Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Fenny_7z
Athena
Level 103
God Stats
3W - 0L
1,677 SR
Queue Stats
129W - 141L
1,458 Elo+
Party 3
Apollo
Apollo
LadobleR84
Apollo
Level 41
God Stats
18W - 18L
1,322 SR
Queue Stats
71W - 84L
1,406 Elo+
Party 3
Hades
Hades
LechePaTuBody
Hades
Level 28
God Stats
48W - 42L
1,537 SR
Queue Stats
153W - 164L
1,468 Elo+
Party 1
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,553 SR
Queue Stats
329W - 325L
1,479 Elo+
Party 1
Team Averages
Level 85
1,518 SR
1,462 Elo+

VS

Team Averages
Level 79
1,545 SR
1,425 Elo+
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
JARIOZAM
Janus
Level 107
God Stats
1W - 1L
1,842 SR
Queue Stats
21W - 25L
1,384 Elo+
Party 2
Neith
Neith
RubeenIriis88
Neith
Level 29
God Stats
16W - 19L
1,483 SR
Queue Stats
17W - 25L
1,400 Elo+
Party 2
Sol
Sol
chrono_phobia
Sol
Level 48
God Stats
88W - 74L
1,424 SR
Queue Stats
240W - 260L
1,425 Elo+
Solo
Sobek
Sobek
panguasius12-911
Sobek
Level 109
God Stats
8W - 12L
1,476 SR
Queue Stats
91W - 79L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 3
5,803
528
3,145
7,113
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Athena
Fenny_7z
Athena
10
2 / 0 / 5
6,139
558
3,505
7,378
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LadobleR84
Apollo
10
4 / 1 / 3
6,417
583
5,217
5,131
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 1
5,829
530
1,696
5,749
2,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 0 / 4
6,661
606
5,998
6,899
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 4 / 1
5,471
497
3,480
7,945
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
JARIOZAM
Janus
10
0 / 3 / 0
5,757
523
1,413
4,468
1,279
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
4,601
418
2,721
5,139
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,724
520
3,617
4,313
1,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,572
507
3,504
9,642
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
3
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
3
1.25
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Athena
Fenny_7z
Athena
2
0
5
4.5
L
Janus
JARIOZAM
Janus
0
3
0
0
W
Apollo
LadobleR84
Apollo
4
1
3
5.5
W
2
0
1
2.5
L
0
5
0
0
L
1
1
1
1.5
W
6
0
4
8
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,561
Damage
14,735
32,270
Taken
31,507
15,256
Mitigated
11,519
13,543
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,145
646
601
2,174
7,113
4,986
674
2,259
4,854
18,722
5,831
L
Fenrir
 
Fenrir
3,480
1,457
0
2,721
7,945
2,216
0
1,235
6,331
0
26,426
W
Athena
Fenny_7z
Athena
3,505
1,432
0
2,635
7,378
3,461
0
1,812
5,566
20,690
0
L
Janus
JARIOZAM
Janus
1,413
42
0
0
4,468
1,279
0
1,915
2,443
36,833
0
W
Apollo
LadobleR84
Apollo
5,217
3,759
0
935
5,131
1,686
0
1,585
3,546
0
30,013
W
1,696
152
0
4,218
5,749
2,185
78
1,653
4,096
21,919
0
L
2,721
1,103
0
215
5,139
1,060
300
1,138
3,771
0
20,715
L
3,617
556
0
1,331
4,313
1,242
957
1,625
2,398
30,095
0
W
5,998
3,817
0
2,980
6,899
2,938
144
1,225
5,674
0
28,130
L
3,504
158
0
3,994
9,642
5,722
175
2,170
7,332
16,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
27,125
281
Minions Killed
283
0
Camps Cleared
0
1,026,222
Distance Traveled
1,035,383
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,803
528
67
6
0
159,728
0
L
Fenrir
5,471
497
62
6
0
228,555
0
W
Athena
6,139
558
32
3
0
237,680
1
L
Janus
5,757
523
72
7
0
201,248
0
W
Apollo
6,417
583
63
6
0
199,239
2
W
Hades
5,829
530
44
4
0
181,956
0
L
Neith
4,601
418
52
5
0
192,607
2
L
Sol
5,724
520
69
6
0
209,977
1
W
Bakasura
6,661
606
75
7
0
247,619
0
L
Sobek
5,572
507
28
3
0
202,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role