Player Matchup

Ra
Ra
Jeremylopeezy
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
KingJucimo
Aphrodite
Level 38
God Stats
1W - 2L
1,505 SR
Queue Stats
179W - 181L
1,411 Elo+
Party 1
Pele
Pele
lorova
Pele
Level 27
God Stats
7W - 6L
1,599 SR
Queue Stats
42W - 34L
1,645 Elo+
Party 3
Khepri
Khepri
nateeeeeeea
Khepri
Level 86
God Stats
0W - 2L
1,497 SR
Queue Stats
12W - 12L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
wolf_man_ted
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 92L
1,441 Elo+
Party 1
Team Averages
Level 56
1,520 SR
1,493 Elo+

VS

Team Averages
Level 54
1,640 SR
1,489 Elo+
Ares
Ares
Freecandies69
Ares
Level 29
God Stats
12W - 4L
1,640 SR
Queue Stats
40W - 45L
1,486 Elo+
Party 2
Hades
Hades
JayrooWhite2
Hades
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 232L
1,503 Elo+
Solo
Neith
Neith
MagicBussy
Neith
Level 46
God Stats
264W - 225L
1,502 SR
Queue Stats
459W - 434L
1,409 Elo+
Solo
Chang'e
Chang'e
Morphun1746
Chang'e
Level 123
God Stats
6W - 0L
1,909 SR
Queue Stats
183W - 172L
1,532 Elo+
Party 2
Thanatos
Thanatos
RootoftheBeer
Thanatos
Level 40
God Stats
2W - 2L
1,650 SR
Queue Stats
43W - 43L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 16 / 1
7,874
375
7,473
19,455
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
KingJucimo
Aphrodite
16
2 / 12 / 0
10,059
479
7,912
20,746
8,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
lorova
Pele
16
5 / 8 / 1
10,584
504
13,392
26,069
7,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
8
0 / 3 / 0
6,904
329
1,215
8,529
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
wolf_man_ted
Danzaburou
15
1 / 7 / 4
9,756
465
15,400
16,422
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 13
10,888
518
9,417
20,834
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 1 / 15
12,781
609
20,695
19,754
11,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
4 / 2 / 8
10,332
492
8,802
10,756
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Morphun1746
Chang'e
19
17 / 0 / 16
12,966
617
20,926
11,818
7,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
RootoftheBeer
Thanatos
19
7 / 4 / 9
12,161
579
11,429
16,097
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
8
Kills
46
46
Deaths
8
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
W
11
1
15
18.5
L
0
16
1
0.03
L
Aphrodite
KingJucimo
Aphrodite
2
12
0
0.17
W
Neith
4
2
8
4
W
Chang'e
Morphun1746
Chang'e
17
0
16
25
W
Thanatos
RootoftheBeer
Thanatos
7
4
9
2.88
L
Pele
lorova
Pele
5
8
1
0.69
L
Khepri
0
3
0
0
L
Danzaburou
wolf_man_ted
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,392
Damage
71,269
91,221
Taken
79,259
35,187
Mitigated
52,387
19,483
Healing
43,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,417
689
0
4,578
20,834
24,006
1,306
3,992
16,622
27,329
0
W
20,695
3,420
268
12,324
19,754
11,165
1,731
5,253
14,189
86,112
0
L
7,473
1,442
421
2,320
19,455
6,418
535
13,240
6,215
40,045
0
L
Aphrodite
KingJucimo
Aphrodite
7,912
724
761
5,591
20,746
8,235
336
13,308
7,438
53,241
0
W
Neith
8,802
2,681
0
5,153
10,756
4,177
3,063
595
10,153
0
64,890
W
Chang'e
Morphun1746
Chang'e
20,926
1,945
3,751
6,807
11,818
7,036
3,398
2,709
9,063
78,579
0
W
Thanatos
RootoftheBeer
Thanatos
11,429
3,959
0
10,208
16,097
6,003
0
3,417
12,632
0
100,161
L
Pele
lorova
Pele
13,392
3,984
0
5,555
26,069
7,973
0
13,710
12,359
0
66,836
L
Khepri
1,215
177
65
2,341
8,529
5,804
195
3,184
5,345
13,901
0
L
Danzaburou
wolf_man_ted
Danzaburou
15,400
6,765
0
2,429
16,422
6,757
1,177
7,764
8,658
0
76,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
59,128
444
Minions Killed
537
0
Camps Cleared
0
1,536,885
Distance Traveled
2,016,311
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,888
518
26
1
0
417,938
1
W
Hades
12,781
609
142
7
0
381,215
2
L
Ra
7,874
375
73
3
0
322,296
1
L
Aphrodite
10,059
479
119
6
0
333,366
0
W
Neith
10,332
492
100
5
0
377,942
3
W
Chang'e
12,966
617
123
6
0
415,980
4
W
Thanatos
12,161
579
146
7
0
423,236
0
L
Pele
10,584
504
102
5
0
380,421
0
L
Khepri
6,904
329
25
1
0
186,932
1
L
Danzaburou
9,756
465
125
6
0
313,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role