Player Matchup

Merlin
Merlin
Boss Raiden
Merlin
Level 107
God Stats
4W - 3L
1,255 SR
Queue Stats
57W - 30L
1,763 Elo+
Party 1
Hercules
Hercules
HiddenFangsoc
Hercules
Level 147
God Stats
17W - 12L
1,724 SR
Queue Stats
468W - 248L
1,742 Elo+
Party 1
Bellona
Bellona
Kordegoth
Bellona
Level 160
God Stats
13W - 9L
1,775 SR
Queue Stats
986W - 570L
1,699 Elo+
Party 1
Team Averages
Level 138
1,585 SR
1,735 Elo+

VS

Team Averages
Level 131
1,590 SR
1,540 Elo+
Charybdis
Charybdis
Tense Position
Charybdis
Level 145
God Stats
2W - 6L
1,572 SR
Queue Stats
71W - 108L
1,521 Elo+
Solo
Mulan
Mulan
daniii232112
Mulan
Level 123
God Stats
0W - 3L
1,417 SR
Queue Stats
52W - 54L
1,516 Elo+
Solo
Zeus
Zeus
rikardoed
Zeus
Level 124
God Stats
1W - 2L
1,781 SR
Queue Stats
22W - 23L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 0 / 10
9,470
728
6,760
2,399
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
HiddenFangsoc
Hercules
12
2 / 4 / 8
8,575
660
7,573
14,707
11,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Kordegoth
Bellona
15
9 / 1 / 5
10,587
814
12,513
13,360
12,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Tense Position
Charybdis
13
4 / 5 / 1
8,604
662
6,066
9,936
3,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 5
7,617
586
6,079
13,147
5,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
1 / 7 / 4
7,791
599
7,959
8,038
2,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
5
5
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
10
8
W
Hercules
HiddenFangsoc
Hercules
2
4
8
1.5
W
Bellona
Kordegoth
Bellona
9
1
5
11.5
L
Charybdis
Tense Position
Charybdis
4
5
1
0.9
L
0
2
5
1.25
L
Zeus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
20,104
30,466
Taken
31,121
25,250
Mitigated
10,588
11,761
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,760
216
0
1,507
2,399
803
749
1,595
804
40,834
0
W
Hercules
HiddenFangsoc
Hercules
7,573
1,897
0
6,951
14,707
11,642
664
2,848
11,859
0
15,077
W
Bellona
Kordegoth
Bellona
12,513
4,660
0
3,303
13,360
12,805
1,325
3,761
9,599
0
53,132
L
Charybdis
Tense Position
Charybdis
6,066
3,555
0
2,491
9,936
3,158
1,019
2,381
7,305
0
26,517
L
6,079
485
0
2,751
13,147
5,388
399
3,164
9,591
0
13,070
L
Zeus
7,959
411
0
218
8,038
2,042
315
1,323
6,411
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
24,012
152
Minions Killed
138
9
Camps Cleared
3
718,864
Distance Traveled
597,448
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,470
728
64
5
3
228,226
1
W
Hercules
8,575
660
17
1
0
227,430
1
W
Bellona
10,587
814
71
5
6
263,208
1
L
Charybdis
8,604
662
49
4
0
185,608
3
L
Mulan
7,617
586
29
2
1
227,457
4
L
Zeus
7,791
599
60
5
2
184,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role