Player Matchup

Cthulhu
Cthulhu
MeahMouse
Cthulhu
Level 7
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Nemesis
Nemesis
Scathelol
Nemesis
Level 29
God Stats
4W - 6L
1,599 SR
Queue Stats
201W - 217L
1,451 Elo+
Solo
Heimdallr
Heimdallr
XxWRAITH_KINGxX
Heimdallr
Level 22
God Stats
14W - 16L
1,506 SR
Queue Stats
36W - 43L
1,297 Elo+
Solo
Merlin
Merlin
YG-DeeKay
Merlin
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
83W - 84L
1,442 Elo+
Solo
Danzaburou
Danzaburou
magicmike1406
Danzaburou
Level 24
God Stats
25W - 37L
1,390 SR
Queue Stats
81W - 103L
1,323 Elo+
Solo
Team Averages
Level 22
1,393 SR
1,359 Elo+

VS

Team Averages
Level 23
1,546 SR
1,426 Elo+
Izanami
Izanami
AkumaGCMps
Izanami
Level 25
God Stats
13W - 6L
1,690 SR
Queue Stats
69W - 66L
1,513 Elo+
Solo
Kali
Kali
Natilla-CR
Kali
Level 22
God Stats
2W - 0L
1,700 SR
Queue Stats
59W - 66L
1,362 Elo+
Solo
Discordia
Discordia
Shunne2088
Discordia
Level 18
God Stats
1W - 0L
1,705 SR
Queue Stats
67W - 53L
1,584 Elo+
Solo
Zeus
Zeus
kike-acdc
Zeus
Level 23
God Stats
22W - 13L
1,438 SR
Queue Stats
139W - 151L
1,335 Elo+
Solo
Cthulhu
Cthulhu
laureano2134
Cthulhu
Level 26
God Stats
4W - 7L
1,198 SR
Queue Stats
59W - 60L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeahMouse
Cthulhu
16
1 / 11 / 7
10,876
403
9,601
33,283
23,412
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Scathelol
Nemesis
20
15 / 2 / 2
16,973
629
18,158
21,118
9,739
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
XxWRAITH_KINGxX
Heimdallr
20
2 / 8 / 7
13,113
486
10,622
20,992
8,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
YG-DeeKay
Merlin
16
7 / 5 / 4
11,840
439
9,446
12,528
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
magicmike1406
Danzaburou
17
1 / 13 / 9
11,690
433
8,648
25,341
7,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkumaGCMps
Izanami
20
17 / 5 / 3
16,966
628
17,460
17,266
6,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 11
13,586
503
10,079
24,016
9,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Shunne2088
Discordia
19
5 / 9 / 11
13,281
492
22,860
17,659
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
12 / 3 / 5
16,041
594
27,064
17,319
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
laureano2134
Cthulhu
12
2 / 4 / 10
10,114
375
5,999
10,899
3,940
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
79
26
Kills
39
39
Deaths
26
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkumaGCMps
Izanami
17
5
3
3.7
L
Cthulhu
MeahMouse
Cthulhu
1
11
7
0.41
W
3
5
11
1.7
L
Nemesis
Scathelol
Nemesis
15
2
2
8
W
Discordia
Shunne2088
Discordia
5
9
11
1.17
L
Heimdallr
XxWRAITH_KINGxX
Heimdallr
2
8
7
0.69
L
Merlin
YG-DeeKay
Merlin
7
5
4
1.8
W
Zeus
12
3
5
4.83
W
Cthulhu
laureano2134
Cthulhu
2
4
10
1.75
L
Danzaburou
magicmike1406
Danzaburou
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,475
Damage
83,462
113,262
Taken
87,159
53,765
Mitigated
31,005
30,360
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkumaGCMps
Izanami
17,460
15,227
0
5,298
17,266
6,405
6,056
3,984
13,278
0
184,959
L
Cthulhu
MeahMouse
Cthulhu
9,601
510
0
6,175
33,283
23,412
99
15,378
17,291
41,174
0
W
10,079
4,345
0
4,314
24,016
9,345
224
4,030
19,986
0
105,820
L
Nemesis
Scathelol
Nemesis
18,158
7,450
0
11,047
21,118
9,739
871
9,352
11,344
0
152,665
W
Discordia
Shunne2088
Discordia
22,860
1,201
198
3,124
17,659
5,172
257
4,353
13,306
84,499
0
L
Heimdallr
XxWRAITH_KINGxX
Heimdallr
10,622
3,347
0
4,549
20,992
8,462
0
13,670
7,182
0
90,420
L
Merlin
YG-DeeKay
Merlin
9,446
353
0
3,510
12,528
4,321
624
6,189
5,926
56,322
0
W
Zeus
27,064
2,147
0
10,242
17,319
6,143
0
3,065
14,254
100,121
0
W
Cthulhu
laureano2134
Cthulhu
5,999
769
164
864
10,899
3,940
1,083
4,089
6,810
26,460
0
L
Danzaburou
magicmike1406
Danzaburou
8,648
3,771
0
5,079
25,341
7,831
472
9,578
15,342
0
68,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,492
Gold Earned
69,988
627
Minions Killed
715
0
Camps Cleared
0
2,262,043
Distance Traveled
2,323,134
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,966
628
236
9
0
453,666
0
L
Cthulhu
10,876
403
53
2
0
428,669
0
W
Kali
13,586
503
139
5
0
585,648
0
L
Nemesis
16,973
629
223
8
0
604,615
5
W
Discordia
13,281
492
136
5
0
472,105
1
L
Heimdallr
13,113
486
157
6
0
448,669
0
L
Merlin
11,840
439
88
3
0
343,146
1
W
Zeus
16,041
594
159
6
0
525,468
3
W
Cthulhu
10,114
375
45
2
0
286,247
0
L
Danzaburou
11,690
433
106
4
0
436,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role