Player Matchup

Jormungandr
Jormungandr
LAndromalius
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
NexMash
Nu Wa
Level 20
God Stats
1W - 1L
1,724 SR
Queue Stats
38W - 33L
1,479 Elo+
Solo
Kukulkan
Kukulkan
StevenS2S
Kukulkan
Level 14
God Stats
6W - 4L
1,684 SR
Queue Stats
20W - 21L
1,497 Elo+
Solo
Odin
Odin
UranAkira
Odin
Level 6
God Stats
7W - 3L
1,551 SR
Queue Stats
10W - 7L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
maxisaweiner
Heimdallr
Level 29
God Stats
30W - 27L
1,535 SR
Queue Stats
114W - 119L
1,449 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,478 Elo+

VS

Team Averages
Level 27
1,610 SR
1,498 Elo+
Nemesis
Nemesis
AliNiyazi
Nemesis
Level 40
God Stats
1W - 1L
1,302 SR
Queue Stats
55W - 54L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Crêatif
Baron Samedi
Level 33
God Stats
2W - 0L
1,712 SR
Queue Stats
63W - 55L
1,534 Elo+
Party 1
Yemoja
Yemoja
Hygieas
Yemoja
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
29W - 19L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ikar0us
Morgan Le Fay
Level 16
God Stats
3W - 4L
1,524 SR
Queue Stats
31W - 36L
1,350 Elo+
Solo
Medusa
Medusa
kicpir9916
Medusa
Level 28
God Stats
2W - 0L
1,787 SR
Queue Stats
206W - 107L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LAndromalius
Jormungandr
20
4 / 9 / 21
14,592
1,042
17,093
27,307
42,266
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
NexMash
Nu Wa
20
7 / 12 / 18
15,278
1,091
29,782
23,734
9,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
StevenS2S
Kukulkan
20
3 / 6 / 7
13,824
987
17,414
13,632
6,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
4 / 7 / 16
13,614
972
15,955
22,980
29,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
maxisaweiner
Heimdallr
20
10 / 10 / 12
15,302
1,093
22,791
21,898
10,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AliNiyazi
Nemesis
20
4 / 8 / 25
13,831
988
8,202
21,611
8,973
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Crêatif
Baron Samedi
20
7 / 6 / 26
15,572
1,112
18,416
18,565
8,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Hygieas
Yemoja
20
1 / 5 / 24
14,413
1,030
9,761
23,017
29,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Ikar0us
Morgan Le Fay
20
3 / 5 / 27
13,890
992
10,288
18,603
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
kicpir9916
Medusa
20
29 / 4 / 12
21,230
1,516
57,474
29,700
9,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
158
28
Kills
44
44
Deaths
28
74
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AliNiyazi
Nemesis
4
8
25
2.06
W
Baron Samedi
Crêatif
Baron Samedi
7
6
26
3.33
W
Yemoja
Hygieas
Yemoja
1
5
24
2.6
W
Morgan Le Fay
Ikar0us
Morgan Le Fay
3
5
27
3.3
L
Jormungandr
LAndromalius
Jormungandr
4
9
21
1.61
L
Nu Wa
NexMash
Nu Wa
7
12
18
1.33
L
Kukulkan
StevenS2S
Kukulkan
3
6
7
1.08
L
Odin
4
7
16
1.71
W
Medusa
kicpir9916
Medusa
29
4
12
8.75
L
Heimdallr
maxisaweiner
Heimdallr
10
10
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,035
Damage
104,141
109,551
Taken
111,496
98,378
Mitigated
64,186
2,949
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AliNiyazi
Nemesis
8,202
3,413
0
1,502
21,611
8,973
0
10,959
10,100
0
17,476
W
Baron Samedi
Crêatif
Baron Samedi
18,416
847
3,499
2,252
18,565
8,904
0
9,053
9,141
59,395
0
W
Yemoja
Hygieas
Yemoja
9,761
750
1,895
2,272
23,017
29,233
0
12,852
9,684
36,989
0
W
Morgan Le Fay
Ikar0us
Morgan Le Fay
10,288
742
526
1,475
18,603
7,132
0
13,216
5,182
31,932
0
L
Jormungandr
LAndromalius
Jormungandr
17,093
2,508
0
10
27,307
42,266
0
7,565
19,170
37,414
0
L
Nu Wa
NexMash
Nu Wa
29,782
10,324
0
817
23,734
9,530
0
7,234
16,500
53,662
0
L
Kukulkan
StevenS2S
Kukulkan
17,414
240
0
358
13,632
6,326
0
2,650
10,982
61,473
0
L
Odin
15,955
2,636
0
1,764
22,980
29,870
0
13,131
9,849
239
20,591
W
Medusa
kicpir9916
Medusa
57,474
42,850
0
12,485
29,700
9,944
0
18,448
10,766
0
115,551
L
Heimdallr
maxisaweiner
Heimdallr
22,791
9,746
0
0
21,898
10,386
0
7,885
14,013
0
60,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,610
Gold Earned
78,936
295
Minions Killed
332
8
Camps Cleared
10
1,275,168
Distance Traveled
1,392,807
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,831
988
7
1
2
260,514
0
W
Baron Samedi
15,572
1,112
98
7
0
294,476
3
W
Yemoja
14,413
1,030
47
3
0
255,179
0
W
Morgan Le Fay
13,890
992
37
3
2
279,771
0
L
Jormungandr
14,592
1,042
42
3
2
273,246
1
L
Nu Wa
15,278
1,091
43
3
0
242,983
0
L
Kukulkan
13,824
987
131
9
3
225,711
5
L
Odin
13,614
972
10
1
0
296,430
3
W
Medusa
21,230
1,516
143
10
6
302,867
0
L
Heimdallr
15,302
1,093
69
5
3
236,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role