Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
Ruztick
The Morrigan
Diamond II
Level 125
God Stats
7W - 10L
1,566 SR
Queue Stats
399W - 392L
2,346 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond I
TinaLaSardinaa
Ratatoskr
Diamond I
Level 141
God Stats
8W - 5L
1,650 SR
Queue Stats
134W - 105L
2,645 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,543 SR
1,898 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,638 SR
2,368 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond I
NERFEAME
Susano
Diamond I
Level 67
God Stats
5W - 5L
1,497 SR
Queue Stats
83W - 59L
2,480 MMR
Solo
Chronos
Chronos
Masters
SquallLeonhard
Chronos
Masters
Level 160
God Stats
1W - 1L
1,576 SR
Queue Stats
144W - 134L
2,467 MMR
Solo
Sylvanus
Sylvanus
Diamond V
XGanexaX
Sylvanus
Diamond V
Level 148
God Stats
17W - 11L
1,702 SR
Queue Stats
163W - 160L
2,001 MMR
Solo
Mercury
Mercury
Grandmaster
nnog
Mercury
Grandmaster
Level 109
God Stats
9W - 1L
1,917 SR
Queue Stats
219W - 85L
3,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 7 / 0
9,460
591
7,250
14,268
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
 
Tsukuyomi
15
1 / 5 / 1
8,242
515
7,680
13,019
8,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
 
Gilgamesh
12
2 / 7 / 4
8,223
514
4,940
16,751
11,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Ruztick
The Morrigan
14
0 / 4 / 5
8,535
533
4,425
6,111
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
TinaLaSardinaa
Ratatoskr
15
5 / 4 / 2
9,236
577
7,691
12,328
5,224
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetMorgan Le FayLokiOdin

VS

Bans
ArtioTiamatAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 1 / 9
10,202
638
10,141
7,278
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
NERFEAME
Susano
17
6 / 4 / 2
10,654
666
8,958
10,150
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 3
10,122
633
6,610
15,773
10,997
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
XGanexaX
Sylvanus
14
3 / 3 / 9
8,690
543
6,436
10,261
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
nnog
Mercury
20
13 / 2 / 6
12,131
758
13,467
10,581
4,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
27
27
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
7
0
0.57
L
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
L
Gilgamesh
 
Gilgamesh
2
7
4
0.57
W
Merlin
 
Merlin
2
1
9
6.5
W
Susano
NERFEAME
Susano
6
4
2
1.75
L
The Morrigan
Ruztick
The Morrigan
0
4
5
0.63
W
3
2
3
2.25
L
Ratatoskr
TinaLaSardinaa
Ratatoskr
5
4
2
1.5
W
Sylvanus
XGanexaX
Sylvanus
3
3
9
2.5
W
Mercury
nnog
Mercury
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
45,612
62,477
Taken
54,043
31,797
Mitigated
31,638
16,541
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,250
2,959
0
4,832
14,268
5,026
2,292
1,609
12,605
68,278
7,700
L
Tsukuyomi
 
Tsukuyomi
7,680
1,514
0
4,560
13,019
8,157
0
6,844
6,143
0
56,857
L
Gilgamesh
 
Gilgamesh
4,940
1,135
1,197
1,958
16,751
11,265
0
7,457
8,968
500
18,364
W
Merlin
 
Merlin
10,141
738
0
856
7,278
2,841
0
1,584
5,694
86,116
0
W
Susano
NERFEAME
Susano
8,958
2,305
0
1,005
10,150
3,599
0
4,991
5,159
0
72,430
L
The Morrigan
Ruztick
The Morrigan
4,425
846
0
488
6,111
2,125
0
2,283
3,206
57,976
5,308
W
6,610
3,337
0
7,705
15,773
10,997
1,919
152
15,621
61,989
0
L
Ratatoskr
TinaLaSardinaa
Ratatoskr
7,691
2,268
0
3,506
12,328
5,224
0
3,963
8,241
0
65,061
W
Sylvanus
XGanexaX
Sylvanus
6,436
1,409
1,967
3,685
10,261
9,306
320
2,644
7,617
22,468
7,442
W
Mercury
nnog
Mercury
13,467
8,081
0
586
10,581
4,895
1,579
716
9,865
0
98,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
51,799
541
Minions Killed
583
0
Camps Cleared
0
1,570,105
Distance Traveled
1,729,273
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,460
591
144
9
0
270,927
4
L
Tsukuyomi
8,242
515
106
7
0
335,939
2
L
Gilgamesh
8,223
514
33
2
0
341,700
4
W
Merlin
10,202
638
168
11
0
333,698
7
W
Susano
10,654
666
124
8
0
360,867
1
L
The Morrigan
8,535
533
133
8
0
271,986
1
W
Chronos
10,122
633
115
7
0
290,426
2
L
Ratatoskr
9,236
577
125
8
0
349,553
1
W
Sylvanus
8,690
543
33
2
0
327,978
4
W
Mercury
12,131
758
143
9
0
416,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role