 SR
Queue Stats
376W - 375L
1,391 Elo+
Solo
Team Averages
Level 101
1,457 SR
1,448 Elo+

VS

Team Averages
Level 96
1,522 SR
1,435 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KSI Shaolin
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,446 Elo+
Party 1
Sol
Sol
TushieBean184
Sol
Level 120
God Stats
54W - 52L
1,511 SR
Queue Stats
526W - 563L
1,427 Elo+
Solo
Ra
Ra
XoTiC HaZe
Ra
Level 129
God Stats
98W - 79L
1,558 SR
Queue Stats
615W - 618L
1,397 Elo+
Solo
Fenrir
Fenrir
XyTheGod
Fenrir
Level 65
God Stats
3W - 0L
1,539 SR
Queue Stats
16W - 18L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 8 / 4
6,273
314
1,929
13,916
7,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
12 / 3 / 2
11,196
560
18,733
15,456
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
RentalBrute9
Kukulkan
13
1 / 6 / 8
8,514
426
12,667
10,911
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Wilwo-Baggins
Baron Samedi
13
0 / 6 / 5
7,935
397
8,761
14,361
5,792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kraftiness
Danzaburou
13
1 / 5 / 0
8,448
422
3,593
10,333
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 0 / 2
11,610
581
6,260
12,499
5,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
15
3 / 1 / 14
10,695
535
5,209
17,897
24,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 5 / 9
9,889
494
13,110
15,863
5,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 5 / 4
10,134
507
7,560
15,131
6,123
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
XyTheGod
Fenrir
18
11 / 4 / 3
11,692
585
11,607
12,750
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
14
Kills
26
28
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
8
4
0.25
W
Medusa
 
Medusa
6
0
2
7
W
Fafnir
3
1
14
10
L
12
3
2
4.33
L
Kukulkan
RentalBrute9
Kukulkan
1
6
8
0.83
W
2
5
9
1.3
L
Baron Samedi
Wilwo-Baggins
Baron Samedi
0
6
5
0.42
W
4
5
4
1.2
W
Fenrir
XyTheGod
Fenrir
11
4
3
3.13
L
Danzaburou
kraftiness
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,683
Damage
43,746
64,977
Taken
74,140
24,771
Mitigated
48,334
17,301
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,929
62
0
3,346
13,916
7,103
0
4,474
9,442
15,079
0
W
Medusa
 
Medusa
6,260
2,817
0
3,356
12,499
5,379
3,273
1,244
11,215
0
88,822
W
Fafnir
5,209
1,194
0
2,430
17,897
24,729
48
8,147
9,298
31,451
0
L
18,733
7,623
0
5,780
15,456
5,661
0
5,297
10,159
0
77,565
L
Kukulkan
RentalBrute9
Kukulkan
12,667
1,759
0
752
10,911
3,212
0
5,370
5,541
47,122
0
W
13,110
2,604
0
5,845
15,863
5,757
635
5,618
10,009
57,693
0
L
Baron Samedi
Wilwo-Baggins
Baron Samedi
8,761
296
681
4,412
14,361
5,792
410
8,402
5,959
45,013
0
W
7,560
245
1,215
6,463
15,131
6,123
1,717
5,351
9,732
67,532
0
W
Fenrir
XyTheGod
Fenrir
11,607
1,677
0
4,490
12,750
6,346
1,606
2,287
10,389
0
70,706
L
Danzaburou
kraftiness
Danzaburou
3,593
1,263
0
2,330
10,333
3,003
1,093
2,336
7,997
0
49,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
54,020
409
Minions Killed
528
0
Camps Cleared
0
1,579,515
Distance Traveled
1,817,733
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,273
314
25
1
0
292,016
6
W
Medusa
11,610
581
149
7
0
343,861
1
W
Fafnir
10,695
535
49
2
0
370,536
6
L
Loki
11,196
560
128
6
0
348,099
1
L
Kukulkan
8,514
426
92
5
0
336,182
2
W
Sol
9,889
494
97
5
0
350,040
0
L
Baron Samedi
7,935
397
75
4
0
325,189
1
W
Ra
10,134
507
116
6
0
351,444
0
W
Fenrir
11,692
585
117
6
0
401,852
3
L
Danzaburou
8,448
422
89
4
0
278,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role