Player Matchup

Ao Kuang
Ao Kuang
Diego_avenger
Ao Kuang
Level 121
God Stats
10W - 8L
1,490 SR
Queue Stats
156W - 177L
1,444 Elo+
Party 1
Olorun
Olorun
Hauscler
Olorun
Level 40
God Stats
24W - 28L
1,463 SR
Queue Stats
125W - 154L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kikoiac2012
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,223 SR
Queue Stats
2W - 4L
1,299 Elo+
Party 1
Ymir
Ymir
NHR_zenitsu656
Ymir
Level 64
God Stats
33W - 22L
1,546 SR
Queue Stats
664W - 804L
1,435 Elo+
Party 3
Hou Yi
Hou Yi
habitat_ligeiro
Hou Yi
Level 26
God Stats
10W - 8L
1,608 SR
Queue Stats
156W - 163L
1,380 Elo+
Party 3
Team Averages
Level 53
1,466 SR
1,370 Elo+

VS

Team Averages
Level 65
1,501 SR
1,449 Elo+
Osiris
Osiris
ELBENDECIDO_1
Osiris
Level 100
God Stats
9W - 11L
1,555 SR
Queue Stats
629W - 824L
1,459 Elo+
Solo
Merlin
Merlin
ThiagoNinja190
Merlin
Level 20
God Stats
33W - 34L
1,459 SR
Queue Stats
137W - 131L
1,409 Elo+
Party 2
Ymir
Ymir
XxMR_F0X1xX
Ymir
Level 49
God Stats
28W - 37L
1,473 SR
Queue Stats
414W - 415L
1,495 Elo+
Party 2
Chronos
Chronos
kainagoncalves
Chronos
Level 69
God Stats
10W - 10L
1,631 SR
Queue Stats
548W - 557L
1,488 Elo+
Party 2
Erlang Shen
Erlang Shen
porzival_169
Erlang Shen
Level 85
God Stats
6W - 9L
1,385 SR
Queue Stats
452W - 478L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diego_avenger
Ao Kuang
16
8 / 2 / 0
9,493
593
10,336
12,412
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Hauscler
Olorun
13
0 / 2 / 1
7,543
471
4,864
7,710
3,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Kikoiac2012
Morgan Le Fay
12
0 / 2 / 1
7,304
457
2,819
7,817
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 6
7,279
455
3,473
12,864
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 4
8,673
542
10,383
8,539
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,554
535
4,556
8,343
7,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 1
8,190
512
6,342
5,314
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,864
367
2,453
11,724
7,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 1
7,575
473
8,904
10,104
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
porzival_169
Erlang Shen
14
4 / 4 / 0
8,240
515
8,435
12,708
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
7
7
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Diego_avenger
Ao Kuang
8
2
0
4
L
1
0
2
2
W
Olorun
Hauscler
Olorun
0
2
1
0.25
W
Morgan Le Fay
Kikoiac2012
Morgan Le Fay
0
2
1
0.25
W
0
1
6
3
L
1
1
1
1.5
L
0
3
1
0.17
W
4
0
4
6
L
1
4
1
0.38
L
Erlang Shen
porzival_169
Erlang Shen
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
30,690
49,342
Taken
48,193
24,478
Mitigated
25,290
18,806
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Diego_avenger
Ao Kuang
10,336
2,694
0
5,820
12,412
5,796
304
1,632
10,780
64,538
12,301
L
4,556
628
0
250
8,343
7,375
303
4,410
3,933
544
44,347
W
Olorun
Hauscler
Olorun
4,864
2,368
132
4,395
7,710
3,049
984
28
7,682
42,500
0
W
Morgan Le Fay
Kikoiac2012
Morgan Le Fay
2,819
102
0
1,359
7,817
2,787
471
5,544
2,273
37,950
0
W
3,473
1,178
0
4,013
12,864
9,758
191
5,795
7,069
22,050
0
L
6,342
0
0
1,587
5,314
1,805
0
3,573
1,741
55,028
0
L
2,453
1,081
62
945
11,724
7,107
0
5,464
6,260
11,139
0
W
10,383
6,259
0
3,087
8,539
3,088
648
4,772
3,767
0
62,744
L
8,904
4,138
0
3,576
10,104
2,874
0
1,279
8,825
54,135
0
L
Erlang Shen
porzival_169
Erlang Shen
8,435
5,061
0
4,220
12,708
6,129
0
5,785
6,923
0
62,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
38,423
407
Minions Killed
417
0
Camps Cleared
0
1,471,237
Distance Traveled
1,568,362
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,493
593
112
7
0
333,713
0
L
Osiris
8,554
535
96
6
0
334,599
0
W
Olorun
7,543
471
74
5
0
283,248
4
W
Morgan Le Fay
7,304
457
91
6
0
272,294
2
W
Ymir
7,279
455
29
2
0
285,357
1
L
Merlin
8,190
512
105
7
0
315,627
0
L
Ymir
5,864
367
14
1
0
312,207
4
W
Hou Yi
8,673
542
101
6
0
296,625
3
L
Chronos
7,575
473
93
6
0
275,979
2
L
Erlang Shen
8,240
515
109
7
0
329,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role