Player Matchup

Apollo
Apollo
Jabronee50
Apollo
Level 47
God Stats
12W - 28L
1,293 SR
Queue Stats
37W - 123L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
TheTokenJoker
Cthulhu
Level 103
God Stats
1W - 4L
1,161 SR
Queue Stats
60W - 157L
1,269 Elo+
Party 1
Agni
Agni
elehk99
Agni
Level 64
God Stats
4W - 22L
1,237 SR
Queue Stats
46W - 135L
1,252 Elo+
Party 1
Team Averages
Level 71
1,230 SR
1,257 Elo+

VS

Team Averages
Level 97
1,455 SR
1,510 Elo+
Vulcan
Vulcan
RelicHuntress
Vulcan
Level 148
God Stats
2W - 2L
1,072 SR
Queue Stats
517W - 445L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
Terras91
Cthulhu
Level 15
God Stats
10W - 4L
1,684 SR
Queue Stats
100W - 88L
1,365 Elo+
Solo
Awilix
Awilix
xMrToxicDevilx
Awilix
Level 127
God Stats
9W - 5L
1,610 SR
Queue Stats
707W - 652L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jabronee50
Apollo
9
1 / 7 / 1
6,228
623
5,518
9,743
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
9
0 / 5 / 2
6,262
626
4,543
10,379
6,643
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Agni
elehk99
Agni
10
2 / 4 / 0
6,965
697
4,345
8,620
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 15
7,350
735
10,047
5,887
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Terras91
Cthulhu
10
2 / 1 / 13
7,186
719
5,296
8,122
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
13 / 1 / 3
8,998
900
8,666
4,789
2,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
16
16
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
Jabronee50
Apollo
1
7
1
0.21
W
1
1
15
8.5
W
Cthulhu
Terras91
Cthulhu
2
1
13
8.5
L
Cthulhu
0
5
2
0.2
L
Agni
elehk99
Agni
2
4
0
0.5
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,406
Damage
24,009
28,742
Taken
18,798
11,952
Mitigated
12,252
3,001
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Jabronee50
Apollo
5,518
2,996
0
777
9,743
2,910
0
4,824
4,239
0
12,749
W
10,047
2,827
0
949
5,887
2,554
497
2,710
3,177
31,808
0
W
Cthulhu
Terras91
Cthulhu
5,296
206
416
1,637
8,122
7,655
0
3,247
4,875
10,998
0
L
Cthulhu
4,543
82
0
142
10,379
6,643
0
4,627
5,423
18,445
0
L
Agni
elehk99
Agni
4,345
87
0
2,082
8,620
2,399
0
4,762
3,410
16,999
0
W
8,666
3,186
0
125
4,789
2,043
689
3,254
1,535
0
24,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,455
Gold Earned
23,534
88
Minions Killed
112
5
Camps Cleared
4
531,488
Distance Traveled
564,083
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,228
623
17
2
2
170,024
1
W
Vulcan
7,350
735
53
5
2
189,779
2
W
Cthulhu
7,186
719
19
2
0
184,222
3
L
Cthulhu
6,262
626
36
4
1
175,335
3
L
Agni
6,965
697
35
4
2
186,129
3
W
Awilix
8,998
900
40
4
2
190,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role