Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
IMTKing
Bellona
Silver III
Level 124
God Stats
2W - 3L
1,606 SR
Queue Stats
50W - 66L
947 MMR
Solo
Arachne
Arachne
Silver V
Negroider
Arachne
Silver V
Level 39
God Stats
0W - 1L
1,790 SR
Queue Stats
31W - 42L
1,064 MMR
Solo
Danzaburou
Danzaburou
Silver V
jwmartin090
Danzaburou
Silver V
Level 143
God Stats
27W - 27L
1,413 SR
Queue Stats
748W - 772L
803 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,562 SR
1,163 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,473 SR
1,104 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver II
 
Pele
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
AFGEMANO
Morgan Le Fay
Silver II
Level 159
God Stats
2W - 1L
1,479 SR
Queue Stats
186W - 209L
974 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Walfric
Sylvanus
Bronze I
Level 125
God Stats
6W - 8L
1,300 SR
Queue Stats
71W - 99L
491 MMR
Solo
Hou Yi
Hou Yi
Silver I
ch3rn0byill
Hou Yi
Silver I
Level 144
God Stats
23W - 20L
1,585 SR
Queue Stats
145W - 146L
1,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 5 / 1
6,930
495
4,209
8,581
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
 
Khepri
10
0 / 1 / 3
6,212
444
2,183
8,104
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
IMTKing
Bellona
13
2 / 4 / 1
7,442
532
7,329
11,970
10,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Negroider
Arachne
11
2 / 1 / 1
6,945
496
4,665
11,177
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
jwmartin090
Danzaburou
12
2 / 3 / 1
7,551
539
5,484
9,240
2,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiTiamatSetAthenaPersephone

VS

Bans
ApolloUllrJanusGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 3
8,394
600
9,392
9,938
6,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
 
Pele
14
4 / 1 / 1
8,266
590
6,488
9,596
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
AFGEMANO
Morgan Le Fay
14
2 / 0 / 3
7,745
553
6,074
4,500
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Walfric
Sylvanus
10
1 / 3 / 2
6,527
466
3,501
8,565
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
14
4 / 1 / 1
8,147
582
8,544
8,402
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
13
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
1
0.3
L
Khepri
 
Khepri
0
1
3
1.5
W
Chaac
 
Chaac
2
2
3
1.75
W
Pele
 
Pele
4
1
1
4.5
W
Morgan Le Fay
AFGEMANO
Morgan Le Fay
2
0
3
3.5
L
Bellona
IMTKing
Bellona
2
4
1
0.63
L
Arachne
Negroider
Arachne
2
1
1
2.5
W
Sylvanus
Walfric
Sylvanus
1
3
2
0.67
W
Hou Yi
4
1
1
4.5
L
Danzaburou
jwmartin090
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
33,999
49,072
Taken
41,001
25,643
Mitigated
19,434
14,142
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,209
1,149
0
1,995
8,581
2,310
0
3,006
5,369
45,017
0
L
Khepri
 
Khepri
2,183
137
0
2,218
8,104
5,719
0
3,517
4,475
13,953
0
W
Chaac
 
Chaac
9,392
1,400
0
4,686
9,938
6,176
0
1,650
8,264
3,148
51,452
W
Pele
 
Pele
6,488
1,511
0
5,471
9,596
3,035
78
685
8,867
0
61,265
W
Morgan Le Fay
AFGEMANO
Morgan Le Fay
6,074
506
0
2,402
4,500
1,598
56
962
3,426
47,535
0
L
Bellona
IMTKing
Bellona
7,329
2,530
0
2,261
11,970
10,850
0
832
11,138
4,421
38,280
L
Arachne
Negroider
Arachne
4,665
4,234
0
4,888
11,177
3,887
0
1,821
9,300
0
34,169
W
Sylvanus
Walfric
Sylvanus
3,501
821
890
2,778
8,565
6,192
279
2,745
5,708
17,476
0
W
Hou Yi
8,544
4,651
0
3,430
8,402
2,433
0
916
7,444
0
54,568
L
Danzaburou
jwmartin090
Danzaburou
5,484
3,075
0
2,780
9,240
2,877
0
1,089
8,107
0
49,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
39,079
375
Minions Killed
469
0
Camps Cleared
0
1,366,952
Distance Traveled
1,438,581
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,930
495
96
7
0
278,267
3
L
Khepri
6,212
444
26
2
0
276,960
7
W
Chaac
8,394
600
123
9
0
311,579
8
W
Pele
8,266
590
126
9
0
338,940
5
W
Morgan Le Fay
7,745
553
96
7
0
280,455
7
L
Bellona
7,442
532
82
6
0
245,759
3
L
Arachne
6,945
496
72
5
0
306,942
3
W
Sylvanus
6,527
466
20
1
0
231,635
4
W
Hou Yi
8,147
582
104
7
0
275,972
7
L
Danzaburou
7,551
539
99
7
0
259,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role