Player Matchup

Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Anãodemoto
Mulan
Level 6
God Stats
3W - 1L
1,188 SR
Queue Stats
7W - 4L
1,580 Elo+
Party 1
Osiris
Osiris
DeftCashew85374
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,484 Elo+
Solo
Olorun
Olorun
DragonFIRE709
Olorun
Level 107
God Stats
4W - 7L
1,597 SR
Queue Stats
167W - 140L
1,575 Elo+
Party 1
Anubis
Anubis
PetroniusJohn
Anubis
Level 28
God Stats
20W - 20L
1,538 SR
Queue Stats
35W - 34L
1,473 Elo+
Solo
Team Averages
Level 37
1,465 SR
1,522 Elo+

VS

Team Averages
Level 26
1,465 SR
1,413 Elo+
Olorun
Olorun
And4ya115
Olorun
Level 60
God Stats
2W - 6L
1,301 SR
Queue Stats
199W - 343L
1,325 Elo+
Party 2
Athena
Athena
CrazyGoldDiamon
Athena
Level 22
God Stats
4W - 8L
1,360 SR
Queue Stats
26W - 36L
1,377 Elo+
Party 2
Mulan
Mulan
Schoolar
Mulan
Level 5
God Stats
2W - 1L
1,830 SR
Queue Stats
7W - 4L
1,650 Elo+
Solo
Fenrir
Fenrir
carlosxv15
Fenrir
Level 28
God Stats
16W - 23L
1,332 SR
Queue Stats
118W - 233L
1,246 Elo+
Party 2
Chang'e
Chang'e
peyjuan
Chang'e
Level 17
God Stats
6W - 22L
1,500 SR
Queue Stats
107W - 183L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 4 / 3
5,462
546
1,942
6,412
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 1 / 6
6,478
648
5,825
7,002
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,756
476
1,288
4,522
2,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 3
6,969
697
6,924
6,284
2,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
10 / 1 / 1
7,216
722
9,786
6,059
2,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
And4ya115
Olorun
8
1 / 6 / 0
4,951
495
3,644
8,234
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 2
5,441
544
1,773
9,280
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Schoolar
Mulan
11
5 / 1 / 1
6,991
699
7,006
7,064
5,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
carlosxv15
Fenrir
8
3 / 5 / 2
6,092
609
4,878
8,224
2,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
peyjuan
Chang'e
9
0 / 6 / 1
5,150
515
2,259
8,823
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
20
Kills
10
10
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
4
3
0.38
L
Olorun
And4ya115
Olorun
1
6
0
0.17
W
5
1
6
8
L
1
2
2
1
W
0
3
0
0
W
5
1
3
6.5
W
10
1
1
10.5
L
Mulan
Schoolar
Mulan
5
1
1
5.5
L
Fenrir
carlosxv15
Fenrir
3
5
2
0.8
L
Chang'e
peyjuan
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
19,560
30,279
Taken
41,625
15,019
Mitigated
16,490
10,237
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,942
512
0
1,190
6,412
2,414
0
755
5,613
0
27,063
L
Olorun
And4ya115
Olorun
3,644
1,280
235
2,003
8,234
2,029
301
3,466
4,768
22,250
0
W
5,825
962
0
1,238
7,002
5,400
0
2,669
4,299
0
12,055
L
1,773
641
163
1,543
9,280
4,975
0
3,949
5,331
11,242
0
W
1,288
588
0
510
4,522
2,348
0
0
4,522
0
13,248
W
6,924
3,695
457
3,997
6,284
2,306
0
2,068
4,216
47,441
0
W
9,786
463
0
2,845
6,059
2,551
104
1,995
3,912
44,427
0
L
Mulan
Schoolar
Mulan
7,006
1,371
0
2,616
7,064
5,329
242
1,158
5,906
0
36,783
L
Fenrir
carlosxv15
Fenrir
4,878
1,007
0
1,213
8,224
2,219
0
3,066
5,158
0
23,303
L
Chang'e
peyjuan
Chang'e
2,259
321
254
2,553
8,823
1,938
0
5,071
3,752
20,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
28,625
248
Minions Killed
219
0
Camps Cleared
0
886,876
Distance Traveled
995,695
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,462
546
52
5
0
204,247
1
L
Olorun
4,951
495
44
4
0
175,734
1
W
Mulan
6,478
648
15
2
0
203,248
0
L
Athena
5,441
544
25
3
0
231,457
2
W
Osiris
4,756
476
35
4
0
108,942
1
W
Olorun
6,969
697
78
8
0
177,167
2
W
Anubis
7,216
722
68
7
0
193,272
1
L
Mulan
6,991
699
77
8
0
201,265
3
L
Fenrir
6,092
609
39
4
0
206,142
2
L
Chang'e
5,150
515
34
3
0
181,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role