Player Matchup

Chaac
Chaac
AKVoid
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,725 Elo+
Solo
Artemis
Artemis
Arkashonish
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 1
Ravana
Ravana
ThanatosIsBusted
Ravana
Level 29
God Stats
37W - 40L
1,575 SR
Queue Stats
163W - 189L
1,637 Elo+
Solo
The Morrigan
The Morrigan
agkurh
The Morrigan
Level 28
God Stats
71W - 67L
1,531 SR
Queue Stats
209W - 200L
1,536 Elo+
Solo
Anhur
Anhur
ЁЖаЖЯЖЯЖЯЖЯЖЯЖЯ
Anhur
Level 3
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 1
Team Averages
Level 14
1,560 SR
1,660 Elo+

VS

Team Averages
Level 19
1,420 SR
1,573 Elo+
Chaac
Chaac
Brillxbrxzii
Chaac
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,564 Elo+
Solo
Ymir
Ymir
DaGlizzy
Ymir
Level 25
God Stats
2W - 9L
1,058 SR
Queue Stats
101W - 114L
1,492 Elo+
Solo
King Arthur
King Arthur
EmmaSmite
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,600 Elo+
Solo
Rama
Rama
monkeybx
Rama
Level 27
God Stats
2W - 2L
1,445 SR
Queue Stats
3W - 2L
1,529 Elo+
Solo
Persephone
Persephone
thethirdgrain
Persephone
Level 28
God Stats
5W - 1L
1,594 SR
Queue Stats
20W - 20L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AKVoid
Chaac
20
15 / 1 / 6
12,768
638
23,046
22,684
19,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Arkashonish
Artemis
11
0 / 7 / 4
7,764
388
2,359
11,384
3,081
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 2
10,767
538
7,210
10,456
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
agkurh
The Morrigan
17
10 / 1 / 6
11,082
554
12,150
10,424
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 0
7,436
372
2,510
9,076
2,077
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 1
8,133
407
7,750
19,032
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
0 / 3 / 5
7,936
397
2,320
12,449
11,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
EmmaSmite
King Arthur
7
3 / 2 / 0
6,651
333
3,024
4,890
1,862
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
4 / 9 / 4
8,010
401
6,531
14,291
3,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
thethirdgrain
Persephone
14
3 / 8 / 0
9,249
462
7,064
11,544
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
32
Kills
13
16
Deaths
33
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
AKVoid
Chaac
15
1
6
18
W
Artemis
Arkashonish
Artemis
0
7
4
0.29
L
3
11
1
0.32
L
Ymir
0
3
5
0.83
L
King Arthur
EmmaSmite
King Arthur
3
2
0
1.5
W
6
2
2
3.5
W
The Morrigan
agkurh
The Morrigan
10
1
6
13
L
Rama
4
9
4
0.67
L
Persephone
thethirdgrain
Persephone
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
26,689
64,024
Taken
62,206
38,252
Mitigated
26,892
21,986
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AKVoid
Chaac
23,046
6,389
0
15,237
22,684
19,991
246
3,983
18,470
0
119,929
W
Artemis
Arkashonish
Artemis
2,359
777
0
2,506
11,384
3,081
280
596
10,788
0
38,086
L
7,750
2,464
0
4,772
19,032
7,648
0
4,917
14,115
0
51,783
L
Ymir
2,320
702
0
2,648
12,449
11,639
309
1,121
11,328
29,341
0
L
King Arthur
EmmaSmite
King Arthur
3,024
393
0
1,780
4,890
1,862
0
541
4,349
0
15,666
W
7,210
1,660
0
2,331
10,456
8,363
820
740
9,672
0
69,665
W
The Morrigan
agkurh
The Morrigan
12,150
3,187
0
1,798
10,424
4,740
901
2,170
8,134
60,034
8,108
L
Rama
6,531
4,533
0
2,708
14,291
3,672
1,093
2,132
12,159
0
32,501
L
Persephone
thethirdgrain
Persephone
7,064
237
83
1,137
11,544
2,071
0
1,467
10,069
29,710
0
W
2,510
1,660
0
114
9,076
2,077
427
1,622
7,432
0
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
39,979
513
Minions Killed
276
0
Camps Cleared
0
1,808,776
Distance Traveled
1,355,057
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,768
638
177
9
0
413,278
2
W
Artemis
7,764
388
44
2
0
306,387
0
L
Chaac
8,133
407
83
4
0
309,120
0
L
Ymir
7,936
397
56
3
0
303,028
2
L
King Arthur
6,651
333
28
1
0
118,897
1
W
Ravana
10,767
538
132
7
0
387,189
4
W
The Morrigan
11,082
554
115
6
0
378,006
5
L
Rama
8,010
401
59
3
0
317,732
3
L
Persephone
9,249
462
50
3
0
306,280
10
W
Anhur
7,436
372
45
2
0
323,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role